Difference between revisions of "Template:Enemy Summary"
From Dungeon Defenders 2 Wiki
(Improving styling for enemy name text) |
(Removing text decoration from the enemy name (it's a link, so the underline on hover is now removed)) |
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| {{{lane_type|Lane Type?}}} | | {{{lane_type|Lane Type?}}} | ||
}} | }} | ||
− | [[{{{name|Name?}}}|<span style="color: #CE47FF">{{{name|Name?}}}</span>]] | + | <span class="no-decoration">[[{{{name|Name?}}}|<span style="color: #CE47FF">{{{name|Name?}}}</span>]]</span> |
</p> | </p> | ||
{{ #if: {{{enemy_types|}}} | {{ #if: {{{enemy_types|}}} |
Revision as of 00:32, 7 October 2023
Lane Type? Name?
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Parameters
Parameter | Description |
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icon | The icon of the enemy. |
name | The name of the enemy. |
lane_type | The type of lane the enemy spawns in. Could either be Ground, Air or Boss. |
enemy_types | The enemy's typing (such as Melee, Chaos, etc). |
variants | The variant of a particular enemy, could be a miniboss etc. |
origin_stage | The main region, map, or incursion an enemy is originally from. Only include this field for Special Stage Enemies. |
encounter | The map the enemy is encountered in. Only used for bosses and certain special enemies. |
description | Short description for the enemy. |
Example
Wiki Text | Result | ||
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{{Enemy Summary
| icon = File:Vanguard Icon.png
| name = Vanguard
| lane_type = Ground
| enemy_types = Gobu, Melee, Chaos.
| variants = [[Shield Goblin Gorbstock]].
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
}}
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