Difference between revisions of "Template:Shards/Mercenary"
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! colspan="2" style="width:12%; text-align:center;" | Item | ! colspan="2" style="width:12%; text-align:center;" | Item | ||
|- | |- | ||
− | ! style="width:3%;" | GearSlot || Shard Pack | + | ! style="width:3%;" | GearSlot||Shard Pack |
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Back Stab}} | ||
+ | |Primary attacks that hit enemies from behind now deal '''100-200% (220%)''' of their normal damage. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack06}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Binding Roots}} | ||
+ | |Your '''''slam''''' ability has a ''22-50% (58%)''' chance to [[Status Effects|stun]] enemies for 0.5 seconds, then root in place for 4.5 seconds. | ||
+ | |{{IcoBoots}} | ||
+ | |{{ShardPack01}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Bounty}} | ||
+ | |Restore '''1-6 (7)''' mana upon defeating an enemy. | ||
+ | |{{IcoHelmet}} | ||
+ | |{{ShardPack03}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Empowered Throw}} | ||
+ | |Increases the damage of [[Poison Dagger Throw]] by '''3-39% (52%)'''. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack02}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Escape Artist}} | ||
+ | |Reduces the time of disabling effects you sustain by '''0-37.5% (50%)'''. | ||
+ | |{{IcoBoots}} | ||
+ | |{{ShardPack08}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Explosive Blades}} | ||
+ | |[[Poison Dagger Throw]] now sticks to the target and explodes after 3 seconds for '''500-2,000% (2300%)''' of Ability Power. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack01}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Follow Through}} | ||
+ | |Increases the damage of [[Sweeping Strikes]] by '''3-39% (52%)'''. | ||
+ | |{{IcoBoots}} | ||
+ | |{{ShardPack04}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Frenzy}} | ||
+ | |Primary Attacks have a '''21-26% (28%)''' chance to increase attack speed by '''5-30% (40%)''' for 5 seconds. Can only proc once every 7 seconds. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack02}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Knife Club}} | ||
+ | |Increase the damage of [[Fan Of Knives]] by '''3-39% (52%)'''. | ||
+ | |{{IcoChest}} | ||
+ | |{{ShardPack00}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Lingering Poison}} | ||
+ | |[[Poison Dagger Throw]] now [[Elements|poisons]] the target for '''100-800% (940%)''' of Ability Power for '''1.2-5.2 (6)''' seconds. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack03}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Momentum}} | ||
+ | |Enemies hit by abilities reduce [[Sweeping Strikes]] ability cooldown by '''0.2-0.8 (1.2)''' seconds every hit. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack06}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Poisoned Blades}} | ||
+ | |[[Combat Preparation]] now applies [[Elements|poison]] to your blades for 5s, causing you to deal '''50-110% (130%)''' of your Hero Damage as poison damage on melee attacks. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack07}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Shadow Prince}} | ||
+ | |Taking damage has a '''7-23% (28%)''' chance to make you take '''3-15% (19%)''' less damage and [[Status Effects|stun]] attackers for '''1.2-4.8 (6)''' seconds over the duration. | ||
+ | |{{IcoChest}} | ||
+ | |{{ShardPack06}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mercenary.png|48px]]}} |
+ | |{{Hero Shard|Sharp Thinking}} | ||
+ | |Increases the damage bonus of [[Combat Preparation]] by '''4-40% (52%)'''. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack09}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_5.png|48px]]}} |
+ | |{{Defense Shard|Critical Allocation}} | ||
+ | |Increases [[Elvish Artillery Cannon]]'s Crit Damage by '''30-46% (50%)''' and Crit Chance by '''5-21% (25%)''', but lowers the tower's range by 25%. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack04}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Earthen Guard}} | ||
