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Lord Malakai

3,779 bytes added, 29 January
Will finish tomorrow
{{Enemy Infobox
| name = Lord Malakai
| image = File:Lord Malakai.png
| enemy_types = Boss
| lane_type = Free-Roaming
| appearances = [[File:Malakai%27s Manor Map Banner.png|200px]] <br/>
'''Malakai's Manor Expeditions 6th wave'''
| schedule_icon = File:Lord Malakai Icon.png
}}
An ancient vampiric lord who feasts on the essence of the living, Lord Malakai is a boss only encountered in Malakai's Manor within Expeditions gamemode.

== Behavior ==
''Credits to this [https://cdn.discordapp.com/attachments/951905612629958711/1185245115137138768/boss-info.png image] from the Protobot Database for a good amount of info.''
=== Close-combat Attacks ===
Malakai will perform these attacks randomly whenever a hero is right in front of him. Each of these attacks is guaranteed to deal knockback which can't be negated by Tenacity.
* '''Basic melee attacks''' - Malakai bashes any heroes with his mace knocking them back. While he can strike left or right; there are no notable differences between these attacks.
* '''Mace extension attack''' - Works similar to Malakai's basic melee attacks with the addition of the mace also able to deal some damage when retracting. However, heroes will have be in specifically close positions to even be hit from the retracting damage.
* '''Ground smash attack''' - Malakai slams his mace onto the ground knocking heroes back and producing a moderate AoE shockwave of debris. Any hero caught within the AoE will be stunned for 4 seconds. Only this stun effect can be negated by Tenacity.
* '''Shield bash Attack''' - Malakai bashes heroes with his shield knocking them back. Any towers/blockade struck will also be moved as well.
* '''Spinning Attack''' - Malakai spins in two rotations, dealing damaging knockback twice to any heroes/tower caught within his spin. At the end of the spin, a third damaging knockback will be dealt to any heroes still close enough to the boss.

{| style="text-align:center;"
|-
|width="25%"|
[[File:Malakai 1st Basic Mace Attack.gif|270px]] <br/>
'''Basic melee attack (right strike).'''
|width="25%"|
[[File:Malakai 2nd Basic Mace Attack.gif|270px]] <br/>
'''Basic melee attack (left strike).'''
|width="25%"|
[[File:Malakai Extending Mace Attack.gif|270px]] <br/>
'''Mace extension attack.'''
|-
|width="25%"|
[[File:Malakai Slamming Mace Attack.gif|270px]] <br/>
'''Ground smash attack.'''
|width="25%"|
[[File:Malakai_Basic Shield Bash Attack.gif|270px]] <br/>
'''Shield bash attack.'''
|width="25%"|
[[File:Malakai Spinning Attack.gif|270px]] <br/>
'''Spinning attack.'''
|}

=== Other Abilities ===
Aside from close combats, Malakai can also periodically perform other moves and abilities to support his attacks.
* '''Shield charge attack''' - Whenever there's distance between a hero and the boss, Malakai will eventually raise his shield and start charging towards the targeted hero as a catch up, only stopping when collided with the most frontal object collision (i.e. hero or environmental). Any nearby heroes or defenses that's not right in front will get swept to the side.
* '''Homing projectile attack''' - Projectiles fired by Malakai are able to home unto heroes and travels through terrains. The numbers of projectiles fired depends on how many heroes are present in the map.
* '''Damage-related buffs''' - Periodically, Malakai will apply a buff to himself and any nearby enemies, increasing attack damage by 20% and reducing damage taken by 25%.

{| style="text-align:center;"
|-
|width="25%"|
[[File:Malakai Shield Charge Attack.gif|270px]] <br/>
'''Shield charge attack.'''
|width="25%"|
[[File:Malakai Projectile Attack.gif|270px]] <br/>
'''Homing projectile attack.'''
|width="25%"|
[[File:Malakai Buffing Ability.gif|270px]] <br/>
'''Applying damage-related buffs.'''
|}
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