Difference between revisions of "Template:Shards/Aquarion"
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''List of [[Aquarion]]-specific [[:Category:Items|Item]] [[Shards]]'': | ''List of [[Aquarion]]-specific [[:Category:Items|Item]] [[Shards]]'': | ||
− | {| class="wikitable" style="width:80%; text-align:center;" | + | {| class="wikitable sortable" style="width:80%; text-align:center;" |
! rowspan="2" style="width:12%; text-align:center;" | Name | ! rowspan="2" style="width:12%; text-align:center;" | Name | ||
! rowspan="2" style="width:50%; text-align:center;" | Effect | ! rowspan="2" style="width:50%; text-align:center;" | Effect | ||
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! style="width:3%;" | Boots | ! style="width:3%;" | Boots | ||
! style="width:3%;" | Gloves | ! style="width:3%;" | Gloves | ||
− | ! style="width:3%;" | Relic | + | ! style="width:3%;" | Relic |
|- | |- | ||
− | | | + | | Current Trade-Off || [[Whirlpool]] no longer displaces enemies, however its damage is increased by '''4-40%'''. (40% -> 52%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | | + | | Empowered Bulwark || Increases the damage of [[Bubble Bulwark]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | | + | | Enduring Orbs || Decreases the mana cost of [[Ice Orbs|Water Orbs]] by '''1-4''' mana per second. (4 -> 5) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | | + | | Enhanced Bulwark || Increases the healing of the [[Bubble Bulwark]] by '''4-40%'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} |
|- | |- | ||
− | | Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3- | + | | Greater Rift || Increases the damage of [[Oceanic Rift]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Hailstorm Cascade || Ice Shards has | + | | Hailstorm Cascade || Ice Shards has a '''18-50%''' chance to spawn an additional shard dealing '''500-1,300%''' of your Hero Damage stat. (1,300% -> ?) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Hard Water || Increases the damage of [[Water Orbs]] by '''3- | + | | Hard Water || Increases the damage of [[Ice Orbs|Water Orbs]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | | + | | Heavy Current || Increases the damage of [[Whirlpool]] by '''3-39%'''. (39% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | | + | | Permafrost Punisher || Increases the Crit Damage of Ice Shards by '''5-21%''', and increases its Crit Chance by '''2-10%'''. (21% -> 25%, 10% -> 12%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | | + | | Quick Orbs || Increases the spin rate of [[Ice Orbs|Water Orbs]] by '''10-34%'''. (34% -> 42%) || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} |
|- | |- | ||
− | | | + | | Restoring Ice || Critical hits from [[Ice Orbs|Ice Shards]] restore '''3-21''' mana. (21 -> 25) || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | | + | | Rift Quake || [[Oceanic Rift]] unleashes an earthquake at its targeted location, dealing '''500-4100%''' of your Ability Power as magical earth damage. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | | + | | Sharpened Ice || Ice Shards' piercing damage reduction per enemy hit is reduced by '''1-7%.'''. (7%-> 9%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Water | + | | Superheated Water || [[Oceanic Rift]] has a '''10-42%''' chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. (42% -> 50%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
− | | Caustic Venom || Increases the poison damage of the | + | | Water Warrior || Increases the Aquarion's melee damage by '''20-100%''', but reduces the damage of [[Ice Orbs|Ice Shards]] by 30%. (100% -> 120%) || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
+ | |- | ||
+ | | Caustic Venom || Increases the poison damage of the PufferFish Tower by '''10-138%''', but reduces its Defense Damage by 20%. (138% -> 170%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
