Difference between revisions of "Reflect Beam"
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{{{{#ifeq:{{PAGENAME}}|Reflect Beam|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Series EV2|:Hero/List|:Test_Table/Data}}}}}} | {{{{#ifeq:{{PAGENAME}}|Reflect Beam|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Series EV2|:Hero/List|:Test_Table/Data}}}}}} | ||
|Hero=Series EV2 | |Hero=Series EV2 | ||
− | |Type= | + | |Type=Node |
|Name=Reflect Beam | |Name=Reflect Beam | ||
|Description=EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain. | |Description=EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain. |
Revision as of 22:38, 27 September 2022
Reflect Beam | ||||||||||||||
EV2 builds a Reflect Beam chain that will reflect any enemy projectiles that come in contact with it. Each node detonates as a projectile passes through the chain. | ||||||||||||||
Defense Statistics | ||||||||||||||
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- Up to 4 nodes can be placed per chain by default.
Attribute | Tier One | Tier Two | Tier Three | Tier Four | Tier Five |
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