Difference between revisions of "Template:Shards/Mercenary"

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(Created shardlist)
 
(Pretty-fied the list!)
 
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! colspan="2" style="width:12%; text-align:center;" | Item
 
! colspan="2" style="width:12%; text-align:center;" | Item
 
|-
 
|-
! style="width:3%;" | GearSlot || Shard Pack
+
! style="width:3%;" | GearSlot||Shard Pack
 
|-
 
|-
  
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Back Stab}} || Primary attacks that hit enemies from behind now deal '''100-200% (220%)''' of their normal damage. || {{IcoWeapon}} || {{ShardPack06}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Back Stab}}
 +
    |Primary attacks that hit enemies from behind now deal '''100-200% (220%)''' of their normal damage.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack06}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Binding Roots}} || Your '''''slam''''' ability has a ''22-50% (58%)''' chance to [[Status Effects|stun]] enemies for 0.5 seconds, then root in place for 4.5 seconds. || {{IcoBoots}} || {{ShardPack01}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Binding Roots}}
 +
    |Your '''''slam''''' ability has a ''22-50% (58%)''' chance to [[Status Effects|stun]] enemies for 0.5 seconds, then root in place for 4.5 seconds.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack01}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Bounty}} || Restore '''1-6 (7)''' mana upon defeating an enemy. || {{IcoHelmet}} || {{ShardPack03}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Bounty}}
 +
    |Restore '''1-6 (7)''' mana upon defeating an enemy.
 +
    |{{IcoHelmet}}
 +
    |{{ShardPack03}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Empowered Throw}} || Increases the damage of [[Poison Dagger Throw]] by '''3-39% (52%)'''. || {{IcoGloves}} || {{ShardPack02}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Empowered Throw}}
 +
    |Increases the damage of [[Poison Dagger Throw]] by '''3-39% (52%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack02}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Escape Artist}} || Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''. || {{IcoBoots}} || {{ShardPack08}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Escape Artist}}
 +
    |Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack08}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Explosive Blades}} || [[Poison Dagger Throw]] now sticks to the target and explodes after 3 seconds for '''500-2,000% (2300%)''' of Ability Power. || {{IcoGloves}} || {{ShardPack01}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Explosive Blades}}
 +
    |[[Poison Dagger Throw]] now sticks to the target and explodes after 3 seconds for '''500-2,000% (2300%)''' of Ability Power.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack01}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Follow Through}} || Increases the damage of [[Sweeping Strikes]] by '''3-39% (52%)'''. || {{IcoBoots}} || {{ShardPack04}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Follow Through}}
 +
    |Increases the damage of [[Sweeping Strikes]] by '''3-39% (52%)'''.
 +
    |{{IcoBoots}}
 +
    |{{ShardPack04}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Frenzy}} || Primary Attacks have a '''21-26% (28%)''' chance to increase attack speed by '''5-30% (40%)''' for 5 seconds. Can only proc once every 7 seconds. || {{IcoWeapon}} || {{ShardPack02}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Frenzy}}
 +
    |Primary Attacks have a '''21-26% (28%)''' chance to increase attack speed by '''5-30% (40%)''' for 5 seconds. Can only proc once every 7 seconds.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack02}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Knife Club}} || Increase the damage of [[Fan Of Knives]] by '''3-39% (52%)'''. || {{IcoChest}} || {{ShardPack00}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Knife Club}}
 +
    |Increase the damage of [[Fan Of Knives]] by '''3-39% (52%)'''.
 +
    |{{IcoChest}}
 +
    |{{ShardPack00}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Lingering Poison}} || [[Poison Dagger Throw]] now [[Elements|poisons]] the target for '''100-800% (940%)''' of Ability Power for '''1.2-5.2 (6)''' seconds. || {{IcoGloves}} || {{ShardPack03}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Lingering Poison}}
 +
    |[[Poison Dagger Throw]] now [[Elements|poisons]] the target for '''100-800% (940%)''' of Ability Power for '''1.2-5.2 (6)''' seconds.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack03}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Momentum}} || Enemies hit by abilities reduce [[Sweeping Strikes]] ability cooldown by '''0.2-0.8 (1.2)''' seconds every hit. || {{IcoWeapon}} || {{ShardPack06}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Momentum}}
 +
    |Enemies hit by abilities reduce [[Sweeping Strikes]] ability cooldown by '''0.2-0.8 (1.2)''' seconds every hit.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack06}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Poisoned Blades}} || [[Combat Preparation]] now applies [[Elements|poison]] to your blades for 5s, causing you to deal '''50-110% (130%)''' of your Hero Damage as poison damage on melee attacks. || {{IcoWeapon}} || {{ShardPack07}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Poisoned Blades}}
 +
    |[[Combat Preparation]] now applies [[Elements|poison]] to your blades for 5s, causing you to deal '''50-110% (130%)''' of your Hero Damage as poison damage on melee attacks.
 +
    |{{IcoWeapon}}
 +
    |{{ShardPack07}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Shadow Prince}} || Taking damage has a '''7-23% (28%)''' chance to make you take '''3-15% (19%)''' less damage and [[Status Effects|stun]] attackers for '''1.2-4.8 (6)''' seconds over the duration. || {{IcoChest}} || {{ShardPack06}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Shadow Prince}}
 +
    |Taking damage has a '''7-23% (28%)''' chance to make you take '''3-15% (19%)''' less damage and [[Status Effects|stun]] attackers for '''1.2-4.8 (6)''' seconds over the duration.
 +
    |{{IcoChest}}
 +
    |{{ShardPack06}}
 
