Difference between revisions of "Template:Shards/Aquarion"

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(Aquarion Template Shard)
 
(Adding missing values)
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! style="width:3%;" | Boots
 
! style="width:3%;" | Boots
 
! style="width:3%;" | Gloves
 
! style="width:3%;" | Gloves
! style="width:3%;" | Relic  
+
! style="width:3%;" | Relic
 
|-
 
|-
| Quick Orbs || Increases the spin rate of [[Water Orbs]] by '''10-x%'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}  
+
| Current Trade-Off || [[Whirlpool]] no longer displaces enemies, however its damage is increased by '''4-40%'''. (40% -> 52%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Current Trade-Off || [[Whirlpool]] no longer displaces enemies, however damage is increased by '''4-x%'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}   
+
| Empowered Bulwark || Increases the damage of [[Bubble Bulwark]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}   
 
|-
 
|-
| Empowered Bulwark || Increases the damage of [[Bubble Bulwark]] by '''3-x%'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}  
+
| Enduring Orbs || Decreases the mana cost of [[Ice Orbs|Water Orbs]] by '''1-4''' mana per second. (4 -> 5) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Enduring Orbs || Decreases the mana cost of [[Water Orbs]] by '''1-x''' mana per-second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}  
+
| Enhanced Bulwark || Increases the healing of the [[Bubble Bulwark]] by '''4-40%'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}      
 
|-
 
|-
| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-x%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}   
+
| Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}   
 
|-
 
|-
| Hailstorm Cascade || Ice Shards has an '''18-x%''' chance to spawn an additional shard dealing '''500-y%''' of your hero's damage stat. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}   
+
| Hailstorm Cascade || Ice Shards has a '''18-50%''' chance to spawn an additional shard dealing '''500-1,300%''' of your Hero Damage stat. (1,300% -> ?) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}   
 
|-
 
|-
| Hard Water || Increases the damage of [[Water Orbs]] by '''3-x%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}  
+
| Hard Water || Increases the damage of [[Ice Orbs|Water Orbs]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}    
 
|-
 
|-
| Enhanced Bulwark || Increases the healing of the [[Bubble Bulwark]] by '''4-x%'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}  
+
| Heavy Current || Increases the damage of [[Whirlpool]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}  
 
|-
 
|-
| Heavy Current || Increases the damage of [[Whirlpool]] by '''3-x%'''. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}  
+
| Permafrost Punisher || Increases the Crit Damage of Ice Shards by '''5-21%''', and increases its Crit Chance by '''2-10%'''. (21% -> 25%, 10% -> 12%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
 
|-
 
|-
| Sharpened Ice || Ice Shards piercing damage reduction per enemy hit is reduced by '''1-x%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}   
+
| Quick Orbs || Increases the spin rate of [[Ice Orbs|Water Orbs]] by '''10-34%'''. (34% -> 42%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}   
 
|-
 
|-
| Permafrost Punisher || Increases Ice Shards crit Damage by '''5-x%''', and crit chance of Ice Shards '''2-y%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}  
+
| Restoring Ice || Critical hits from [[Ice Orbs|Ice Shards]] restore '''3-21''' mana. (21 -> 25) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}  
 
|-
 
|-
| Restoring Ice || Ice Shard critical hits restore '''3-x''' mana. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}  
+
| Rift Quake || [[Oceanic Rift]] unleashes an earthquake at its targeted location, dealing '''500-4100%''' of your Ability Power as magical earth damage. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Superheated Water || [[Oceanic Rift]] has an '''10-x%''' chance to unleash superheated water, igniting targets and causing them to take 20% extra damage for 5 seconds. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}  
+
| Sharpened Ice || Ice Shards' piercing damage reduction per enemy hit is reduced by '''1-7%.'''. (7%-> 9%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Water Warrior || Increases the Aquarion's melee damage by '''20-x%''', but reduces the damage of Ice Shards by 30%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}   
+
| Superheated Water || [[Oceanic Rift]] has a '''10-42%''' chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. (42% -> 50%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}   
 
|-
 
|-
| Caustic Venom || Increases the poison damage of the [[PufferFish]] defense by '''10-x%''', but reduces its defense damage by 20%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
+
| Water Warrior || Increases the Aquarion's melee damage by '''20-100%''', but reduces the damage of [[Ice Orbs|Ice Shards]] by 30%. (100% -> 120%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} 
 +
|-
 +
| Caustic Venom || Increases the poison damage of the PufferFish Tower by '''10-138%''', but reduces its Defense Damage by 20%. (138% -> 170%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
 
|-  
 
|-  
| Escalation || When the [[Water Sprite Tower]]'s attacks damage an enemy, the Water Sprite's defense damage is increased by '''1-x%''' for 2s. This effect can stack up to 3 times. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
+
| Escalation || When the [[Water Sprite Tower|Water Sprite]]'s attacks damage an enemy, the [[Water Sprite Tower|Water Sprite]] increases its Defense Damage by '''1-7%''' for 2s. Stack up to 6 times. (7% -> 9%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
 