+ | |Imbues the [[Royal Guard Blockade]]'s shield with [[Elements|Earth]] magic that has a '''8-18% (20%)''' chance on dealing damage to unleash a fissure, dealing '''200-1,800% (2120%)''' of your Tower Health as Earth Damage. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack05}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Ghastly Curse}} | ||
+ | |[[Nether Archer]]'s arrows now make enemies move at '''50-42% (38%)''' speed for '''0-4 (6)''' seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack00}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Ghost Arrows}} | ||
+ | |[[Nether Archer]]'s arrows can now bounce '''1-4 (5)''' additional times. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack07}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Icy Spiders}} | ||
+ | |[[Nether Spider Spawner|Nether Spiders]] have a '''6-16% (20%)''' chance to spawn a pool of [[Elements|Ice]] on the ground that makes all nearby enemies move at '''90-60% (48%)''' speed for 5 seconds. The ice pools last 10 seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack03}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} |
+ | |{{Defense Shard|Overcharge}} | ||
+ | |Increases the [[Elvish Artillery Cannon]]'s projectile damage radius by '''16-64% (80%)''', and reduces damage falloff by '''18-42% (50%)'''. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack02}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} |
+ | |{{Defense Shard|Plated Armor}} | ||
+ | |Imbues the [[Royal Guard Blockade]]'s armor, making enemy projectiles deal '''76-40% (28%)''' of their original damage. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack04}} | ||
|- | |- | ||
|} | |} |
Latest revision as of 16:38, 25 July 2024
List of Mercenary-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
---|---|---|---|---|
GearSlot | Shard Pack | |||
Back Stab | Primary attacks that hit enemies from behind now deal 100-200% (220%) of their normal damage. | |||
Binding Roots | Your slam ability has a 22-50% (58%)' chance to stun enemies for 0.5 seconds, then root in place for 4.5 seconds. | |||
Bounty | Restore 1-6 (7) mana upon defeating an enemy. | |||
Empowered Throw | Increases the damage of Poison Dagger Throw by 3-39% (52%). | |||
Escape Artist | Reduces the time of disabling effects you sustain by 0-37.5% (50%). | |||
Explosive Blades | Poison Dagger Throw now sticks to the target and explodes after 3 seconds for 500-2,000% (2300%) of Ability Power. | |||
Follow Through | Increases the damage of Sweeping Strikes by 3-39% (52%). | |||
Frenzy | Primary Attacks have a 21-26% (28%) chance to increase attack speed by 5-30% (40%) for 5 seconds. Can only proc once every 7 seconds. | |||
Knife Club | Increase the damage of Fan Of Knives by 3-39% (52%). | |||
Lingering Poison | Poison Dagger Throw now poisons the target for 100-800% (940%) of Ability Power for 1.2-5.2 (6) seconds. | |||
Momentum | Enemies hit by abilities reduce Sweeping Strikes ability cooldown by 0.2-0.8 (1.2) seconds every hit. | |||
Poisoned Blades | Combat Preparation now applies poison to your blades for 5s, causing you to deal 50-110% (130%) of your Hero Damage as poison damage on melee attacks. | |||
Shadow Prince | Taking damage has a 7-23% (28%) chance to make you take 3-15% (19%) less damage and stun attackers for 1.2-4.8 (6) seconds over the duration. | |||
Sharp Thinking | Increases the damage bonus of Combat Preparation by 4-40% (52%). | |||
Critical Allocation | Increases Elvish Artillery Cannon's Crit Damage by 30-46% (50%) and Crit Chance by 5-21% (25%), but lowers the tower's range by 25%. | |||
Earthen Guard | Imbues the Royal Guard Blockade's shield with Earth magic that has a 8-18% (20%) chance on dealing damage to unleash a fissure, dealing 200-1,800% (2120%) of your Tower Health as Earth Damage. | |||
Ghastly Curse | Nether Archer's arrows now make enemies move at 50-42% (38%) speed for 0-4 (6) seconds. | |||
Ghost Arrows | Nether Archer's arrows can now bounce 1-4 (5) additional times. | |||
Icy Spiders | Nether Spiders have a 6-16% (20%) chance to spawn a pool of Ice on the ground that makes all nearby enemies move at 90-60% (48%) speed for 5 seconds. The ice pools last 10 seconds. | |||
Overcharge | Increases the Elvish Artillery Cannon's projectile damage radius by 16-64% (80%), and reduces damage falloff by 18-42% (50%). | |||
Plated Armor | Imbues the Royal Guard Blockade's armor, making enemy projectiles deal 76-40% (28%) of their original damage. |