Difference between revisions of "Mastery"
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Blockerwiz (talk | contribs) (The Liferoot and Ancient Ruins challenges added) |
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All maps have the Victory and Perfectionist challenges. They will not be listed in the table below as they are implied. | All maps have the Victory and Perfectionist challenges. They will not be listed in the table below as they are implied. | ||
=== Dragonfall Castle === | === Dragonfall Castle === | ||
− | {| class="wikitable" | + | {| class="wikitable" style="width:99%" |
|- | |- | ||
! Map !! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7 | ! Map !! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7 | ||
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=== Lost Dungeons === | === Lost Dungeons === | ||
− | {| class="wikitable" | + | {| class="wikitable" style="width:99%" |
|- | |- | ||
! Map !! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7 | ! Map !! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7 | ||
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| [[File:MoltenCitadel_MapIcon.png|75px]] Molten Citadel || Think Fast <br /> Master Strategist <br /> Equal Oppurtunity || Under Pressure <br /> Goodbye Blue Sky <br /> State of Decay || Think Fast <br /> Immortal <br /> All Lanes Open || Think Fast <br /> Equal Opportunity <br /> All Lanes Open || Think Fast <br /> Broken Links <br /> Protect Your Jewels || Think Fast <br /> Budget Cuts <br /> You're Grounded || Under Pressure <br /> Think Fast <br /> Immortal | | [[File:MoltenCitadel_MapIcon.png|75px]] Molten Citadel || Think Fast <br /> Master Strategist <br /> Equal Oppurtunity || Under Pressure <br /> Goodbye Blue Sky <br /> State of Decay || Think Fast <br /> Immortal <br /> All Lanes Open || Think Fast <br /> Equal Opportunity <br /> All Lanes Open || Think Fast <br /> Broken Links <br /> Protect Your Jewels || Think Fast <br /> Budget Cuts <br /> You're Grounded || Under Pressure <br /> Think Fast <br /> Immortal | ||
|- | |- | ||
− | | [[File:CrumbledBulwark_MapIcon.png|75px]] Crumbled Bulwark || Think | + | | [[File:CrumbledBulwark_MapIcon.png|75px]] Crumbled Bulwark || Think Fast <br /> Master Strategist <br /> State of Decay || You're Grounded <br /> Budget Cuts <br /> Under Pressure || Base Builder <br /> Immortal <br /> Budget Cuts || Diversity <br /> Under Pressure <br /> Budget Cuts || Immortal <br /> Entrapment <br /> Goodbye Blue Sky || You're Grounded <br /> Diversity <br /> State of Decay || Goodbye Blue Sky <br /> Protect Your Jewels <br /> Budget Cuts |
|} | |} | ||
=== The Liferoot === | === The Liferoot === | ||
+ | {| class="wikitable" style="width:99%" | ||
+ | |- | ||
+ | ! Map !! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7 | ||
+ | |- | ||
+ | | [[File:ForestCrossroads_MapIcon.png|75px]] Forest Crossroads|| Think Fast <br /> Equal Opportunity <br /> Immortal || Careful Planning <br /> Protect Your Jewels <br /> Base Builder || Goodbye Blue Sky <br /> Immortal <br /> Under Pressure || Think Fast <br /> Budget Cuts <br /> Careful Planning || Think Fast <br /> Careful Planning <br /> All Lanes Open || EMP Active <br /> You're Grounded <br /> Budget Cuts || All Lanes Open <br /> Broken Links <br /> EMP Active | ||
+ | |- | ||
+ | | [[File:LiferootForest_MapIcon.png|75px]] Liferoot Forest || Protect Your Jewels <br /> All Lanes Open <br /> Think Fast || Budget Cuts <br /> Master Strategist <br /> Immortal || State of Decay <br /> Careful Planning <br /> Budget Cuts || Immortal <br /> All Lanes Open <br /> State of Decay || Not Even a Scratch <br /> Goodbye Blue Sky <br /> Careful Planning || Goodbye Blue Sky <br /> Protect Your Jewels <br /> Master Strategist || Diversity <br /> EMP Active <br /> State of Decay | ||
+ | |- | ||
+ | | [[File:ForestBiome_MapIcon.png|75px]] Forest Biome || EMP Active <br /> Diversity <br /> Protect Your Jewels || Goodbye Blue Sky <br /> Equal Opportunity <br /> Under Pressure || Diversity <br /> EMP Active <br /> Protect Your Jewels || Protect Your Jewels <br /> Equal Opportunity <br /> Immortal || Master Strategist <br /> Diversity <br /> Protect Your Jewels || Immortal <br /> Budget Cuts <br /> Master Strategist || Goodbye Blue Sky <br /> Careful Planning <br /> Protect Your Jewels | ||
+ | |} | ||
=== The High Seas === | === The High Seas === | ||
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=== Ancient Ruins === | === Ancient Ruins === | ||
+ | {| class="wikitable" style="width:99%" | ||
+ | |- | ||
+ | ! Map !! C1 !! C2 !! C3 !! C4 !!C5 !! C6 !! C7 | ||
+ | |- | ||
+ | | [[File:ForgottenRuins_MapIcon.png|75px]] Forgotten Ruins || Protect Your Jewels <br /> Careful Planning <br /> Under Pressure || Equal Opportunity <br /> Protect Your Jewels <br /> State of Decay || Master Strategist <br /> Equal Opportunity <br /> EMP Active || Equal Opportunity <br /> All Lanes Open <br /> Protect Your Jewels || Equal Opportunity <br /> Under Pressure <br /> Careful Planning || Protect Your Jewels <br /> Immortal <br /> EMP Active || EMP Active <br /> Diversity <br /> Goodbye Blue Sky | ||
+ | |- | ||
+ | | [[File:NimbusReach_MapIcon.png|75px]] Nimbus Reach || Diversity <br /> All Lanes Open <br /> Master Strategist || Not Even a Scratch <br /> State of Decay <br /> You're Grounded || Think Fast <br /> Under Pressure <br /> Goodbye Blue Sky || Broken Links <br /> Budget Cuts <br /> Under Pressure || Immortal <br /> Diversity <br /> Master Strategist || Think Fast <br /> All Lanes Open <br /> Broken Links || Think Fast <br /> Under Pressure <br /> Diversity | ||
+ | |} | ||
=== Rotting Ravine === | === Rotting Ravine === | ||
=== Dragonfall Town === | === Dragonfall Town === |
Revision as of 23:18, 21 December 2018
Mastery is a game mode similar to Expeditions, except each map has a set of challenges to complete while your gear is capped, creating a much more difficult challenge than Expeditions.
Contents
Challenges
Victory: Survive all waves
Perfectionist: Earned all stars in the same attempt
Not Even a Scratch: No cores fall below 90% health
Under Pressure: Finish each combat phase in under 180 seconds
State of Decay: No defenses are repaired
Base Builder: Build only tower type defenses
Master Strategist: No defenses are sold or destroyed
Protect Your Jewels: No Main core(s) fall below 90% health
EMP Active: Build no aura type defenses
Broken Links: Build no node type defenses
Careful Planning: No defenses are destroyed
Immortal: No hero deaths
Equal Opportunity: Don't build more than one of a specific defense
Budget Cuts: No defenses are upgraded
Think Fast: Complete each build phase in under 30 seconds
All Lanes Open: Build no blockade type defenses
Diversity: Complete all phases with 10 or more different defenses
You're Grounded: Build no tower type defenses
Entrapment: Build no traps
Maps
All maps have the Victory and Perfectionist challenges. They will not be listed in the table below as they are implied.
Dragonfall Castle
Lost Dungeons