|-  
 
|-  
| Focused Current || Increases the defense damage of the [[JellyFish]] defense by '''25%-x%''', but reduces the maximum number of chained targets by 5. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
+
| Focused Current || Increases the Defense Damage of the [[Jellyfish|Jellyfish Tower]] by '''25-100%''', but reduces the maximum number of targets by 4. (100% -> 130%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
 
|-  
 
|-  
| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] defense by '''6-x%''', and increases its defense damage by '''8-y%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
+
| Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] by '''6-70%''', and increases its Defense Damage by '''8-32%'''. (70% -> 86%, 32% -> 38%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
 
|-  
 
|-  
| Nerve Shock || The [[JellyFish]] defense paralyzes enemies with its attacks for 8s. Paralyzed enemies have an '''5-x%''' chance to deal 80% less damage with their attacks. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
+
| Nerve Shock || The [[Jellyfish]] defense weakens enemies with its attacks for 8s. Paralyzed enemies have a '''5-25%''' chance to deal 80% less damage with their attacks. (25% -> 30%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
 
|-  
 
|-  
| Puff Up || When the [[PufferFish]] defense takes damage, it temporarily bulks up, gaining '''9-x%''' defense damage and taking '''9-y%''' less damage for 5s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
+
| Puff Up || When the [[Pufferfish Tower]] takes damage, it temporarily bulks up, gaining '''9-69%''' defense damage and taking '''9-39%''' less damage for 5s. (69% -> 81%, 39% -> 45%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
 
|-  
 
|-  
| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower]] by '''16-x%''', and increases defense range by '''3-y%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
+
| Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower|Water Sprite]] by '''16-64%''', and increases Defense Range by '''3-15%'''. (64% -> 80%, 15% -> 19%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}   
 
|-  
 
|-  
  
 
|}
 
|}

Revision as of 09:18, 17 May 2024

List of Aquarion-specific Item Shards:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
Current Trade-Off Whirlpool no longer displaces enemies, however its damage is increased by 4-40%. (40% -> 52%) CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Empowered Bulwark Increases the damage of Bubble Bulwark by 3-39%. (39% -> 52%) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Orbs Decreases the mana cost of Water Orbs by 1-4 mana per second. (4 -> 5) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enhanced Bulwark Increases the healing of the Bubble Bulwark by 4-40%. (40% -> 52%) CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Greater Rift Increases the damage of Oceanic Rift by 3-39%. (39% -> 52%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Hailstorm Cascade Ice Shards has a 18-50% chance to spawn an additional shard dealing 500-1,300% of your Hero Damage stat. (1,300% -> ?) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Hard Water Increases the damage of Water Orbs by 3-39%. (39% -> 52%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Heavy Current Increases the damage of Whirlpool by 3-39%. (39% -> 52%) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Permafrost Punisher Increases the Crit Damage of Ice Shards by 5-21%, and increases its Crit Chance by 2-10%. (21% -> 25%, 10% -> 12%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Quick Orbs Increases the spin rate of Water Orbs by 10-34%. (34% -> 42%) CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Restoring Ice Critical hits from Ice Shards restore 3-21 mana. (21 -> 25) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Rift Quake Oceanic Rift unleashes an earthquake at its targeted location, dealing 500-4100% of your Ability Power as magical earth damage. CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Sharpened Ice Ice Shards' piercing damage reduction per enemy hit is reduced by 1-7%.. (7%-> 9%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Superheated Water Oceanic Rift has a 10-42% chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. (42% -> 50%) CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Water Warrior Increases the Aquarion's melee damage by 20-100%, but reduces the damage of Ice Shards by 30%. (100% -> 120%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Caustic Venom Increases the poison damage of the PufferFish Tower by 10-138%, but reduces its Defense Damage by 20%. (138% -> 170%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Escalation When the Water Sprite's attacks damage an enemy, the Water Sprite increases its Defense Damage by 1-7% for 2s. Stack up to 6 times. (7% -> 9%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Focused Current Increases the Defense Damage of the Jellyfish Tower by 25-100%, but reduces the maximum number of targets by 4. (100% -> 130%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Giant Shells Increases the projectile damage radius of the Artillery Crab Tower by 6-70%, and increases its Defense Damage by 8-32%. (70% -> 86%, 32% -> 38%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Nerve Shock The Jellyfish defense weakens enemies with its attacks for 8s. Paralyzed enemies have a 5-25% chance to deal 80% less damage with their attacks. (25% -> 30%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Puff Up When the Pufferfish Tower takes damage, it temporarily bulks up, gaining 9-69% defense damage and taking 9-39% less damage for 5s. (69% -> 81%, 39% -> 45%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Spiritual Focus Increases the projectile damage radius of the Water Sprite by 16-64%, and increases Defense Range by 3-15%. (64% -> 80%, 15% -> 19%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png