Difference between revisions of "Items"

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==Equipment Types==
 
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Default stats are determined by item type, e.g. Weapons will always have Damage. These are different than primary or other stats.
 
  
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===Weapons===
 
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[[Weapons|Weapons]] are hero-specific gear.
 
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''Primary Stat: [[Heroes#Power|Hero Power (Damage)]]''
 
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===Armor===
 
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[[Armor|Armor]] has four different types, each having their own equipment slot.
 
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''Primary Stat: [[Heroes#Resistance|Hero Physical/Magical Resist]]''
 
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===Relics===
 
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[[Relics|Relics]] come in four different forms, but only one can be used per tower.  Each Relic has its own Primary Stat, and two Secondary Stats. The 4 forms of a relic are [[Totems]]([[Defense#Health|Defense Health]]), [[Medallions]]([[Defense#Power|Defense Power]]), [[Marks]]([[Defense#Crit|Defense Crit]]), and [[Orbs]]([[Defense#Speed|Defense Speed]])
 
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''Primary Stat: Various (Depending on Relic Type)''
 
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==Levels==
 
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Each item has a few numbers which demonstrate what level it is at.  These values, along with [[:Category:Prefixes|prefix]] quality, determines the value of its [[:Category:Stats|stats]] and its sell value.
 
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===Item Power===
 
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The raw potential result of the specific item (iPWR)s.
 
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===Required Level===
 
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Determines the effective [[Experience#Levels|Level]] of the item.  When used in rooms with a max level lower than the required level, the item is down leveled to that room, reducing its stats.
 
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===Upgrade Level===
 
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The amount of times an item can be upgraded at the Upgrade Station. Each time an item is leveled up, the player is given a point to add to one of the items stats
 
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==Prefixes==
 
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An Item's [[Prefixes|Prefix]] defines its stats,  gg
 
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based on its type and quality, split into two key words.
 
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==Passives==
 
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An Item's [[Passives|Passive]] offers one or two special stats, mentioned at the end of the item.
 
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==Unique Items==
 
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Certain unique items exist for each of the four starter classes. They are 100% guaranteed from the Victory Chest unless otherwise stated. The drop locations are as follows:
 
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*Siphon Site D: Huntress Harbinger Bow (Defense)
 
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*Dragonfall Sewers: Monk Harbinger Polearm (Defense)
 
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*Forgotten Ruins: Squire Harbinger Sword (Hero)
 
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*The Ramparts: Monk Harbinger Polearm (Hero)
 
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*Ramparts Siege: Huntress Harbinger Bow (Hero)
 
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*Liferoot Forest: Apprentice Harbinger Staff (Hero)
 
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*The Wyvern Den : All Betsy Weapons (100% for one weapon when Betsy is slain)
 
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*The Dead Road: Squire Harbinger Sword (Defense)
 
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*Temple of the Necrotic: Apprentice Harbinger Staff (Defense)
 
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(Spooky Weapons also drop here. You must perform the Spooky Secret to summon the Skeletal versions of the 4 Heroes and then slay them. The weapons are not guaranteed to drop and can only be obtained from the Skeletal Heroes themselves and not the Victory Chest)
 
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*Harbinger’s Warship: Squire Harbinger Shield
 
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*Nimbus Reach: Storm Boots
 
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*Greystone Plaza: Storm Chest
 
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*Assault on Throne Room: Storm Gloves
 
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*Buried Bastille: Storm Helm
 
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*Wyvern Enthusiasts Incursion: Huntress Phantom Phoenix Bow
 
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*Griblok’s Horde Incursion: Squire Impaling Cutter Sword
 
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*Chrome Enemies Incursion: Huntress Toxic Shock Bow
 
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*Forest Poachers Incursion: Apprentice Chilling Touch Staff
 
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*Unholy Catacombs Incursion: Squire Sword of Unholy Fire
 
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*Kobold Bling King Incursion: Huntress Bling O’ Midas Bow
 
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*Bastille Master Incursion: Apprentice Ghastly Halberd Staff
 
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*Power Surge Incursion: Monk Glaive of the Storms Polearm
 
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*Malthius Incursion: Monk Infernal Combustor Polearm
 
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(Chance to get either Apprentice Armageddon Staff, Squire Scarlet Enforcer Sword or Huntress Armored Cleanser Bow from Malthius in addition to the Victory Chest drop)
 
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*Maldonis Incursion: Wailing Glaive, Raven Staff, Pumpkinator, Howling Reaver (100% for one weapon directly from Maldonis when slain)
 
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(Maldonis is the only way to get the 710-750 ipwr Spooky Weapons in Nm4. You can also obtain the Spooky Weapons from slaying the Skeletal Heroes that spawn.
 
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*Dawn of the Bloodmoon Incursion: All Spooky Weaponry
 
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(Skeletal versions of the 4 heroes will occasionally spawn and slaying them has a chance to drop the Spooky Weaponry. You can also obtain Soul of Night here from the Victory Chest to buy the Terraria weapons.
 
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(This map drops Soul of Night which can also be used to purchase Terraria Weaponry.
 
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*The Demon’s Lair Incursion: Abyss Lord Molten Tome
 
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==ipower 750 Items==
 
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The following items have a chance to drop at 700 - 750 ilevel on the specified maps on Nightmare IV difficulty. The Prefixes will be random.
 
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*Helm:  Bastille Master Incursion
 
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*Chest:  Unholy Catacombs Incursion
 
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*Boots:  Power Surge Incursion
 
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*Gloves:  Kobold Bling King Incursion
 
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*Medallion:  The Demon's Lair Incursion
 
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*Ring: Altar of the Althame Incursion
 
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[[Category:Dungeon Defenders 2]]
 

Revision as of 13:44, 29 March 2017