Difference between revisions of "Template:Hero Defense"
From Dungeon Defenders 2 Wiki
m (Added APS Variable) |
(Defense is a more appropriate term, as Tower only applies to a specific subset of Defenses) |
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(44 intermediate revisions by 6 users not shown) | |||
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− | <includeonly>{| border=" | + | <includeonly>{| border="1" cellpadding="1" cellspacing="0" class="floatright" width="250" |
− | |{{ | + | |- |
− | |'''{{ | + | | style="text-align: center;" |'''{{{Name}}}''' |
− | |}</ | + | |- |
+ | | style="text-align: center;" |[[File:{{{Icon}}}]] | ||
+ | |- | ||
+ | |{{{Description}}} | ||
+ | |- | ||
+ | | style="text-align: center;" |'''Defense Statistics''' | ||
+ | |- | ||
+ | | | ||
+ | {| border="0" cellpadding="0" cellspacing="0" width="100%" | ||
+ | |- | ||
+ | | style="vertical-align:top;" |''Hero:'' | ||
+ | | style="text-align: right;" |[[{{{Hero}}}]]{{#if: {{{Hero2|}}}|<br />[[{{{Hero2|}}}]]}}{{#if: {{{Hero3|}}}|<br />[[{{{Hero3|}}}]]}}{{#if: {{{Hero4|}}}|<br />[[{{{Hero4|}}}]]}}<br /> | ||
+ | |- | ||
+ | |''Defense Type:'' | ||
+ | | style="text-align: right;" |{{{Type}}} <br /> | ||
+ | |- | ||
+ | |''Level Required:'' | ||
+ | | style="text-align: right;" |{{{Level}}} <br /> | ||
+ | |- | ||
+ | |''Mana Cost:'' | ||
+ | | style="text-align: right;" |{{{Mana}}} {{#if:{{{ISpeed|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Base Attack Rate:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{ISpeed}}}}} {{#if:{{{MaxAttSpeed|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Max Attack Rate:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{MaxAttSpeed}}}}} {{#if:{{{Dot|}}}{{{Hot|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Tick Rate:'' | ||
+ | {{!}} style="text-align: right;" {{!}}1.00s}} {{#if:{{{BaseRange|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Base Range/Radius:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{BaseRange}}}}} {{#if:{{{MaxRange|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Max Range/Radius:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{MaxRange}}}}} {{#if:{{{Trigger|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Trigger Radius:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{Trigger}}}}} {{#if:{{{Element|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Damage Type:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{Element}}}}} {{#if:{{{Status|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Status Effect:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{Status}}}}} {{#if:{{{SCombo|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Combo Starter:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{SCombo}}}}} {{#if:{{{FCombo|}}}|<br /> | ||
+ | {{!}}- | ||
+ | {{!}}''Combo Finisher:'' | ||
+ | {{!}} style="text-align: right;" {{!}}{{{FCombo}}}}} <br /> | ||
+ | |} | ||
+ | |} __NOTOC__ | ||
− | + | {{{Overview}}} | |
− | |||
− | |||
− | {| border=" | + | {| border="1" cellspacing="0" cellpadding="1" class="article-table" style="text-align: center;" |
|- | |- | ||
− | ! | + | ! Attribute |
− | ! | + | ! Tier One |
− | ! | + | ! Tier Two |
− | ! | + | ! Tier Three |
− | ! | + | ! Tier Four |
− | ! | + | ! Tier Five {{#if: {{{Attack|}}}|<br /> |
+ | {{!}}- | ||
+ | ! style="text-align: center;" {{!}} {{{Attack}}} <br /> [[Defense#Power|Defense Power]] (x) | ||
+ | {{!}} {{!}} {{{A1}}} | ||
