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| − | ==Equipment Types==
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| − | Default stats are determined by item type, e.g. Weapons will always have Damage. These are different than primary or other stats.
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| − | ===Weapons===
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| − | [[Weapons|Weapons]] are hero-specific gear.
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| − | ''Primary Stat: [[Heroes#Power|Hero Power (Damage)]]''
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| − | ===Armor===
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| − | [[Armor|Armor]] has four different types, each having their own equipment slot.
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| − | ''Primary Stat: [[Heroes#Resistance|Hero Physical/Magical Resist]]''
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| − | ===Relics===
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| − | [[Relics|Relics]] come in four different forms, but only one can be used per tower. Each Relic has its own Primary Stat, and two Secondary Stats. The 4 forms of a relic are [[Totems]]([[Defense#Health|Defense Health]]), [[Medallions]]([[Defense#Power|Defense Power]]), [[Marks]]([[Defense#Crit|Defense Crit]]), and [[Orbs]]([[Defense#Speed|Defense Speed]])
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| − | ''Primary Stat: Various (Depending on Relic Type)''
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| − | ==Levels==
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| − | Each item has a few numbers which demonstrate what level it is at. These values, along with [[:Category:Prefixes|prefix]] quality, determines the value of its [[:Category:Stats|stats]] and its sell value.
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| − | ===Item Power===
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| − | The raw potential result of the specific item (iPWR)s.
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| − | ===Required Level===
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| − | Determines the effective [[Experience#Levels|Level]] of the item. When used in rooms with a max level lower than the required level, the item is down leveled to that room, reducing its stats.
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| − | ===Upgrade Level===
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| − | The amount of times an item can be upgraded at the Upgrade Station. Each time an item is leveled up, the player is given a point to add to one of the items stats
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| − | ==Prefixes==
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| − | An Item's [[Prefixes|Prefix]] defines its stats, gg
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| − | based on its type and quality, split into two key words.
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| − | ==Passives==
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| − | An Item's [[Passives|Passive]] offers one or two special stats, mentioned at the end of the item.
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| − | ==Unique Items==
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| − | Certain unique items exist for each of the four starter classes. They are 100% guaranteed from the Victory Chest unless otherwise stated. The drop locations are as follows:
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| − | *Siphon Site D: Huntress Harbinger Bow (Defense)
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| − | *Dragonfall Sewers: Monk Harbinger Polearm (Defense)
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| − | *Forgotten Ruins: Squire Harbinger Sword (Hero)
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| − | *The Ramparts: Monk Harbinger Polearm (Hero)
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| − | *Ramparts Siege: Huntress Harbinger Bow (Hero)
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| − | *Liferoot Forest: Apprentice Harbinger Staff (Hero)
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| − | *The Wyvern Den : All Betsy Weapons (100% for one weapon when Betsy is slain)
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| − | *The Dead Road: Squire Harbinger Sword (Defense)
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| − | *Temple of the Necrotic: Apprentice Harbinger Staff (Defense)
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| − | (Spooky Weapons also drop here. You must perform the Spooky Secret to summon the Skeletal versions of the 4 Heroes and then slay them. The weapons are not guaranteed to drop and can only be obtained from the Skeletal Heroes themselves and not the Victory Chest)
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| − | *Harbinger’s Warship: Squire Harbinger Shield
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| − | *Nimbus Reach: Storm Boots
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| − | *Greystone Plaza: Storm Chest
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| − | *Assault on Throne Room: Storm Gloves
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| − | *Buried Bastille: Storm Helm
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| − | *Wyvern Enthusiasts Incursion: Huntress Phantom Phoenix Bow
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| − | *Griblok’s Horde Incursion: Squire Impaling Cutter Sword
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| − | *Chrome Enemies Incursion: Huntress Toxic Shock Bow
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| − | *Forest Poachers Incursion: Apprentice Chilling Touch Staff
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| − | *Unholy Catacombs Incursion: Squire Sword of Unholy Fire
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| − | *Kobold Bling King Incursion: Huntress Bling O’ Midas Bow
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| − | *Bastille Master Incursion: Apprentice Ghastly Halberd Staff
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| − | *Power Surge Incursion: Monk Glaive of the Storms Polearm
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| − | *Malthius Incursion: Monk Infernal Combustor Polearm
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| − | (Chance to get either Apprentice Armageddon Staff, Squire Scarlet Enforcer Sword or Huntress Armored Cleanser Bow from Malthius in addition to the Victory Chest drop)
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| − | *Maldonis Incursion: Wailing Glaive, Raven Staff, Pumpkinator, Howling Reaver (100% for one weapon directly from Maldonis when slain)
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| − | (Maldonis is the only way to get the 710-750 ipwr Spooky Weapons in Nm4. You can also obtain the Spooky Weapons from slaying the Skeletal Heroes that spawn.
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| − | *Dawn of the Bloodmoon Incursion: All Spooky Weaponry
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| − | (Skeletal versions of the 4 heroes will occasionally spawn and slaying them has a chance to drop the Spooky Weaponry. You can also obtain Soul of Night here from the Victory Chest to buy the Terraria weapons.
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| − | (This map drops Soul of Night which can also be used to purchase Terraria Weaponry.
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| − | *The Demon’s Lair Incursion: Abyss Lord Molten Tome
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| − | ==ipower 750 Items==
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| − | The following items have a chance to drop at 700 - 750 ilevel on the specified maps on Nightmare IV difficulty. The Prefixes will be random.
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| − | *Helm: Bastille Master Incursion
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| − | *Chest: Unholy Catacombs Incursion
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| − | *Boots: Power Surge Incursion
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| − | *Gloves: Kobold Bling King Incursion
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| − | *Medallion: The Demon's Lair Incursion
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| − | *Ring: Altar of the Althame Incursion
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| − | [[Category:Dungeon Defenders 2]]
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