Difference between revisions of "Template:Enemy Summary"

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{{#if: {{{variants|}}}
 
{{#if: {{{variants|}}}
 
     | * '''Variants:''' ''{{{variants}}}''
 
     | * '''Variants:''' ''{{{variants}}}''
{{#ifeq: {{{origin_stage|}}}
+
{{#if: {{{origin_stage|}}}
 
     | * '''Origin Stage:''' ''{{{origin_stage}}}''
 
     | * '''Origin Stage:''' ''{{{origin_stage}}}''
 
}}}}
 
}}}}
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| variants || The variant of a particular enemy, could be a miniboss etc.
 
| variants || The variant of a particular enemy, could be a miniboss etc.
 
|-
 
|-
| origin_stage || The main region, map, or incursion an enemy is originally from. (only for Special Stage Enemies)  
+
| origin_stage || The main region, map, or incursion an enemy is originally from. (only for Special Stage Enemies) If an enemy doesn't have any variants, "Origin Stage" will have to be applied manually.
 
|-
 
|-
 
| description || The gist of what does an enemy do.
 
| description || The gist of what does an enemy do.
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             | enemy_types = Gobu, Melee, Chaos.
 
             | enemy_types = Gobu, Melee, Chaos.
 
             | origin_stage = '''None <u>(not needed for Common or Chaos enemy)</u>'''
 
             | origin_stage = '''None <u>(not needed for Common or Chaos enemy)</u>'''
 +
            * '''Origin Stage:''' ''(Manual Application if an enemy does not have any variants.)''
 
             | variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]]
 
             | variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]]
 
             | description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
 
             | description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.

Revision as of 13:11, 4 May 2023

Miscellaneous Enemy Icon.png

Lane Type? Name?

  • Enemy Types: ?
  • Description?

Parameters

Parameter Description
icon The icon of the enemy.
name The name of the enemy. Bracket them with a link and color span style.
lane type The lane that the enemy walks in. Could either be Ground, Air or Boss.
enemy_types The enemy's typing (such as Melee, Chaos, etc).
variants The variant of a particular enemy, could be a miniboss etc.
origin_stage The main region, map, or incursion an enemy is originally from. (only for Special Stage Enemies) If an enemy doesn't have any variants, "Origin Stage" will have to be applied manually.
description The gist of what does an enemy do.

Example

Wiki Text Result
{{Enemy Summary | icon = File:Vanguard Icon.png | name = '''[https://wiki.dungeondefenders2.com/wiki/Vanguard <span style="color: #CE47FF;">Vanguard</span>]''' | lane_type = Ground | enemy_types = Gobu, Melee, Chaos. | origin_stage = '''None <u>(not needed for Common or Chaos enemy)</u>''' * '''Origin Stage:''' ''(Manual Application if an enemy does not have any variants.)'' | variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]] | description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles. }}
link=https://wiki.dungeondefenders2.com/wiki/Vanguard

Old Ones Symbol - Ground Icon.png [[Vanguard|Vanguard]]

  • Enemy Types: Gobu, Melee, Chaos.
  • Variants: Shield Goblin Gorbstock.
  • Origin Stage: None (not needed for Common or Chaos enemy)
  • Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.