Difference between revisions of "Template:Shards/Cyborg"
From Dungeon Defenders 2 Wiki
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|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| − | |{{Hero Shard| | + | |{{Hero Shard|Amplified Singularity}} |
| − | | | + | |Increases the damage of Singularity Bomb by '''3-39% (51%)'''. |
| + | |{{IcoBoots}} | ||
| + | |{{ShardPack02}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Cosmic Burst}} | ||
| + | |Increases the explosion range of Supernova by '''8-32%(40%)''' and reduces its fall-off by '''18-42%(50%)'''. | ||
| + | |{{IcoGloves}} | ||
| + | |{{ShardPack06}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Enhanced Protocols}} | ||
| + | |Increases the effects of Drone Overdrive by '''103-127%(135%)'''. | ||
|{{IcoChest}} | |{{IcoChest}} | ||
| + | |{{ShardPack07}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Event Horizon}} | ||
| + | |Increases the suction strength of Singularity Bomb by '''14-38%(50%)''' and increases the stun time by '''0.2-1(1.4)'''s. | ||
| + | |{{IcoHelmet}} | ||
| + | |{{ShardPack09}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Exponential Force}} | ||
| + | |Primary attacks increase your homing missile's damage by '''10-29%(35%)'''. Stacks up to '''10''' times. | ||
| + | |{{IcoWeapon}} | ||
| + | |{{ShardPack01}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Extended Charge}} | ||
| + | |Drone Overdrive duration increased by '''0.5-5(6.2)'''s. | ||
| + | |{{IcoBoots}} | ||
| + | |{{ShardPack08}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Ignition}} | ||
| + | |Flame Thrower and Supernova ignite enemies, making them take '''5-21%(25%)''' extra damage for 5s. | ||
| + | |{{IcoWeapon}} | ||
| + | |{{ShardPack10}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Singularity Power}} | ||
| + | |Increases the damage of Singularity Bomb by '''4-40%(52%)''', but no longer stuns when it explodes. | ||
| + | |{{IcoHelmet}} | ||
| + | |{{ShardPack04}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Overclocked Drone}} | ||
| + | |Increases the damage of the Cyborg's companion pet by '''6-24%(30%)'''. | ||
| + | |{{IcoBoots}} | ||
|{{ShardPack02}} | |{{ShardPack02}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Stocked Flame}} | ||
| + | |Increases the damage of Flame Thrower by '''3-39%(51%)'''. | ||
| + | |{{IcoGloves}} | ||
| + | |{{ShardPack01}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Thermal Efficiency}} | ||
| + | |The cost of all Cyborg's abilities is reduced by '''4-40%(52%)'''. | ||
| + | |{{IcoHelmet}} | ||
| + | |{{ShardPack05}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Type III Supernova}} | ||
| + | |Increases the damage of Supernova by '''3-39%(51%)'''. | ||
| + | |{{IcoHelmet}} | ||
| + | |{{ShardPack06}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Virus}} | ||
| + | |'''7-25%(25%)''' chance on hit to Virus the target, dealing '''10-90%(96%)''' of your Hero Damage stat as magical Storm damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower. | ||
| + | |{{IcoWeapon}} | ||
| + | |{{ShardPack05}} | ||
| + | |- | ||
| + | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
| + | |{{Hero Shard|Water Cooler}} | ||
| + | |Cool down your core! While Drone Overdrive is active, restore '''1-11(15)''' heat per second. | ||
| + | |{{IcoHelmet}} | ||
| + | |{{ShardPack08}} | ||
|- | |- | ||
| − | |||
| − | |||
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
| − | |{{Defense Shard| | + | |{{Defense Shard|Chilling Pulse}} |
| − | | | + | |The Biometric Scanner emits a chilling wave, making enemies move at '''95-71%(65%)''' speed when they are within the zone. |
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack07}} | ||
| + | |- | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}} | ||
| + | |{{Defense Shard|Concussive Guard}} | ||
| + | |Physical Wall has a '''4-28%(33%)''' chance to stun enemies on impact, leaving them immobilized for '''1-3(3)'''s. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack05}} | ||
| + | |- | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
| + | |{{Defense Shard|Enhanced Reconnaissance}} | ||