+ | {{!}} {{!}} {{{A2}}} | ||
+ | {{!}} {{!}} {{{A3}}} | ||
+ | {{!}} {{!}} {{{A4}}} | ||
+ | {{!}} {{!}} {{{A5}}} }} {{#if: {{{Crit|}}}|<br /> | ||
+ | {{!}}- | ||
+ | ! style="text-align: center;" {{!}} {{{Crit}}} <br /> [[Defense#Crit|Defense Crit Damage]] (x) | ||
+ | {{!}} {{!}} {{{C1}}} | ||
+ | {{!}} {{!}} {{{C2}}} | ||
+ | {{!}} {{!}} {{{C3}}} | ||
+ | {{!}} {{!}} {{{C4}}} | ||
+ | {{!}} {{!}} {{{C5}}} }} {{#if: {{{Dot|}}}|<br /> | ||
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{Dot}}} <br /> [[Defense#Power|Defense Power]] (x) }} {{#if: {{{Hot|}}}|<br /> |
− | |||
− | |||
− | |||
− | |||
− | |||
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{Hot}}} <br /> [[Defense#Power|Defense Power]] (x) }} {{#if: {{{Dot|}}}{{{Hot|}}}|<br /> |
− | {{ | + | {{!}} {{!}} {{{D1}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{D2}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{D3}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{D4}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{D5}}} }} {{#if: {{{Health|}}}|<br /> |
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{Health}}} <br /> [[Defense#Health|Defense Health]] (x) |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{H1}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{H2}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{H3}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{H4}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{H5}}} }} {{#if: {{{Speed|}}}|<br /> |
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{Speed}}} <br /> [[Defense#Speed|Defense Speed]] |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{S1}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{S2}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{S3}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{S4}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{S5}}} }} {{#if: {{{Range|}}}|<br /> |
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{Range}}} <br /> [[Defense#Special|Special]] |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{R1}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{R2}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{R3}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{R4}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{R5}}} }} {{#if: {{{Boost|}}}|<br /> |
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{Boost}}} <br /> [[Defense#Special|Special]] |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{B1}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{B2}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{B3}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{B4}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{B5}}} }} {{#if: {{{Protect|}}}|<br /> |
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{Protect}}} <br /> [[Defense#Special|Special]] |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{P1}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{P2}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{P3}}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{{P4}}} |
− | {{!}} {{!}} { | + | {{!}} {{!}} {{{P5}}} }} {{#if: {{{reset|}}}|<br /> |
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{ | + | ! style="text-align: center;" {{!}} {{{reset}}} <br /> [[Defense#Special|Special]] - [[:Category:Apprentice#Defenses|Wall Recharge]] |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{Data Field|{{PAGENAME}}/reset base}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{Data Field|{{PAGENAME}}/reset tier}} Each Tier }} {{#if: {{{pierce|}}}|<br /> |
