Difference between revisions of "Relics"
From Dungeon Defenders 2 Wiki
(→Overview) |
(→Overview) |
||
Line 7: | Line 7: | ||
* Totems are best to use on [[Defenses #Blockades|Blockades]] because it has more [[Defense Health|defense health]] than Medallions, Marks, and Orbs. | * Totems are best to use on [[Defenses #Blockades|Blockades]] because it has more [[Defense Health|defense health]] than Medallions, Marks, and Orbs. | ||
<br> | <br> | ||
− | + | ||
− | + | =Quality= | |
− | + | {{Item Quality}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
==Stat Ranges== | ==Stat Ranges== |
Revision as of 20:00, 7 November 2023
Contents
Overview
- Marks and Orbs both scale the same way like Medallions.
- Marks and Orbs no longer drop.
Orbs were removed from the drop pool during the Ancient's Prelude patch (Update 1.2) and Marks were removed during Protean Shift Expansion (3.0) - Medallions, Marks, and Orbs are best to use on DPS and buffing defenses because it has more defense power than a totem.
- Totems are best to use on Blockades because it has more defense health than Medallions, Marks, and Orbs.
Quality
Item Quality is represented by rarities shown below listed from the worst to the best. |
|
|
|
|
|
|
|
Stat Ranges
Medallions, Marks, and Orbs
Medallions | Campaign | Chaos 1 | Chaos 2 | Chaos 3 | Chaos 4 | Chaos 5 | Chaos 6 | Chaos 7 | Chaos 8 | Chaos 9 | Chaos 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Defense Power | 2,276~2,540 | 3,738~4,171 | 6,800~7,589 | 11,295~12,605 | 17,221~19,219 | 24,720~27,587 | 33,437~37,316 | 46,238~51,601 | 62,402~69,640 | 78,610~87,729 | 99,026~110,513 |
Defense Health | 633~712 | 1,039~1,168 | 1,889~2,125 | 3,138~3,530 | 4,784~5,382 | 6,867~7,725 | 9,288~10,449 | 12,844~14,450 | 17,334~19,501 | 21,836~24,566 | 27,508~30,946 |
Tertiary - Crit Chance | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Tertiary - Crit Damage | 0.8%-0.8% | 1.1%-1.4% | 1.9%-2.2% | 3.3%-3.5% | 4.9%-5.5% | 6.8%-7.6% | 9.3%-10.1% | 12.6%-14.2% | 16.9%-18.8% | 21.3%-23.8% | 27%-30% |
Tertiary - Defense Range | 13-14 | 20-23 | 37-42 | 61-68 | 94-104 | 134-150 | 181-202 | 251-279 | 338-377 | 426-475 | 536-598 |
Tertiary - Defense Resist | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Totems
Totems | Campaign | Chaos 1 | Chaos 2 | Chaos 3 | Chaos 4 | Chaos 5 | Chaos 6 | Chaos 7 | Chaos 8 | Chaos 9 | Chaos 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Defense Health | 1,518~1,694 | 2,492~2,781 | 4,534~5,060 | 7,530~8,403 | 11,481~12,813 | 16,480~18,392 | 22,292~24,877 | 30,825~34,401 | 41,601~46,427 | 52,407~58,486 | 66,018~73,676 |
Defense Power | 949~1,067 | 1,558~1,752 | 2,834~3,188 | 4,706~5,295 | 7,176~8,073 | 10,300~11,588 | 13,932~15,674 | 19,266~21,674 | 26,001~29,251 | 32,754~36,849 | 41,261~46,419 |
Tertiary - Crit Chance | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Tertiary - Crit Damage | 0.8%-0.8% | 1.1%-1.4% | 1.9%-2.2% | 3.3%-3.5% | 4.9%-5.5% | 6.8%-7.6% | 9.3%-10.1% | 12.6%-14.2% | 16.9%-18.8% | 21.3%-23.8% | 27%-30% |
Tertiary - Defense Range | 13-14 | 20-23 | 37-42 | 61-68 | 94-104 | 134-150 | 181-202 | 251-279 | 338-377 | 426-475 | 536-598 |
Tertiary - Defense Resist | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Types of Relics
Gallery
|