| + | |Increases the Defense Range of the Drone Defense System by '''4-20%(28%)''' and gains 100% tenacity. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack03}} | ||
| + | |- | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
| + | |{{Defense Shard|Enhanced Scan}} | ||
| + | |Amplifies the Biometric Scanner's effect, causing enemies to take '''4-28.2%(33%)''' more damage while in its range. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack04}} | ||
| + | |- | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}} | ||
| + | |{{Defense Shard|Stronghold}} | ||
| + | |Increases the Defense Health of the Physical Wall by '''4-25%(29%)''' and gains 100% Tenacity. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack00}} | ||
| + | |- | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | ||
| + | |{{Defense Shard|Plasma Echo}} | ||
| + | |Your Plasma Defense has a '''15-45%(51%)''' chance to attack twice. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPack10}} | ||
| + | |- | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} | ||
| + | |{{Defense Shard|Static Charge}} | ||
| + | |Plasma Defense System has a '''12-42%(50%)''' chance on hit to deal '''15-60%(72%)''' extra [[Elements#Storm|Storm]] damage. | ||
| + | |{{IcoRelic}} | ||
| + | |{{ShardPackSurv}} | ||
| + | |- | ||
| + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
| + | |{{Defense Shard|Upgraded Targeting}} | ||
| + | |Increases the number of targets for the Drone Defense System Aura by 2, but does '''35-25%(21%)''' less damage. | ||
|{{IcoRelic}} | |{{IcoRelic}} | ||
| − | |{{ | + | |{{ShardPack09}} |
|- | |- | ||
|} | |} | ||
Latest revision as of 19:20, 10 October 2025
List of Cyborg-specific Item Shards:
| Name | Effect (Gilded value in brackets) | Item | ||
|---|---|---|---|---|
| GearSlot | Shard Pack | |||
| |
Amplified Singularity | Increases the damage of Singularity Bomb by 3-39% (51%). | ||
| |
Cosmic Burst | Increases the explosion range of Supernova by 8-32%(40%) and reduces its fall-off by 18-42%(50%). | ||
| |
Enhanced Protocols | Increases the effects of Drone Overdrive by 103-127%(135%). | ||
| |
Event Horizon | Increases the suction strength of Singularity Bomb by 14-38%(50%) and increases the stun time by 0.2-1(1.4)s. | ||
| |
Exponential Force | Primary attacks increase your homing missile's damage by 10-29%(35%). Stacks up to 10 times. | ||
| |
Extended Charge | Drone Overdrive duration increased by 0.5-5(6.2)s. | ||
| |
Ignition | Flame Thrower and Supernova ignite enemies, making them take 5-21%(25%) extra damage for 5s. | ||
| |
Singularity Power | Increases the damage of Singularity Bomb by 4-40%(52%), but no longer stuns when it explodes. | ||
| |
Overclocked Drone | Increases the damage of the Cyborg's companion pet by 6-24%(30%). | ||
| |
Stocked Flame | Increases the damage of Flame Thrower by 3-39%(51%). | ||
| |
Thermal Efficiency | The cost of all Cyborg's abilities is reduced by 4-40%(52%). | ||
| |
Type III Supernova | Increases the damage of Supernova by 3-39%(51%). | ||
| |
Virus | 7-25%(25%) chance on hit to Virus the target, dealing 10-90%(96%) of your Hero Damage stat as magical Storm damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower. | ||
| |
Water Cooler | Cool down your core! While Drone Overdrive is active, restore 1-11(15) heat per second. | ||
| |
Chilling Pulse | The Biometric Scanner emits a chilling wave, making enemies move at 95-71%(65%) speed when they are within the zone. | ||
| |
Concussive Guard | Physical Wall has a 4-28%(33%) chance to stun enemies on impact, leaving them immobilized for 1-3(3)s. | ||
| |
Enhanced Reconnaissance | Increases the Defense Range of the Drone Defense System by 4-20%(28%) and gains 100% tenacity. | ||
| |
Enhanced Scan | Amplifies the Biometric Scanner's effect, causing enemies to take 4-28.2%(33%) more damage while in its range. | ||
| |
Stronghold | Increases the Defense Health of the Physical Wall by 4-25%(29%) and gains 100% Tenacity. | ||
| |
Plasma Echo | Your Plasma Defense has a 15-45%(51%) chance to attack twice. | ||
| |
Static Charge | Plasma Defense System has a 12-42%(50%) chance on hit to deal 15-60%(72%) extra Storm damage. | ||
| |
Upgraded Targeting | Increases the number of targets for the Drone Defense System Aura by 2, but does 35-25%(21%) less damage. | ||