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Enemies

2,399 bytes removed, Friday at 13:07
Added Sharken plus a bit of re-arrangement.
==Common Enemies==
''Most of these enemies (with the exceptions of certain variants) will be first encountered from in Campaign and Adventures onwardsAdventure mode, with exceptions for certain variants.''
{|
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{{Enemy Summary| icon = File:Goblin_Icon.png| name = Goblin| lane_type = Ground| enemy_types = Goblin, Melee.| variants = [[File:Goblin_IconGriblok_Icon.png|100px24px|link=https://wiki.dungeondefenders2.com/wiki/GoblinGriblok]]Griblok, Timmy, Carnival Goblin.| description = Light melee attacker.}}
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[[File:Goblin_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Goblin]]* '''{{Enemy Type :''' ''Goblin, Melee.''Summary* '''Variants :''' [[File:Griblok_Icon.png|24px|linkicon =https://wiki.dungeondefenders2.com/wiki/Griblok]] ''Griblok, Timmy, Carnival Goblin.''* ''Light melee attacker.''|| [[File:Bomb Goblin Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Bomb_Goblin]]Bomb Goblin||lane_type = Ground[[File:Bomb_Goblin_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Bomb_Goblin]]* '''Enemy Type :''' ''Goblin, Ranged.''* '''Variants :''' ''| variants = Quibly, Sammie the Trapper, Carnival Bomb Goblin.''* ''| description = Light close-ranged attacker.''}}
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| [[{{Enemy Summary| icon = File:Warboar_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Warboars]] || lane_type = Ground[[File:Warboar_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Warboars]]* '''Enemy Type :''' ''Warboar, Melee.''* '''Variants :''' | variants = [[File:Warboar_Tier_3_Icon.png|24px|link=https://wiki.dungeondefenders2.com/wiki/Tuskar]] ''Tuskar, Dark Prophet.''* ''| description = Medium melee attacker.''|| [[File:Javelin_Thrower_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]}}
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[[{{Enemy Summary| icon = File:Javelin_Thrower_NameJavelin_Thrower_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]Javelin Throwers| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Ranged.''* '''Variants :''' ''| variants = Statch the Stalker, Pie Thrower.''* ''| description = Medium ranged attacker. Projectiles pierces through defenses.''}}
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| [[{{Enemy Summary| icon = File:Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Orcs]]|| lane_type = Ground[[File:Orc_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Orcs]]* '''Enemy Type :''' ''Orc, Melee.''* '''Variants :''' ''| variants = Steiner the Hunter, Zombie, Treet.''* ''| description = Heavy melee attacker.''|| [[File:Drakin_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Drakin]]}}
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[[{{Enemy Summary| icon = File:Drakin_NameDrakin_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Drakin]]* '''Enemy Type :''' ''| lane_type = Ground| enemy_types = Ranged.''* ''| description = Heavy ranged attacker. Spits a volley of fireballs.''}}
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| [[{{Enemy Summary| icon = File:Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Ogre]]||lane_type = Ground[[File:Ogre_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Ogre]]* '''Enemy Type :''' ''Melee, Miniboss.''* '''Variants :''' | variants = [[File:MR._SKWISHSKWISH%27N_SMASH_Icon27N SMASH Icon.png|24px]] ''MR. SKWISH'N SMASH, Wyvern Enthusiast brothers.''* ''| description = Extreme melee attacker. Deals Uses slam attacks for a small area damage and throws snot balls that slows slow heroes on hit''.}}
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[[{{Enemy Summary| icon = File:Wyvern_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Wyverns]]|lane_type = Air|enemy_types = Ranged.| variants = [[File:Flyer_Wyvern_NameSniper Wyvern Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Wyverns24px]]* '''Enemy Type :''' ''Ranged.''* '''Variants :''' ''Sniper Wyvern, Strange Wyvern.''* ''| description = Flying ranged attacker. }}
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[[{{Enemy Summary| icon = File:Lightning_Bug_Icon.png| name = Lightning Bug|100pxlane_type = Air| enemy_types = Ranged.|linkvariants =https[[File://wikiLava Bug Icon.dungeondefenders2.com/wiki/Lightning_Bugpng|24px]]Lava Bug| description = Flying ranged attacker. Fires lightning projectiles that bounce between nearby targets.}}
