Difference between revisions of "Template:Shards/Engineer"
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''List of [[Engineer]]-specific [[:Category:Items|Item]] [[Shards]]'': | ''List of [[Engineer]]-specific [[:Category:Items|Item]] [[Shards]]'': | ||
{| class="wikitable sortable" style="width:80%; text-align:center;" | {| class="wikitable sortable" style="width:80%; text-align:center;" | ||
− | ! rowspan="2" style="width:12%; text-align:center;" | Name | + | ! rowspan="2" colspan="2" style="width:12%; text-align:center;" | Name |
− | ! rowspan="2" style="width:50%; text-align:center;" | Effect | + | ! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets) |
− | ! colspan=" | + | ! colspan="2" style="width:12%; text-align:center;" | Item |
|- | |- | ||
− | ! style="width:3%;" | | + | ! style="width:3%;" | GearSlot || Shard Pack |
− | |||
− | |||
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− | |||
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|- | |- | ||
− | | Advanced Rocketry || Increases the damage of Bunker Buster by 3-39%. || {{ | + | |
+ | |||
+ | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Advanced Rocketry}} || Increases the damage of [[Bunker Buster]] by '''3-39% (52%)'''. || {{IcoGloves}} || {{ShardPack01}} | ||
|- | |- | ||
− | | Diamond-Tipped Drill || Increases the damage of Drill Shot by 3-39%. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Diamond-Tipped Drill}} || Increases the damage of '''''Drill Shot''''' by '''3-39% (52%)'''. || {{IcoWeapon}} || {{ShardPack02}} |
|- | |- | ||
− | | Electric Discharge || Steam Blast also deals 8-50% damage as storm damage. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Electric Discharge}} || [[Steam Blast]] also deals '''8-50% (64%)''' damage as [[Elements|storm damage]]. || {{IcoChest}} || {{ShardPack09}} |
|- | |- | ||
− | | EMP Shells || Orbital Cannon damage increased by 3-39%, and its hits have a 1-25% chance to Stun enemies for 1-5 seconds and slow them by 30% for 3-7 seconds. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|EMP Shells}} || [[Orbital Cannon]] damage increased by '''3-39% (52%)''', and its hits have a '''1-25% (33%)''' chance to [[Status Effects|Stun]] enemies for '''1-5''' seconds and slow them by 30% for '''3-7''' seconds. || {{IcoChest}} || {{ShardPack10}} |
|- | |- | ||
− | | Focused Lens || Increases the damage of Orbital Cannon by 3-39%. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Focused Lens}} || Increases the damage of [[Orbital Cannon]] by '''3-39% (52%)'''. || {{IcoChest}} || {{ShardPack07}} |
|- | |- | ||
− | | High Explosives || Increases Bunker Buster projectile damage by 16-64%, and reduces damage falloff by 18-42%. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|High Explosives}} || Increases [[Bunker Buster]] projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''. || {{IcoGloves}} || {{ShardPack02}} |
|- | |- | ||
− | | High Pressure || Increases the range of Steam Blast by 3-39%. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|High Pressure}} || Increases the range of [[Steam Blast]] by '''3-39% (52%)'''. || {{IcoHelmet}} || {{ShardPack05}} |
|- | |- | ||
− | | Incendiary Rocket || Bunker Buster ignites targets on hit, dealing 200-1400% of Ability Power | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Incendiary Rocket}} || [[Bunker Buster]] [[Elements|ignites]] targets on hit, dealing '''200-1400% (1800%)''' of Ability Power every second over 5 seconds. || {{IcoGloves}} || {{ShardPack09}} |
|- | |- | ||
− | | Laser Rounds || Your attacks have a 30% chance to spawn a laser that pierces enemies dealing 100-200% of your Hero Damage as Electric damage. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Laser Rounds}} || Your attacks have a 30% chance to spawn a laser that pierces enemies dealing '''100-200% (220%)''' of your Hero Damage as [[Elements|Electric]] damage. || {{IcoWeapon}} || {{ShardPack03}} |
|- | |- | ||
− | | Rupturing Smash || Drill Smash damage increased by 7-21%, and it Stuns enemies hit for 2.5 seconds. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Rupturing Smash}} || [[Drill Smash]] damage increased by '''7-21% (25%)''', and it [[Status Effects|Stuns]] enemies hit for 2.5 seconds. || {{IcoHelmet}} || {{ShardPack08}} |
|- | |- | ||
− | | Satellite Strike || Shortly after an Orbital Cannon triggers, a massive laser slams into the ground dealing 1,500-12,750% of Ability Power as magical storm damage. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Satellite Strike}} || Shortly after an [[Orbital Cannon]] triggers, a massive laser slams into the ground dealing '''1,500-12,750% (15,000%)''' of Ability Power as magical [[Elements|storm]] damage. || {{IcoHelmet}} || {{ShardPack10}} |
|- | |- | ||
− | | Scorching Steam || Increases the damage of Steam Blast by 3-39%. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Scorching Steam}} || Increases the damage of [[Steam Blast]] by '''3-39% (52%)'''. || {{IcoChest}} || {{ShardPack03}} |
|- | |- | ||
− | | Seismic Tremors || Increases the damage of Drill Smash by 3-39%. || {{ | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Engineer.png|48px]]}}||{{Hero Shard|Seismic Tremors}} || Increases the damage of [[Drill Smash]] by '''3-39% (52%)'''. || {{IcoBoots}} || {{ShardPack04}} |
|- | |- | ||
