Difference between revisions of "Sharken"
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{{Enemy Infobox | {{Enemy Infobox | ||
| name = Sharken | | name = Sharken | ||
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| enemy_types = Melee | | enemy_types = Melee | ||
| lane_type = Ground | | lane_type = Ground | ||
| − | | appearances = '''Coral Reef Town | + | | appearances = '''Expeditions: Coral Reef Town''' & '''Aquarion Throne Room.''' <br> '''Onslaught: Sharknado Lanes.''' |
| schedule_icon = File:Sharken Icon.png | | schedule_icon = File:Sharken Icon.png | ||
}} | }} | ||
| − | A deep-sea denizen of the High Seas, the Sharken is an enemy mainly found within [[Coral Reef Town]]. | + | |- |
| + | |style="padding-top: 40px;"| | ||
| + | {{Enemy Infobox | ||
| + | | name = Sharken Warlord | ||
| + | | image = File:Sharken Warlord.png | ||
| + | | enemy_types = Miniboss, Melee | ||
| + | | lane_type = Ground | ||
| + | | appearances = '''Onslaught: Sharknado Lanes''' | ||
| + | | schedule_icon = File:Sharken Warlord Icon.png | ||
| + | }} | ||
| + | |} | ||
| + | A deep-sea denizen of the High Seas, the Sharken is an enemy mainly found within [[Coral Reef Town]] & [[Aquarion Throne Room]] Expeditions or Sharknado lanes in Onslaught. | ||
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| + | These biped hammerheaded brutes has two types of melee attacks and a periodic self-buffing ability that temporarily increases their aggression. They also have 50% damage resistance by default and cannot be slowed or stunned (but can be knocked-up and knocked-back). | ||
''Credits to Sab for a good amount of info that this article uses.'' | ''Credits to Sab for a good amount of info that this article uses.'' | ||
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'''The Sharken's self-buffing ability when active:''' | '''The Sharken's self-buffing ability when active:''' | ||
* Last for 5 seconds and occurs every 10 seconds. (5s buffed period, then another 5s of no buff period and repeat.) | * Last for 5 seconds and occurs every 10 seconds. (5s buffed period, then another 5s of no buff period and repeat.) | ||
| − | * Damage Resistance increased to 75% and Attack Damage increased by | + | * Damage Resistance increased to 75% and Attack Damage increased by 50%. |
| − | * Increased movement speed. | + | * Increased attack speed and movement speed. |
<big>'''Melee Swipes'''</big> <br/> | <big>'''Melee Swipes'''</big> <br/> | ||
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* This attack only has a chance to occur when a Sharken has been aggroed by a nearby hero. | * This attack only has a chance to occur when a Sharken has been aggroed by a nearby hero. | ||
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== Miniboss Variant - Sharken Warlord == | == Miniboss Variant - Sharken Warlord == | ||
The Sharken Warlord is an Onslaught-exclusive miniboss version of the Sharken. It usually only spawns during the later pulses of a Sharknado lane. | The Sharken Warlord is an Onslaught-exclusive miniboss version of the Sharken. It usually only spawns during the later pulses of a Sharknado lane. | ||
| + | |||
| + | * It has a significantly higher health pool than that of a regular Sharken. | ||
| + | * However, the miniboss doesn't have any base resistance and during enrage, it only takes half damage. This means that the Sharken Warlord will take twice as much damage compared to a regular Sharken. | ||
== Strategy == | == Strategy == | ||
Sharkens shouldn't be too much of a problem if your defenses are strong enough. However in the event where that isn't the case, blockades and hero DPS interventions might be needed. | Sharkens shouldn't be too much of a problem if your defenses are strong enough. However in the event where that isn't the case, blockades and hero DPS interventions might be needed. | ||
| − | It's recommended for a melee hero to be very tanky before engaging with Sharkens as their hammerfists slams can be extremely deadly especially when there's a group of them | + | It's recommended for a melee hero to be very tanky before engaging with Sharkens as their hammerfists slams can be extremely deadly especially when there's a group of them clustered together. |
== Trivia - Dungeon Defenders 1 == | == Trivia - Dungeon Defenders 1 == | ||
| − | * [https://dungeondefenders. | + | * [https://dungeondefenders.wiki.gg/wiki/Sharken ''Sharken in Dungeon Defenders 1 wiki.''] |
| − | Sharkens originally appeared in DD1, introduced within Aquanos | + | Sharkens originally appeared in DD1, introduced within the map of ''Aquanos'' as a new enemy type from the ''Quest for the Lost Eternia Shards'' DLCs storyline. Over there, the Sharken's design is based on a great white shark and they have the ability to charge towards a targeted clump of defenses and push them out of position. |
| − | This makes DD2's iteration a radical departure from their predecessor | + | This makes DD2's iteration a radical departure from their predecessor. |
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== History == | == History == | ||
* [[File:DD2_Splash_Logo.png|35px]] '''June 18th 2024''' : Introduced. | * [[File:DD2_Splash_Logo.png|35px]] '''June 18th 2024''' : Introduced. | ||
Latest revision as of 11:53, 18 February 2025
A deep-sea denizen of the High Seas, the Sharken is an enemy mainly found within Coral Reef Town & Aquarion Throne Room Expeditions or Sharknado lanes in Onslaught.
These biped hammerheaded brutes has two types of melee attacks and a periodic self-buffing ability that temporarily increases their aggression. They also have 50% damage resistance by default and cannot be slowed or stunned (but can be knocked-up and knocked-back).
Credits to Sab for a good amount of info that this article uses.
Contents
Behavior and Mechanics
Enrage
The Sharken's self-buffing ability when active:
- Last for 5 seconds and occurs every 10 seconds. (5s buffed period, then another 5s of no buff period and repeat.)
- Damage Resistance increased to 75% and Attack Damage increased by 50%.
- Increased attack speed and movement speed.
Melee Swipes
- The Sharken's basic melee attack. It will randomly use either the left or right claw to attack its target.
- Each attack will occur at a rate of about every one second after a swipe.
Double Hammerfists Slam
- The Sharken slams both fists into the ground creating a small damaging AoE shockwave.
- This attack only has a chance to occur when a Sharken has been aggroed by a nearby hero.
Miniboss Variant - Sharken Warlord
The Sharken Warlord is an Onslaught-exclusive miniboss version of the Sharken. It usually only spawns during the later pulses of a Sharknado lane.
- It has a significantly higher health pool than that of a regular Sharken.
- However, the miniboss doesn't have any base resistance and during enrage, it only takes half damage. This means that the Sharken Warlord will take twice as much damage compared to a regular Sharken.
Strategy
Sharkens shouldn't be too much of a problem if your defenses are strong enough. However in the event where that isn't the case, blockades and hero DPS interventions might be needed.
It's recommended for a melee hero to be very tanky before engaging with Sharkens as their hammerfists slams can be extremely deadly especially when there's a group of them clustered together.
Trivia - Dungeon Defenders 1
Sharkens originally appeared in DD1, introduced within the map of Aquanos as a new enemy type from the Quest for the Lost Eternia Shards DLCs storyline. Over there, the Sharken's design is based on a great white shark and they have the ability to charge towards a targeted clump of defenses and push them out of position.
This makes DD2's iteration a radical departure from their predecessor.