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[[{{Enemy Summary| icon = File:Flyer_Lightning_Nug_NameDark_Mage_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Lightning_Bug]]* '''Enemy Type :''' ''Ranged.''* ''Flying ranged attacker. Fires lightning projectiles that bounces between nearby targets.Dark Mage||lane_type = Ground[[File:Dark_Mage_Icon.png|100px|linkenemy_types =https://wikiRanged, Support.dungeondefenders2.com/wiki/Dark_Mage]]||variants = [[File:Dark_Mage_NameMal%27Donis the Dark Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Dark_Mage24px]]* '''Enemy Type :''' ''RangedMaldonis the Dark, Support.''* '''Variants :''' ''Malthius, Elemental Mages.''* ''| description = Periodically summons skeletons from dead enemies, heals other nearby allies enemies and fires projectiles that debuffs defenses. }}
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| [[{{Enemy Summary| icon = File:Skeleton_Goblin_Icon.png|100pxname = Skeleton|linklane_type =https://wikiGround| enemy_types = Skeleton, Melee.| description = Summoned by Dark Mages from dead enemies.dungeondefenders2Light melee attacker.com/wiki/Skeletons]]}}
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[[File:Goblin_Skeleton_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''{{Enemy Type :''' ''Skeleton, Melee.''* ''Summoned by Dark Mages from dead enemies. Light melee attacker.Summary|| [[icon = File:Skeleton_Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Skeletons]]Skeleton||lane_type = Ground[[File:Orc_Skeleton_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''Enemy Type :''' ''Skeleton, Melee.''* '''Variants :''' ''| variants = Slekeleon, Plaguing Hulk, Trikk.''* ''| description = Summoned by Dark Mages from dead enemies. Moderate melee attacker. }}
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| [[{{Enemy Summary| icon = File:Witherbeast_Icon.png| name = Witherbeast| lane_type = Ground|100pxenemy_types = Support.|linkvariants =https[[File://wikiWitherbeast Gold Icon.dungeondefenders2.com/wiki/Witherbeastpng|24px]]Golden Witherbeast.| description = Damage resistant enemy that burrows underground to emit an aura that increases damage taken by defenses while also healing other enemies.}}
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[[File:Witherbeast_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Witherbeast]]* '''{{Enemy Type :''' ''Support.''Summary* '''Variants :''' [[File:Witherbeast Gold Icon.png|24px]] Golden Witherbeast.''* ''Damage resistant enemy that burrows underground to emit an aura that increases damage taken by defenses while also healing allies.||[[icon = File:Kobold_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Kobold]]||lane_type = Ground[[File:Kobold_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Kobold]]* '''Enemy Type :''' ''Support.''* '''Variants :''' ''| variants = Explodinator.''* ''| description = Suicidal enemy when near a target or on low health. Charges to its target at high speed and exploding explodes on contact, dealing a high amount of damage.}}
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[[{{Enemy Summary| icon = File:Kobold_Flier_Icon.png| name = Kobold Flier|100pxlane_type = Air|linkenemy_types =https://wikiSupport.| variants = Carnival Flyer.dungeondefenders2| description = Suicidal flying enemy that dive-bombs at high speed and explodes on contact when near a target, or at low health.com/wiki/Kobold_Flier]]}}
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[[File:Flyer_Kobold_Flier_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Kobold_Flier]]* '''{{Enemy Type :''' ''Support.''* '''Variants :''' ''Carnival Flyer.''* ''Suicidal flying enemy that dive-bombs at high speed and exploding on contact when near a target or on low health.Summary|| [[icon = File:Goblin-Siege-Roller-Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]Goblin Siege Roller||lane_type = Ground[[File:Goblin_Siege_Roller_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]* '''Enemy Type :''' ''Goblin, Miniboss.''* ''| description = Slow-paced war machine with a tanky exterior that's extremely resistant to damage. Attacks with rockets that targets random heroes and a frontal spiked roller that deals massive continuous damage to anything that blocks it.'' }}
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| [[{{Enemy Summary| icon = File:Cannon_Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]Cannon Ogre||lane_type = Ground[[File:Cannon_Ogre_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]* '''Enemy Type :''' ''Ranged, Miniboss.''* ''| description = Extreme ranged attacker. Uses a large cannon that deals a massive amount of burst damage. Also capable of using melee attacks on heroes if they are too close.''}}
|}
==Chaos Enemies==
''Unique enemies that requires different require alternate strategies to counter them. They are introduced gradually through the Chaos levels, and can appear in various Chaos difficulties of Onslaught, Expeditions, Incursions , Mastery and MasterySurvival modes.''
