Difference between revisions of "Relics"

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(Types of Relics)
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'''''<u>NOTE : THIS PAGE IS STILL UNDER CONSTRUCTION. THIS IS NOT FINAL. THERE WILL BE UPDATES EVENTUALLY. </u>'''''
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[[File:Medallion and Totem Outline.png|right]]
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==Overview==
  
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:<u>Marks and Orbs both scale the same way like Medallions.</u>
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* Marks and Orbs no longer drop
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* Medallions, Marks, and Orbs are best to use on DPS and buffing [[defenses]] because it has more [[Defense Power|defense power]] than a totem.
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* Totems are best to use on [[Defenses #Blockades|Blockades]] because it has more [[Defense Health|defense health]] than Medallions, Marks, and Orbs.
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<br>
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Items Quality is represented by colors shown below from the worst to the best.
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* [[File:Worn Icon.png]] <span style="color:#808080"> Worn </span> - No Shard and Mod Slot <br>
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* [[File:Sturdy Icon.png]] <span style="color:#808000"> Sturdy </span> - No Shard and Mod Slot <br>
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* [[File:Powerful Icon.png]] <span style="color:#00FF00"> Powerful </span>- One Shard and Mod Slot <br>
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* [[File:Epic Icon.png]] <span style="color:#0000FF"> Epic </span>- Two Shard and Two Mod Slots <br>
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* [[File:Mythical Icon.png]] <span style="color:#FF00FF"> Mythic </span>- Three Shard and Two Mod Slots <br>
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* [[File:Legendary Icon.png]] <span style="color:#FFFF00"> Legendary </span>- Three Shard and Mod Slots <br>
  
The items that are equipped to towers, allowing them to get certain stats. For example. you can put a Medallion on a Flamethrower to make it do more damage.
 
  
=== Types of Relics ===
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==Stat Ranges==
{| class="wikitable"
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===Medallions, Marks, and Orbs===
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{|class="wikitable" style="text-align: center;"
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|+All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
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|-
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! Stat !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8 !! Chaos 9 !! Chaos 10
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|-
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|[[Defense Power]] || 2,276~2,540 || 3,738~4,171 || 6,800~7,589 || 11,295~12,605 || 17,221~19,219 || 24,720~27,587 || 33,437~37,316 || 46,238~51,601 || 62,402~69,640 || 78,610~87,729 || ?
 
|-
 
|-
! Relic !! '''Primary Stat''' !! Secondary Stat || Examples
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|[[Defense Health]] || 633~712 || 1,039~1,168 || 1,889~2,125 || 3,138~3,530 || 4,784~5,382 || 6,867~7,725 || 9,288~10,449 || 12,844~14,450 || 17,334~19,501 || 21,836~24,566 || ?
 
|-
 
|-
| [[Medallion|Medallion]] || '''[[Defense Power]]''' || ''[[Defense Health]]'' || [[File:Medaillon.png|70px|right]]
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|}
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===Totems===
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{|class="wikitable"  style="text-align: center;"
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|+All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
 
|-
 
|-
| [[Totem|Totem]] || '''[[Defense Health]]''' || ''[[Defense Power]]'' || [[File:Totem.png|70px|right]]
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! Stat !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8 !! Chaos 9 !! Chaos 10
 
 
 
|-
 
|-
| [[Orb|Orb]] || '''[[Defense Power]]''' || ''[[Defense Health]]'' || [[File:Orb.png|70px|right]]
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|[[Defense Health]] || 1,518~1,694 || 2,492~2,781 || 4,534~5,060 || 7,530~8,403 || 11,481~12,813 || 16,480~18,392 || 22,292~24,877 || 30,825~34,401 || 41,601~46,427 || 52,407~58,486 || ?
 
|-
 
|-
| [[Mark|Mark]] || '''[[Defense Power]]''' || ''[[Defense Health]]'' || [[File:Mark.png|70px|right]]
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|[[Defense Power]] ||949~1,067 || 1,558~1,752 || 2,834~3,188 || 4,706~5,295 || 7,176~8,073 || 10,300~11,588 || 13,932~15,674 || 19,266~21,674 || 26,001~29,251 || 32,754~36,849 || ?
 
|}
 
|}
There is some range of stats each Chaos Level.
 
[[File:ExglintsNewRange.png|1000px|left]]
 
 
 
 
 
 
 
 
 
 
 
  
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=== Types of Relics ===
  
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<!---need all skins--->
  
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<tabber>
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Medallions=
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[[File:example.png]]
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|-|Totems=
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[[File:example.png]]
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|-|Orbs=
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[[File:example.png]]
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|-|Marks=
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[[File:example.png]]
  
Marks and Orbs both scale the same way like Medallions.
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</tabber>

Revision as of 00:28, 6 March 2023

Medallion and Totem Outline.png

Overview

Marks and Orbs both scale the same way like Medallions.
  • Marks and Orbs no longer drop
  • Medallions, Marks, and Orbs are best to use on DPS and buffing defenses because it has more defense power than a totem.
  • Totems are best to use on Blockades because it has more defense health than Medallions, Marks, and Orbs.


Items Quality is represented by colors shown below from the worst to the best.

  • Worn Icon.png Worn - No Shard and Mod Slot
  • Sturdy Icon.png Sturdy - No Shard and Mod Slot
  • Powerful Icon.png Powerful - One Shard and Mod Slot
  • Epic Icon.png Epic - Two Shard and Two Mod Slots
  • Mythical Icon.png Mythic - Three Shard and Two Mod Slots
  • Legendary Icon.png Legendary - Three Shard and Mod Slots


Stat Ranges

Medallions, Marks, and Orbs

All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
Stat Campaign Chaos 1 Chaos 2 Chaos 3 Chaos 4 Chaos 5 Chaos 6 Chaos 7 Chaos 8 Chaos 9 Chaos 10
Defense Power 2,276~2,540 3,738~4,171 6,800~7,589 11,295~12,605 17,221~19,219 24,720~27,587 33,437~37,316 46,238~51,601 62,402~69,640 78,610~87,729  ?
Defense Health 633~712 1,039~1,168 1,889~2,125 3,138~3,530 4,784~5,382 6,867~7,725 9,288~10,449 12,844~14,450 17,334~19,501 21,836~24,566  ?

Totems

All Stats Assume Max Upgrades (Minimum-Maximum stat rolls)
Stat Campaign Chaos 1 Chaos 2 Chaos 3 Chaos 4 Chaos 5 Chaos 6 Chaos 7 Chaos 8 Chaos 9 Chaos 10
Defense Health 1,518~1,694 2,492~2,781 4,534~5,060 7,530~8,403 11,481~12,813 16,480~18,392 22,292~24,877 30,825~34,401 41,601~46,427 52,407~58,486  ?
Defense Power 949~1,067 1,558~1,752 2,834~3,188 4,706~5,295 7,176~8,073 10,300~11,588 13,932~15,674 19,266~21,674 26,001~29,251 32,754~36,849  ?

Types of Relics