Difference between revisions of "Template:Shards/Hypershards"
From Dungeon Defenders 2 Wiki
(Removed valid for all; Updated slot to use icons; Testing new mastery sort method (preview shows noinclude data, expect followup if it doesnt work)) |
m (Sort method didnt work :() |
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| 34 | | 34 | ||
| {{IcoRelic}} | | {{IcoRelic}} | ||
− | | | + | | 50 Stars |
| Complete all Regions in either Chaos 8, 9, or 10. | | Complete all Regions in either Chaos 8, 9, or 10. | ||
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| 12 | | 12 | ||
| {{IcoRelic}} | | {{IcoRelic}} | ||
− | | | + | | 155 Stars |
| Prime VI | | Prime VI | ||
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| 5 | | 5 | ||
| {{IcoBoots}} | | {{IcoBoots}} | ||
− | | | + | | 260 Stars |
| Prime IV | | Prime IV | ||
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| 20 | | 20 | ||
| {{IcoRelic}} | | {{IcoRelic}} | ||
− | | | + | | 365 Stars |
| Prime II | | Prime II | ||
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| 12 | | 12 | ||
| {{IcoWeapon}} | | {{IcoWeapon}} | ||
− | | | + | | 470 Stars |
| Prime III | | Prime III | ||
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| 18 | | 18 | ||
| {{IcoRelic}} | | {{IcoRelic}} | ||
− | | | + | | 575 Stars |
| Prime I | | Prime I | ||
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| 20 | | 20 | ||
| {{IcoRelic}} | | {{IcoRelic}} | ||
− | | | + | | 680 Stars |
| Prime V | | Prime V | ||
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| 16 | | 16 | ||
| {{IcoRelic}} | | {{IcoRelic}} | ||
− | | | + | | 785 Stars |
| Prime VII | | Prime VII | ||
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| 5 | | 5 | ||
| {{IcoBoots}} | | {{IcoBoots}} | ||
− | | | + | | 880 Stars |
| Complete all Regions in Chaos 9. | | Complete all Regions in Chaos 9. | ||
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| 20 | | 20 | ||
| {{IcoWeapon}} | | {{IcoWeapon}} | ||
− | | | + | | 975 Stars |
| Complete all Regions in Chaos 10. | | Complete all Regions in Chaos 10. | ||
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Revision as of 16:48, 24 July 2024
List of All Hyper-Shards Items :
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode. Each hyper shard can only be obtained once in Mastery mode.
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all seven regions awards the last hyper shard. This allows you to obtain a second set of all the shards. Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).