{| style="overflow-x:auto;"
{{Enemy Summary
| icon = File:Vanguard Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Vanguard <span style="color: #CE47FF;">Vanguard</span>]'''
| lane_type = Ground
| enemy_types = Gobu, Melee, Chaos.
| variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]]
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Cybork Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Cybork <span style="color: #CE47FF;">Cybork</span>]'''
| lane_type = Ground
| enemy_types = Orc, Melee, Chaos.
{{Enemy Summary
| icon = File:Geode Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Shield_Geode <span style="color: #CE47FF;">Geode</span>]'''
| lane_type = Ground
| enemy_types = Ranged, Support, Chaos.
{{Enemy Summary
| icon = File:Berserker Orc Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Berserker_Orc <span style="color: #CE47FF;">Berserker Orc</span>]'''
| lane_type = Ground
| enemy_types = Orc, Melee, Chaos.
{{Enemy Summary
| icon = File:Dark Assassin Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Dark_Assassin <span style="color: #CE47FF;">Dark Assassin</span>]'''
| lane_type = Air
| enemy_types = Melee, Chaos.
| variants = [[Dark_Assassin#Miniboss_Variant_-_Skarnash_the_Terrible|Skarnash the Terrible,]] [[Dark Assassin#Incursion_Variant_-_Altar_Assassin|Altar Assassin.]]
| description = Chaos V enemy. Teleports and latches to onto heroes from spawn, disabling their targets while at the same time attacking to deal damage.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Regular Hex_Thrower Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Hex_Thrower <span style="color: #CE47FF;">Hex Thrower</span>]'''
| lane_type = Ground
| enemy_types = Ranged, Chaos.
| variants = [[File:Regular_Hex_Thrower_Icon.png|24px]] [[Hex_Thrower#Miniboss_Variant_-_Sniper_Warbleed|Sniper Warbleed.]]
| description = Chaos VI enemy. Throws Javelins produces which produce curse marks on the ground that and debuffs defenses. Has more coverage for projectile throwing distance a longer attack range than regular Javelin Throwers.
}}
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{{Enemy Summary
| icon = File:Kobolt Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Kobolt <span style="color: #CE47FF;">Kobolt</span>]'''
| lane_type = Air
| enemy_types = Support, Chaos.
| variants = [[File:Zapper_Icon.png|24px]] Zapper.
| description = Chaos VII enemy. Dive-bombs towards targets when aggroed, exploding in an EMP burst that disables Tower-type defenses while dealing high damage too.
}}
|width="55%"|
{{Enemy Summary
| icon = File:DeathWeaverHeadIcon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Death_Weaver <span style="color: #CE47FF;">Death Weaver</span>]'''
| lane_type = Ground
| enemy_types = Melee, Chaos.
| variants = [[File:QueenDeathWeaverHeadIcon.png|24px]] [[Queen Death Weaver]].
| description = Chaos VIII enemy. Attacks will web heroes on hit, slowing their move speed. Leaves behind a large spiderweb on the ground when defeated , debuffing defenses - any defenses within the webbing will be debuffedEffect stacks. Highly resistant to crowd control effects.
