Difference between revisions of "Template:Shards/Adept"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
m (Add Sortable Class)
m
Line 36: Line 36:
 
| Thunderwave || [[Arc Lightning]] deals '''X-1250%''' Ability Power as damage to all enemies around you. (1250% -> 1450%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
 
| Thunderwave || [[Arc Lightning]] deals '''X-1250%''' Ability Power as damage to all enemies around you. (1250% -> 1450%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
| Wither Bubble || [[Arcane Bubble]] withers enemies inside it increasing the damage they take by '''X-15%'''. (15% -> 19%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
+
| Wither Bubble || [[Arcane Bubble]] withers enemies inside it increasing the damage they take by '''6-15%'''. (15% -> 19%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
 
|-
 
|-
 
| Crystal Fissure || Increases the width of [[Crystal Hammer]]'s attack by 50%, and increases the Defense Power by '''5-29%'''. (29% -> 35%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
 
| Crystal Fissure || Increases the width of [[Crystal Hammer]]'s attack by 50%, and increases the Defense Power by '''5-29%'''. (29% -> 35%) || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}

Revision as of 09:09, 11 July 2024

List of Adept-specific Item Shards:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
Arc Shielding Arc Lightning places a shield on you lasting 20 seconds and absorbing 180-780% Ability Power of damage. Enemies that hit the shield are damaged for a total of 200-1000% of your Ability Power over 3 seconds. (780%, 1000% -> 900%, 1160%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Betsy's Curse Primary attacks leave a curse zone that reduces the damage enemies deal by 5-25%. You can place up to 3 zones and each zones lasts 20-100 seconds. (25% -> 29%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Charged Restoration Charged secondary attacks restore 1-7 mana. Can only activate once per second. (7 -> 10) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
EF Upgrade Increases the damage of Tornado by 3-39%. (39% -> 52%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Empowered Mark Increases the max number of the marked targets this hero may have by 2-30. (30 -> 34) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Tornado Increases the knockup duration of Tornado by 1-6 seconds. (6 seconds -> 8 seconds) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Explosive Finale Upon completion, the Arcane Bubble explodes dealing X-2000% Ability Power damage to all enemies in and around the bubble. (2000% -> 2380%) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Marking Bubble Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count 1-6. (6 -> 10) CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Marks for Life Abilities that consume Mark have 18-50% chance on hit to apply a new Mark. (50% -> 58%) CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Sanctuary Heroes inside the Arcane Bubble shield heal 5-15% of their health per second during the duration of the bubble. (15% -> 19%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Thunderbolts and Lightning Increases the damage of Arc Lightning by 3-39%. (39% -> 52%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Thunderwave Arc Lightning deals X-1250% Ability Power as damage to all enemies around you. (1250% -> 1450%) CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Wither Bubble Arcane Bubble withers enemies inside it increasing the damage they take by 6-15%. (15% -> 19%) CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Crystal Fissure Increases the width of Crystal Hammer's attack by 50%, and increases the Defense Power by 5-29%. (29% -> 35%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Gathering Burst Flameburst Tower's fireballs deal more damage the further they travel, up to +20-80% more damage. (80% -> 100%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Glacier Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing 75-175% of Defense Damage as damage in a small area. (175% -> 195%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Icefall Hailstorm Tower attacks have a 2-5% chance on hit to freeze enemies for 2 seconds. (5% -> 6%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Mark Targets This defence has a 5-45% chance to place a Mark on its target. (45% -> 53%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Reckless Shock Enemies hit by the Tesla Coil take 10-25% more damage, but move 50% faster (25% -> 30%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png