|-
 
|-
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}||{{Hero Shard|Sharp Thinking}} || Increases the damage bonus of [[Combat Preparation]] by '''4-40% (52%)'''. || {{IcoGloves}} || {{ShardPack09}}
+
|{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}}
 +
    |{{Hero Shard|Sharp Thinking}}
 +
    |Increases the damage bonus of [[Combat Preparation]] by '''4-40% (52%)'''.
 +
    |{{IcoGloves}}
 +
    |{{ShardPack09}}
 
|-
 
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}||{{Defense Shard|Critical Allocation}} || Increases [[Elvish Artillery Cannon]]'s Crit Damage by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''', but lowers the tower's range by 25%. || {{IcoRelic}} || {{ShardPack04}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}}
 +
    |{{Defense Shard|Critical Allocation}}
 +
    |Increases [[Elvish Artillery Cannon]]'s Crit Damage by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''', but lowers the tower's range by 25%.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack04}}
 
|-
 
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Earthen Guard}} || Imbues the [[Royal Guard Blockade]]'s shield with [[Elements|Earth]] magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1,800% (2120%)''' of your Tower Health as Earth Damage. || {{IcoRelic}} || {{ShardPack05}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Earthen Guard}}
 +
    |Imbues the [[Royal Guard Blockade]]'s shield with [[Elements|Earth]] magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1,800% (2120%)''' of your Tower Health as Earth Damage.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack05}}
 
|-
 
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Ghastly Curse}} || [[Nether Archer]]'s arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds. || {{IcoRelic}} || {{ShardPack00}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Ghastly Curse}}
 +
    |[[Nether Archer]]'s arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack00}}
 
|-
 
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Ghost Arrows}} || [[Nether Archer]]'s arrows can now bounce '''1-4 (5)''' additional times. || {{IcoRelic}} || {{ShardPack07}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Ghost Arrows}}
 +
    |[[Nether Archer]]'s arrows can now bounce '''1-4 (5)''' additional times.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack07}}
 
|-
 
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Icy Spiders}} || [[Nether Spider Spawner|Nether Spiders]] have a '''6-16% (20%)''' chance to spawn a pool of [[Elements|Ice]] on the ground that makes all nearby enemies move at '''90-60% (48%)''' speed for 5 seconds. The ice pools last 10 seconds. || {{IcoRelic}} || {{ShardPack03}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}
 +
    |{{Defense Shard|Icy Spiders}}
 +
    |[[Nether Spider Spawner|Nether Spiders]] have a '''6-16% (20%)''' chance to spawn a pool of [[Elements|Ice]] on the ground that makes all nearby enemies move at '''90-60% (48%)''' speed for 5 seconds. The ice pools last 10 seconds.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack03}}
 
|-
 
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard|Overcharge}} || Increases the [[Elvish Artillery Cannon]]'s projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''. || {{IcoRelic}} || {{ShardPack02}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}
 +
    |{{Defense Shard|Overcharge}}
 +
    |Increases the [[Elvish Artillery Cannon]]'s projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack02}}
 
|-
 
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard|Plated Armor}} || Imbues the [[Royal Guard Blockade]]'s armor, making enemy projectiles deal '''76-40% (28%)''' of their original damage. || {{IcoRelic}} || {{ShardPack04}}
+
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}
 +
    |{{Defense Shard|Plated Armor}}
 +
    |Imbues the [[Royal Guard Blockade]]'s armor, making enemy projectiles deal '''76-40% (28%)''' of their original damage.
 +
    |{{IcoRelic}}
 +
    |{{ShardPack04}}
 
|-
 
|-
  
 
|}
 
|}

Latest revision as of 17:38, 25 July 2024

List of Mercenary-specific Item Shards:

Name Effect (Gilded value in brackets) Item
GearSlot Shard Pack
Hero Shard Icon Mercenary.png Back Stab Primary attacks that hit enemies from behind now deal 100-200% (220%) of their normal damage. Weapon Icon.png Chaos 6 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Binding Roots Your slam ability has a 22-50% (58%)' chance to stun enemies for 0.5 seconds, then root in place for 4.5 seconds. Boots Icon.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Bounty Restore 1-6 (7) mana upon defeating an enemy. Helmet Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Empowered Throw Increases the damage of Poison Dagger Throw by 3-39% (52%). Gloves Icon.png Chaos 2 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Escape Artist Reduces the time of disabling effects you sustain by 0-37.5% (50%). Boots Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Explosive Blades Poison Dagger Throw now sticks to the target and explodes after 3 seconds for 500-2,000% (2300%) of Ability Power. Gloves Icon.png Chaos 1 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Follow Through Increases the damage of Sweeping Strikes by 3-39% (52%). Boots Icon.png Chaos 4 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Frenzy Primary Attacks have a 21-26% (28%) chance to increase attack speed by 5-30% (40%) for 5 seconds. Can only proc once every 7 seconds. Weapon Icon.png Chaos 2 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Knife Club Increase the damage of Fan Of Knives by 3-39% (52%). Chest Icon.png Campaign Standard Shard Pack Icon.png
Hero Shard Icon Mercenary.png Lingering Poison Poison Dagger Throw now poisons the target for 100-800% (940%) of Ability Power for 1.2-5.2 (6) seconds. Gloves Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Momentum Enemies hit by abilities reduce Sweeping Strikes ability cooldown by 0.2-0.8 (1.2) seconds every hit. Weapon Icon.png Chaos 6 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Poisoned Blades Combat Preparation now applies poison to your blades for 5s, causing you to deal 50-110% (130%) of your Hero Damage as poison damage on melee attacks. Weapon Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Shadow Prince Taking damage has a 7-23% (28%) chance to make you take 3-15% (19%) less damage and stun attackers for 1.2-4.8 (6) seconds over the duration. Chest Icon.png Chaos 6 Shard Pack Icon.png
Hero Shard Icon Mercenary.png Sharp Thinking Increases the damage bonus of Combat Preparation by 4-40% (52%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Defense Shard Icon 5.png Critical Allocation Increases Elvish Artillery Cannon's Crit Damage by 30-46% (50%) and Crit Chance by 5-21% (25%), but lowers the tower's range by 25%. Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png
Defense Shard Icon 1.png Earthen Guard Imbues the Royal Guard Blockade's shield with Earth magic that has a 8-18% (20%) chance on dealing damage to unleash a fissure, dealing 200-1,800% (2120%) of your Tower Health as Earth Damage. Medallion and Totem Outline.png Chaos 5 Shard Pack Icon.png
Defense Shard Icon 1.png Ghastly Curse Nether Archer's arrows now make enemies move at 50-42% (38%) speed for 0-4 (6) seconds. Medallion and Totem Outline.png Campaign Standard Shard Pack Icon.png
Defense Shard Icon 1.png Ghost Arrows Nether Archer's arrows can now bounce 1-4 (5) additional times. Medallion and Totem Outline.png Chaos 7 Shard Pack Icon.png
Defense Shard Icon 1.png Icy Spiders Nether Spiders have a 6-16% (20%) chance to spawn a pool of Ice on the ground that makes all nearby enemies move at 90-60% (48%) speed for 5 seconds. The ice pools last 10 seconds. Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Defense Shard Icon 4.png Overcharge Increases the Elvish Artillery Cannon's projectile damage radius by 16-64% (80%), and reduces damage falloff by 18-42% (50%). Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 4.png Plated Armor Imbues the Royal Guard Blockade's armor, making enemy projectiles deal 76-40% (28%) of their original damage. Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png