}}
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{{Enemy Summary
| icon = File:ElderWyvernHeadIcon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Elder_Wyvern <span style="color: #CE47FF;">Elder Wyvern</span>]'''
| lane_type = Ground
| enemy_types = Ranged, Support, Chaos.
{{Enemy Summary
| icon = File:Berserker Goblin Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Berserker_Goblin <span style="color: #CE47FF;">Berserker Goblin</span>]'''
| lane_type = Ground
| enemy_types = Gobu, Melee, Support, Chaos.
{{Enemy Summary
| icon = File:Orc Queen Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Orc_Queen <span style="color: #CE47FF;">Orc Queen</span>]'''
| lane_type = Ground
| enemy_types = Orc, Melee, Chaos
{{Enemy Summary
| icon = File:Orc Chieftain Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Orc_Chieftain <span style="color: #CE47FF;">Orc Chieftain</span>]'''
| lane_type = Ground
| enemy_types = Orc, Melee, Chaos
| variants = [[File:Orc Warlord Icon.png|24px]] Orc Warlord.
| description = Chaos X War Party enemy. Unleashes a warcry when in at low health, granting themselves (and any nearby goblins and orcs in a slightly different way) increased speed, healing over time and massive resistance to damage for a short period of time- Also buffs nearby goblins and orcs in a slightly different way.
}}
|}
== Special Stage Enemies ==
''Enemies with unique abilities that originates from special levels or , who are introduced in specific Incursionsand Expeditions. Some of them will also Most can occasionally appear in Onslaught and Expeditionsother maps or gamemodes, substituting regular enemies or minibosses.''
{| style="overflow-x:auto;"
{{Enemy Summary
| icon = File:Lava Guard Icon Prototype 2.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Lava_Guardians <span style="color: #CE47FF;">Lava Guardian</span>]'''
| lane_type = Ground
| enemy_types = Ranged.
* '''Origin Stage:''' <i>| origin_stage = The Demon's Lair Incursion.</i>| description = Attacks produces an AoE produce a line of damaging AoE lava fissures that launches launch any heroes in its way upwards. Drops a lava boulder pickup on death.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Bastille Master Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Bastille_Master <span style="color: #CE47FF;">Bastille Master</span>]'''
| lane_type = Ground
| enemy_types = Melee, Miniboss.
* '''Origin Stage :''' <i>| origin_stage = Bastille Master Incursion.</i>| description = Periodically puts up applies a golden energy shields around her shield to herself and other nearby enemies. Shields multiply and any surrounding allies that multiplies any reflect damage taken, before reflecting it back to the sourcedirectly.
}}
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{{Enemy Summary
| icon = File:Captain Dreadbones Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Captain_Dreadbones <span style="color: #CE47FF;">Captain Dreadbones</span>]'''
| lane_type = Ground
| enemy_types = Orc, Melee, Miniboss.
* '''Origin Stage :''' <i>| origin_stage = Dark Awakening Incursion.</i>| description = Cursed power Fast moving miniboss who buffs other nearby enemy allies and also debuffs heroes and defenses when struck by his scytheenemies. Very speedyHis attacks apply Curse on hit, causing targets to briefly take increased damage from all sources.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Sharken Icon.png
| name = Sharken
| lane_type = Ground
| enemy_types = Melee.
| variants = [[File:Sharken Warlord Icon.png|24px]] Sharken Warlord.
| origin_stage = Coral Reef Town Expeditions
| description = Periodically enrages at intervals granting themselves increased damage, resistances, and speed. Has a chance to perform hammerfists slam attacks to nearby heroes.
}}
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{{Enemy Summary
| icon = File:Icon Windshaper.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Windshaper <span style="color: #CE47FF;">Windshaper</span>]'''
| lane_type = Ground
| enemy_types = Ranged, Support.
| variants = [[File:Icon WindshaperBoss.png|24px]] Cyclone Shaper, Tornado Forger, Wind Lord.
| origin_stage = Tornado Valley Region Expeditions
| description = Casts large piercing cyclones that knocks launches heroes up.
