Difference between revisions of "Mastery"
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Revision as of 01:55, 16 December 2018
Mastery is a game mode similar to Expeditions, except each map has a set of challenges to complete while your gear is capped, creating a much more difficult challenge than Expeditions.
Contents
Challenges
Victory: Survive all waves
Perfectionist: Earned all stars in the same attempt
Not Even a Scratch: No cores fall below 90% health
Under Pressure: Finish each combat phase in under 180 seconds
State of Decay: No defenses are repaired
Base Builder: Build only tower type defenses
Master Strategist: No defenses are sold or destroyed
Protect Your Jewels: No Main core(s) fall below 90% health
EMP Active: Build no aura type defenses
Broken Links: Build no node type defenses
Careful Planning: No defenses are destroyed
Immortal: No hero deaths
Equal Opportunity: Don't build more than one of a specific defense
Budget Cuts: No defenses are upgraded
Think Fast: Complete each build phase in under 30 seconds
All Lanes Open: Build no blockade type defenses
Diversity: Complete all phases with 10 or more different defenses
Maps
All maps have the Victory and Perfectionist challenges. They will not be listed in the table below as they are implied.
Dragonfall Castle
Map | Challenges |
---|---|
Ramparts Siege | Not Even a Scratch Under Pressure State of Decay |
The Ramparts | Think Fast Goodbye Blue Sky Under Pressure |
Assault on Throne Room | Base Builder Master Strategist Protect Your Jewels |
The Throne Room | EMP Active Broken Links Careful Planning |
Lost Dungeons
Map | Challenges |
---|---|
Unholy Catacombs | Careful Planning Immortal Equal Opportunity |
Buried Bastille | Careful Planning Budget Cuts Protect Your Jewels |
Molten Citadel | Think Fast Master Strategist Equal Oppurtunity |
Crumbled Bulwark | Think fast Master Strategist State of Decay |