Difference between revisions of "Tornado"
From Dungeon Defenders 2 Wiki
(2 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
|Description=Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies. | |Description=Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies. | ||
|Mana=50 | |Mana=50 | ||
− | |ISpeed=2 | + | |ISpeed=2<noinclude>s</noinclude> |
− | |Element= | + | |Element=Storm |
|Status=Flying | |Status=Flying | ||
|Overview= | |Overview= | ||
* Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals 50% extra damage to Marked enemies. Does not remove marks.<br /> | * Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals 50% extra damage to Marked enemies. Does not remove marks.<br /> | ||
− | * Hits enemies 6 times by default. The amount of ticks can be increased to 10 with [[Ascension Powers]]. | + | * Hits enemies 6 times by default. The amount of ticks can be increased to 10 with [[Ascension|Ascension Powers]]. |
|Damage= 8x [[Ability Power]]/tick | |Damage= 8x [[Ability Power]]/tick | ||
}} | }} |
Latest revision as of 17:30, 14 December 2024
Tornado | ||||||||||||
Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies. | ||||||||||||
Ability Statistics | ||||||||||||
|
- Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals 50% extra damage to Marked enemies. Does not remove marks.
- Hits enemies 6 times by default. The amount of ticks can be increased to 10 with Ascension Powers.