}}
|-width="55%"|
{{Enemy Summary
| icon = File:Frost Goblin Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Frost Goblin</span>]'''
| lane_type = Ground
| enemy_types = Frosty, Gobu, Melee.
* '''Origin Stage :''' <i>| origin_stage = Revenge of the Yeti Incursion.</i>| description = Tougher and faster than regular goblins. Attacks produces slow effects that slows their target. Has 50% resistance to water damage and takes double damage to from fire.
}}
|width="55%"-|
{{Enemy Summary
| icon = File:Frost Goblin_Bomber Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Frost Bomb Goblin</span>]'''
| lane_type = Ground
| enemy_types = Frosty, Gobu, Ranged.
* '''Origin Stage :''' <i>| origin_stage = Revenge of the Yeti Incursion.</i>| description = Much more ferocious than regular bomb goblins. Attacks produces slow effects that slows their target. Has 50% resistance to water damage and takes double damage to from fire.
}}
|-width="55%"|
{{Enemy Summary
| icon = File:Frost Orc Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Frost Orc</span>]'''
| lane_type = Ground
| enemy_types = Frosty, Orc, Melee.
* '''Origin Stage :''' <i>| origin_stage = Revenge of the Yeti Incursion.</i>| description = Emits a chilling aura that slows reduces nearby defenses down' attack rate - Effect stacks with multiple Frost Orcs. Has 50% resistance to water damage and takes double damage to from fire.
}}
|width="55%"-|
{{Enemy Summary
| icon = File:Ice Mage Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Ice Mage</span>]'''
| lane_type = Ground
| enemy_types = Frosty, Support, Ranged.
* '''Origin Stage :''' <i>| origin_stage = Revenge of the Yeti Incursion.</i>| description = Charged attack fires a large chilling piercing snowball that passes through , which slows heroes and slowing down reduces defenses as well' attack rate. Has 50% resistance to water damage and takes double damage to from fire.
}}
|-width="55%"|
{{Enemy Summary
| icon = File:Drakin Skeleton Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Drakin Skeleton</span>]'''
| lane_type = Ground
| enemy_types = Frosty, Ranged.
* '''Origin Stage :''' <i>| origin_stage = Revenge of the Yeti Incursion.</i>| description = Fires a volley of chilling snowballs that slows both , which slow heroes and reduce defenses on hit' attack rate. Has 50% resistance to water damage and takes double damage to from fire.
}}
|width="55%"-|
{{Enemy Summary
| icon = File:Yeti Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Frost_Enemies <span style="color: #CE47FF;">Yeti</span>]'''
| lane_type = Ground
| enemy_types = Frosty, Melee, Miniboss.
* '''Origin Stage :''' <i>| origin_stage = Revenge of the Yeti Incursion.</i>| description = Throws snowballs that completely freezes immediately freeze both heroes and defenses. Has 50% resistance to water damage and takes double damage to from fire.
}}
|-width="55%"|
{{Enemy Summary
| icon = File:The_Drakenlord Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Drakenlord <span style="color: #CE47FF;">Drakenlord</span>]'''
| lane_type = Ground
| enemy_types = Frosty, Melee, Miniboss.
* '''Origin Stage :''' <i>| origin_stage = Drakenfrost Keep Expeditions.</i>| description = Covers himself with an icy spherical aura that greatly reduces any which mitigates damage taken while . Aura also slowing rapidly slows and eventually freezing freezes anything within its radius before striking . After freezing them , he strikes heroes down with specters. Has 50% resistance to water damage and takes double damage from fire.}}|-|{{Enemy Summary| icon = File:Stone Wolf Icon.png| name = Stone Wolf| lane_type = Ground| enemy_types = ???| variants = [[File:Elite Stone Wolf Icon.png|24px]] StoneWolf miniboss.| origin_stage = Malakai's Sewers and Malakai's Manor Expeditions| description = Periodically morphs into "Stone Form". In Stone Form, it is immune to firedamage and taunts nearby towers.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Miscellaneous Enemy Icon.png
| name = '''[https://wiki.dungeondefenders2.com/wiki/Spooky_Heroes <span style="color: #CE47FF;">Spooky Heroes</span>]'''
| lane_type = Ground
| enemy_types = (Squire & Monk) - Skeleton, Melee. (Apprentice & Huntress) - Skeleton, Ranged.