− | |||
− | |||
− | |||
{{!}}- | {{!}}- | ||
− | ! style="text-align: center;" {{!}} {{{pierce}}} <br /> [[Defense#Special|Special]] - [[Squire#Defenses|Spear Penetration]] | + | ! style="text-align: center;" {{!}} {{{pierce}}} <br /> [[Defense#Special|Special]] - [[:Category:Squire#Defenses|Spear Penetration]] |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{Data Field|{{PAGENAME}}/pierce base}} |
− | {{!}} {{!}} {{ | + | {{!}} {{!}} {{Data Field|{{PAGENAME}}/pierce tier}} Each Tier }} |
− | |||
− | |||
− | |||
|} | |} | ||
− | + | </includeonly><noinclude><nowiki> | |
− | + | {{{{#ifeq:{{PAGENAME}}|''Page Name''|Test_Defence|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}}</nowiki><br /> | |
− | + | |Hero=<br /> | |
− | + | |Page={{{1}}}<br /> | |
− | + | |Type=<br /> | |
− | + | |Projectiles=<br /> | |
− | + | |DPS=<br /> | |
− | + | |Name=<br /> | |
− | + | |Icon=<br /> | |
− | === | + | |Description=<br /> |
− | + | |Level=<br /> | |
− | + | |Mana=<br /> | |
− | </ | + | |ISpeed=<br /> |
− | + | |Element=<br /> | |
− | < | + | |Status=<br /> |
− | </noinclude> | + | |SCombo=<br /> |
+ | |FCombo=<br /> | ||
+ | |Overview=<br /> | ||
+ | |Attack=<br /> | ||
+ | |A1=<br /> | ||
+ | |A2=<br /> | ||
+ | |A3=<br /> | ||
+ | |A4=<br /> | ||
+ | |A5=<br /> | ||
+ | |CritC=<br /> | ||
+ | |Crit=<br /> | ||
+ | |C1=<br /> | ||
+ | |C2=<br /> | ||
+ | |C3=<br /> | ||
+ | |C4=<br /> | ||
+ | |C5=<br /> | ||
+ | |Dot=<br /> | ||
+ | |Hot=<br /> | ||
+ | |D1=<br /> | ||
+ | |D2=<br /> | ||
+ | |D3=<br /> | ||
+ | |D4=<br /> | ||
+ | |D5=<br /> | ||
+ | |Health=<br /> | ||
+ | |H1=<br /> | ||
+ | |H2=<br /> | ||
+ | |H3=<br /> | ||
+ | |H4=<br /> | ||
+ | |H5=<br /> | ||
+ | |Speed=<br /> | ||
+ | |S1=<br /> | ||
+ | |S2=<br /> | ||
+ | |S3=<br /> | ||
+ | |S4=<br /> | ||
+ | |S5=<br /> | ||
+ | |Range=<br /> | ||
+ | |R1=<br /> | ||
+ | |R2=<br /> | ||
+ | |R3=<br /> | ||
+ | |R4=<br /> | ||
+ | |R5=<br /> | ||
+ | |Boost=<br /> | ||
+ | |B1=<br /> | ||
+ | |B2=<br /> | ||
+ | |B3=<br /> | ||
+ | |B4=<br /> | ||
+ | |B5=<br /> | ||
+ | |Protect=<br /> | ||
+ | |P1=<br /> | ||
+ | |P2=<br /> | ||
+ | |P3=<br /> | ||
+ | |P4=<br /> | ||
+ | |P5=<br /> | ||
+ | }} | ||
+ | [[Category:Templates/Visual]]{{Documentation}}</noinclude> |
Latest revision as of 14:15, 29 September 2022
{{{{#ifeq:{{PAGENAME}}|''Page Name''|Test_Defence|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}}
|Hero=
|Page={{{1}}}
|Type=
|Projectiles=
|DPS=
|Name=
|Icon=
|Description=
|Level=
|Mana=
|ISpeed=
|Element=
|Status=
|SCombo=
|FCombo=
|Overview=
|Attack=
|A1=
|A2=
|A3=
|A4=
|A5=
|CritC=
|Crit=
|C1=
|C2=
|C3=
|C4=
|C5=
|Dot=
|Hot=
|D1=
|D2=
|D3=
|D4=
|D5=
|Health=
|H1=
|H2=
|H3=
|H4=
|H5=
|Speed=
|S1=
|S2=
|S3=
|S4=
|S5=
|Range=
|R1=
|R2=
|R3=
|R4=
|R5=
|Boost=
|B1=
|B2=
|B3=
|B4=
|B5=
|Protect=
|P1=
|P2=
|P3=
|P4=
|P5=
}}
Template documentation follows |
---|
Note: the template above may sometimes be partially or fully invisible. |
Visit Template:Hero_Defense/doc to edit this documentation. (How does this work?) |
- Description
- This template will apply constant formatting for each Hero Defense. This Template is a Master Template, and will require sub data templates for each data element.
- Syntax
- Type
Template:T
on the article at the location of the table. Additional parameters include the table data to be generated.