− | | Electric Paralysis || EMP Trap slows enemies | + | |
+ | |||
+ | |||
+ | |{{Defense Shard|[[File:Defense_Shard_Icon_9.png|48px]]}}||{{Defense Shard|Electric Paralysis}} || [[EMP Trap]] slows enemies to '''70-62% (58%)''' speed for '''1-3 (4)''' seconds. || {{IcoRelic}} || {{ShardPack00}} | ||
|- | |- | ||
− | | Enhanced Throw || Increases the Defense Range of the Magnetic Knight Tower by 4-45%, and | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Enhanced Throw}} || Increases the Defense Range of the [[Magnetic Knight Tower]] by '''4-45% (54%)''', and increase the Defense Damage by '''5-15% (17.5%)'''. || {{IcoRelic}} || {{ShardPack07}} |
|- | |- | ||
− | | Heavy Rounds || | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Heavy Rounds}} || Increase the damage of the [[Rail Gun Tower]] by '''5-40% (50%)''', but lowers the tower's range by 50%. || {{IcoRelic}} || {{ShardPack01}} |
|- | |- | ||
− | | Kinetic Energy || Increases the damage of the Rail Gun Tower by 3-10%, and has a 10-28% chance on hit to stun the target for 0.4-3.2 seconds. || {{ | + | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}||{{Defense Shard|Kinetic Energy}} || Increases the damage of the [[Rail Gun Tower]] by '''3-10% (12%)''', and has a '''10-28% (33%)''' chance on hit to [[Status Effects|stun]] the target for '''0.4-3.2 (4)''' seconds. || {{IcoRelic}} || {{ShardPack03}} |
|- | |- | ||
− | | Sentry Rocket || The Sentry | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Sentry Rocket}} || The [[Sentry Turret]]'s attacks generate 1 stack. At 5 stacks, it fires a Rocket dealing '''100-150% (160%)''' Defense Damage in an area. || {{IcoRelic}} || {{ShardPack02}} |
|- | |- | ||
− | | | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Sharpened Spear}} || [[Magnetic Knight Tower]] has a '''2-20%''' chance on hit to cause the target to bleed dealing '''20-45% (50%)''' of your Tower Damage stat as magical damage each second for '''1-5''' seconds. || {{IcoRelic}} || {{ShardPack06}} |
|- | |- | ||
− | | | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Spinning Up}} || The [[Sentry Turret]] deals more damage as it strikes enemies, up to a maximum of '''10-50% (58%)''' extra damage. Damage increase resets after not attacking for 5 seconds. || {{IcoRelic}} || {{ShardPack04}} |
|- | |- | ||
− | | Voltage Spike || EMP Trap has a 2-38% chance to deal 4-76% more damage. || {{ | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Voltage Spike}} || [[EMP Trap]] has a '''2-38% (50%)''' chance to deal '''4-76% (100%)''' more damage. || {{IcoRelic}} || {{ShardPack09}} |
|- | |- | ||
+ | |||
|} | |} |
Revision as of 23:51, 20 July 2024
List of Engineer-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
---|---|---|---|---|
GearSlot | Shard Pack | |||
Advanced Rocketry | Increases the damage of Bunker Buster by 3-39% (52%). | |||
Diamond-Tipped Drill | Increases the damage of Drill Shot by 3-39% (52%). | |||
Electric Discharge | Steam Blast also deals 8-50% (64%) damage as storm damage. | |||
EMP Shells | Orbital Cannon damage increased by 3-39% (52%), and its hits have a 1-25% (33%) chance to Stun enemies for 1-5 seconds and slow them by 30% for 3-7 seconds. | |||
Focused Lens | Increases the damage of Orbital Cannon by 3-39% (52%). | |||
High Explosives | Increases Bunker Buster projectile damage radius by 16-64% (80%), and reduces damage falloff by 18-42% (50%). | |||
High Pressure | Increases the range of Steam Blast by 3-39% (52%). | |||
Incendiary Rocket | Bunker Buster ignites targets on hit, dealing 200-1400% (1800%) of Ability Power every second over 5 seconds. | |||
Laser Rounds | Your attacks have a 30% chance to spawn a laser that pierces enemies dealing 100-200% (220%) of your Hero Damage as Electric damage. | |||
Rupturing Smash | Drill Smash damage increased by 7-21% (25%), and it Stuns enemies hit for 2.5 seconds. | |||
Satellite Strike | Shortly after an Orbital Cannon triggers, a massive laser slams into the ground dealing 1,500-12,750% (15,000%) of Ability Power as magical storm damage. | |||
Scorching Steam | Increases the damage of Steam Blast by 3-39% (52%). | |||
Seismic Tremors | Increases the damage of Drill Smash by 3-39% (52%). | |||
Electric Paralysis | EMP Trap slows enemies to 70-62% (58%) speed for 1-3 (4) seconds. | |||
Enhanced Throw | Increases the Defense Range of the Magnetic Knight Tower by 4-45% (54%), and increase the Defense Damage by 5-15% (17.5%). | |||
Heavy Rounds | Increase the damage of the Rail Gun Tower by 5-40% (50%), but lowers the tower's range by 50%. | |||
Kinetic Energy | Increases the damage of the Rail Gun Tower by 3-10% (12%), and has a 10-28% (33%) chance on hit to stun the target for 0.4-3.2 (4) seconds. | |||
Sentry Rocket | The Sentry Turret's attacks generate 1 stack. At 5 stacks, it fires a Rocket dealing 100-150% (160%) Defense Damage in an area. | |||
Sharpened Spear | Magnetic Knight Tower has a 2-20% chance on hit to cause the target to bleed dealing 20-45% (50%) of your Tower Damage stat as magical damage each second for 1-5 seconds. | |||
Spinning Up | The Sentry Turret deals more damage as it strikes enemies, up to a maximum of 10-50% (58%) extra damage. Damage increase resets after not attacking for 5 seconds. | |||
Voltage Spike | EMP Trap has a 2-38% (50%) chance to deal 4-76% (100%) more damage. |