| description = Four minibosses - skeleton versions of the original four heroes. Deals a good amount of Each deals moderate damage and , hits can knockback.
}}
|}
== Bosses ==
''Large major enemies with challenging special mechanics that heavily defines specifics rounds. Most bosses are immune to, or cannot be directly targeted by the majority of placed Defenses. Heroes will need to attack personally to defeat them! Essentially....these are boss fights!''  * <span style="font-size:90%"> '''Stationary boss fight''' - ''The boss remains in one or several specific spots during its attack phase, players will need to go to the boss to defeat them.''</span>* <span style="font-size:90%"> '''Free-roaming boss fight''' - ''The boss is mobile. Players will be able to aggro them to various areas in the map. If all players are dead or out of range, boss may proceed towards (and attack) the Eternia Crystal.''</span> 
{|
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| [[{{Enemy Summary| icon = File:Betsy_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Betsy]] || lane_type = Boss[[File:Betsy_Names.png|linkencounter =https://wiki.dungeondefenders2.com/wiki/Betsy]]* '''Encountered in :''' ''The Wyvern's Den in Campaign or Prime VI Incursion5th wave.''* ''Giant wyvern | description = Stationary boss that can only be fought in fight. Within the 5th wave. In her giant wyvern's arena, heroes will have to deal with her devastating firebreath/fireball attacks, summonings of summoned wyverns and deadly melee claw swipes. Periodically, she will leave the arena to attack the core or other targets within the map.''}}|| [[{{Enemy Summary| icon = File:The_Harbinger_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Harbinger]]|| lane_type = Boss[[File:The_Harbinger_Names.png|linkencounter =https://wiki.dungeondefenders2.com/wiki/Harbinger]]* '''Encountered in :''' ''Harbinger's Warship in Adventures or Prime VII Incursion.''* ''A quadruple| description = Semi-stationary/free-phased roaming boss fight that adds an additional attack pattern with each passing phase which includes various vicious melee and range attacks. Also utilizes functions of his warship such as using firing his cannons to fire at the Core or the opening of a hatch that vacuums nearby heroes into the brig.}}|-|{{Enemy Summary| icon = File:Demon_Lord_Icon.png| name = Demon Lord| lane_type = Boss| encounter = The Demon'' s Lair Chaos IV or Prime II Incursion.| description = Stationary boss fight. Can only be damaged when stunned by catapult-launched lava balls. Attack patterns involves frequently throwing three giant lava boulders at heroes, defenses or core - and setting everyone ablaze with roars, dealing minimal damage over time.}}||{{Enemy Summary| icon = File:Icon Phoenix.png| name = Phoenix| lane_type = Boss| encounter = Embermount Volcano Expeditions 6th wave.| description = Free-roaming boss fight. Battles with an insane flurry of melee and ranged based attacks. Creates flame trails, spits lava boulders, breathes fire, drops chunks of rock, executes core-damaging chasm dives & full-bodied physical charges. Incredibly resistant to damage.}}
|-
| [[{{Enemy Summary| icon = File:Demon_Lord_IconIcon GenieKing.png|100px]] name = Genie King| lane_type = Boss| encounter = Tornado Highlands Expeditions 6th wave.| description = Stationary boss fight. Fires precision eyebeams and homing bolts of various elements that inflict crowd control effects. Whenever a health breakpoint has been reached, a damage immunity shield is placed on the boss which can be removed by defeating the Wind Lords acting as conduits. Unable damage core.}}
