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The following unique attributes exist only from very specific sources:
*[[:Category:Heroes#Resistance|Resistance]] (- Resistance reduces the general incoming damage by a certain percentage. Some heroes have base damage resistance, [[:Category:Magical Damage|MagicHuntress]]/, [[Apprentice]], [[Monk]], [[Adept]], [[Initiate]], [[Mercenary]], [[:Category:Physical Damage|PhysicalGunwitch]]) - Basic Damage Reduction is a feature for only specific Heroes. (Only have 0% resistance while [[Dryad]], [[Engineer]], [[Lavamancer]], [[Countess, ]] and [[Squire and Gunwitch ]] have the benefit of a 20% damage resistance)by default.
*[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects.
*Tenacity: The duration reduction of negative status effects.
==Mods==
[[:Category:Weapons#Passives|Weapons]], Armors, [[Rings ]] and [[:Category:Relics#Passives|Relics]] have up to 3 special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build.
==Stat Tables==