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==Build AttributesStats==Attributes All attributes fall into one of the following groups:
*[[:Category:Heroes|Hero]]: The playable character.
*[[:Category:Ability|Ability]]: The usable abilities of the Hero.
*[[:Category:Defense|Defense]]: The defenses in use from that Hero.
*[[Pets]]: Equippable creatures.
These Attributes will also include one of the following subgroups:
*Power ([[:Category:Heroes#Power|Hero]], [[:Category:Ability#Power|Ability]], [[:Category:Defense#Power|Defense]]): The amount of damage possible for that source.
*Critical Chance: The chance to do additional damage.
*Critical Damage: The additional damage caused by critical chance.
*Health ([[:Category:Heroes#Health|Hero]], [[:Category:Defense#Health|Defense]]): The total [[Health|lifespan]] of that source.
*Armor: The amount of damage reduction.
*Speed ([[:Category:Defense#Speed|Defense]]): The attack rate of that source.
*Range ([[:Category:Defense#Range|Defense]]): The attack range of that source.
The following unique attributes exist only from very specific sources:
*[[:Category:Heroes#Resistance|Resistance]] (- Resistance reduces the general incoming damage by a certain percentage. Some heroes have base damage resistance, [[Huntress]], [[Apprentice]], [[Monk]], [[Adept]], [[Initiate]], [[Mercenary]], [[Gunwitch]] have 0% resistance while [[Dryad]], [[Engineer]], [[:Category:Magical Damage|MagicLavamancer]]/, [[:Category:Physical Damage|PhysicalCountess]]) - Defensive Gear: Damage Reduction of specific types for the Heroand [[Squire]] have 20% resistance by default.
*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects.
*Tenacity: The duration reduction of negative status effects.
*Pierce: The ability to pierce shields with projectiles.
==Build SpecsMods==Each [[:Category:Heroes|Hero]] has their own selection of [[:Category:Specs|Specs]] to enhance their active stat build:*[[:Category:ApprenticeWeapons#SpecsPassives|ApprenticeWeapons]]*, Armors, [[:Category:Huntress#Specs|Huntress]]*[[:Category:Monk#Specs|Monk]]*[[:Category:Squire#Specs|Squire]] ==Build Passives==Certain [[:Category:Weapons#Traits|WeaponsRings]] and [[:Category:Relics#TraitsPassives|Relics]] have up to 3 special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build.
==Stat Tables==