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[[File:Demon_Lord_Names.png]]{{Enemy Summary* '''Encountered in :''' ''The Demon's Lair in Chaos IV or Prime II Incursion.''* ''A triple-phased boss fight. Can only be damaged when stunned by catapult-launched lava balls. Attack patterns involves frequently throwing three giant lava boulders at heroes, defenses or core and setting everyone ablaze with roars dealing very minimal chipping damage.''|| [[icon = File:Lava Beast Icon Phoenix.png|100px]] name = Lava Beast|lane_type = Boss| [[File:Phoenix_Boss_Names.png]]* '''Encountered in :''' ''Embermount Volcano encounter = Crystal Mine Expeditions6th wave.''* ''A 6th wave | description = Free-roaming boss fight. Battles Large witherbeast with an insane flurry of unique melee and ranged based attacksattack abilities that focuses on dealing high knockback and stuns. Creates flame trails, spits lava boulders, breathes fire, drops chucks of rocks, executes coreOther periodic abilities include an instant-damaging chasm dives & full-bodied physical chargesdeath burrow attack and summoning [[Lava Bugs]] as minions. Incredibly resistant to damage.''}}
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| [[{{Enemy Summary| icon = File:Lord Malakai Icon GenieKing.png|100px]] name = Lord Malakai|lane_type = Boss| [[File:GenieKing_Boss_Names.png]]* ''encounter = Malakai'Encountered in :''' ''Tornado Highlands s Manor Expeditions6th wave.''* ''A 6th wave | description = Free-roaming boss fight. Fires extremely well-aimed eyebeams Uses a mace and homing spits of shield to perform various elements smashing and bashing attacks that inflicts crippling crowd control effects to targetsspecialize in moving defenses. Whenever a health breakpoint has been reached, an immunity shield will be placed on the boss which Projectile attack has homing properties and passes through terrain. Incredibly resistant to be removed by defeating multiple Wind Lords acting as conduitsfrontal damage.''}}|| [[{{Enemy Summary| icon = File:Eye_of_Cthulhu_Terraria_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Eye_Of_Cthulhu]]Eye Of Cthulhu|| lane_type = Boss[[File:Eye_of_Cthulhu_Name.png|linkencounter =https://wiki.dungeondefenders2.com/wiki/Eye_Of_Cthulhu]]* '''Encountered in :''' ''Dawn of the Blood Moon in Chaos III or Prime VI Incursion5th wave.''* '''Variant :''' | variants = [[File:Demon_Eye_Terraria_Icon.png|24px]] ''Demon Eye.''* ''Giant flying | description = Free-roaming boss that appears only in wave 5. Two fight, With two phases of attack patterns - The first phase have First Phase has the Eye keeping maintain a short distance from heroes while spawning Demon Eyes from its iris. Removing more than The Second Phase begins at half of its health triggers the second phase - Increased speed , and involves dive charge attacksand an increase in movement speed.''}}
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== Miscellaneous ==
''These enemies are only exclusive to certain Incursions only. They do not appear in Onslaught, Expeditions , Mastery or MasterySurvival.''
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| [[{{Enemy Summary| icon = File:Lady_Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Lady_Orcs]] Lady Orcs|| lane_type = Ground[[File:Lady_Orc_Name.png|linkvariants =https://wiki.dungeondefenders2.com/wiki/Lady_Orcs]]* '''Variants :''' ''Sturgis the Falconer.''* ''| description = Female version of an Orc in appearance. (Currently only existing as Sturgis the Falconer in Forest Poachers Incursion)''|| [[File:Mal%27Donis_the_Dark_Icon.png|100px]]|| [[File:Maldonis_the_Dark_Name.png]]* '''Encountered in :''' ''Return of Maldonis in Adventures and Incursions.''* ''Puts out Dark Marks on the ground that damages any heroes standing on it while at the same time spawning Trikk and Treet minibosses each wave. Similar to Malthius or Dark Mages in general.''}}
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