− | | Escalation || When the [[Water Sprite Tower]]'s attacks damage an enemy, the Water Sprite | + | | Escalation || When the [[Water Sprite Tower|Water Sprite]]'s attacks damage an enemy, the [[Water Sprite Tower|Water Sprite]] increases its Defense Damage by '''1-7%''' for 2s. Stack up to 6 times. (7% -> 9%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Focused Current || Increases the | + | | Focused Current || Increases the Defense Damage of the [[Jellyfish|Jellyfish Tower]] by '''25-100%''', but reduces the maximum number of targets by 4. (100% -> 130%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] | + | | Giant Shells || Increases the projectile damage radius of the [[Artillery Crab Tower]] by '''6-70%''', and increases its Defense Damage by '''8-32%'''. (70% -> 86%, 32% -> 38%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Nerve Shock || The [[ | + | | Nerve Shock || The [[Jellyfish]] defense weakens enemies with its attacks for 8s. Paralyzed enemies have a '''5-25%''' chance to deal 80% less damage with their attacks. (25% -> 30%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Puff Up || When the [[ | + | | Puff Up || When the [[Pufferfish Tower]] takes damage, it temporarily bulks up, gaining '''9-69%''' defense damage and taking '''9-39%''' less damage for 5s. (69% -> 81%, 39% -> 45%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
− | | Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower]] by '''16- | + | | Spiritual Focus || Increases the projectile damage radius of the [[Water Sprite Tower|Water Sprite]] by '''16-64%''', and increases Defense Range by '''3-15%'''. (64% -> 80%, 15% -> 19%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |
|- | |- | ||
|} | |} |
Revision as of 13:17, 19 May 2024
List of Aquarion-specific Item Shards:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Helmet | Chest | Boots | Gloves | Relic | |||
Current Trade-Off | Whirlpool no longer displaces enemies, however its damage is increased by 4-40%. (40% -> 52%) | |||||||
Empowered Bulwark | Increases the damage of Bubble Bulwark by 3-39%. (39% -> 52%) | |||||||
Enduring Orbs | Decreases the mana cost of Water Orbs by 1-4 mana per second. (4 -> 5) | |||||||
Enhanced Bulwark | Increases the healing of the Bubble Bulwark by 4-40%. (40% -> 52%) | |||||||
Greater Rift | Increases the damage of Oceanic Rift by 3-39%. (39% -> 52%) | |||||||
Hailstorm Cascade | Ice Shards has a 18-50% chance to spawn an additional shard dealing 500-1,300% of your Hero Damage stat. (1,300% -> ?) | |||||||
Hard Water | Increases the damage of Water Orbs by 3-39%. (39% -> 52%) | |||||||
Heavy Current | Increases the damage of Whirlpool by 3-39%. (39% -> 52%) | |||||||
Permafrost Punisher | Increases the Crit Damage of Ice Shards by 5-21%, and increases its Crit Chance by 2-10%. (21% -> 25%, 10% -> 12%) | |||||||
Quick Orbs | Increases the spin rate of Water Orbs by 10-34%. (34% -> 42%) | |||||||
Restoring Ice | Critical hits from Ice Shards restore 3-21 mana. (21 -> 25) | |||||||
Rift Quake | Oceanic Rift unleashes an earthquake at its targeted location, dealing 500-4100% of your Ability Power as magical earth damage. | |||||||
Sharpened Ice | Ice Shards' piercing damage reduction per enemy hit is reduced by 1-7%.. (7%-> 9%) | |||||||
Superheated Water | Oceanic Rift has a 10-42% chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. (42% -> 50%) | |||||||
Water Warrior | Increases the Aquarion's melee damage by 20-100%, but reduces the damage of Ice Shards by 30%. (100% -> 120%) | |||||||
Caustic Venom | Increases the poison damage of the PufferFish Tower by 10-138%, but reduces its Defense Damage by 20%. (138% -> 170%) | |||||||
Escalation | When the Water Sprite's attacks damage an enemy, the Water Sprite increases its Defense Damage by 1-7% for 2s. Stack up to 6 times. (7% -> 9%) | |||||||
Focused Current | Increases the Defense Damage of the Jellyfish Tower by 25-100%, but reduces the maximum number of targets by 4. (100% -> 130%) | |||||||
Giant Shells | Increases the projectile damage radius of the Artillery Crab Tower by 6-70%, and increases its Defense Damage by 8-32%. (70% -> 86%, 32% -> 38%) | |||||||
Nerve Shock | The Jellyfish defense weakens enemies with its attacks for 8s. Paralyzed enemies have a 5-25% chance to deal 80% less damage with their attacks. (25% -> 30%) | |||||||
Puff Up | When the Pufferfish Tower takes damage, it temporarily bulks up, gaining 9-69% defense damage and taking 9-39% less damage for 5s. (69% -> 81%, 39% -> 45%) | |||||||
Spiritual Focus | Increases the projectile damage radius of the Water Sprite by 16-64%, and increases Defense Range by 3-15%. (64% -> 80%, 15% -> 19%) |