Difference between revisions of "Effects"

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'''''<u>NOTE : THIS PAGE IS STILL UNDER CONSTRUCTION. THIS IS NOT FINAL. THERE WILL BE UPDATES EVENTUALLY. </u>'''''
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* Has the best body block, petrified mobs form a physical barrier which prevents un-petrified [[Enemies|mobs]] from walking past (to a degree).
 
* Has the best body block, petrified mobs form a physical barrier which prevents un-petrified [[Enemies|mobs]] from walking past (to a degree).
 
* Counts towards [[Mods|controller mods]].
 
* Counts towards [[Mods|controller mods]].
 
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* Has diminishing returns (DR).
  
 
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* Counts towards [[Mods|controller mods]].
 
* Counts towards [[Mods|controller mods]].
 
* Counts towards [[Mutators|Controlled Burn Mutator]].
 
* Counts towards [[Mutators|Controlled Burn Mutator]].
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* Has diminishing returns (DR).
  
 
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* It's approximately a 4s stun.
 
* It's approximately a 4s stun.
 
* Slows [[Enemies|mobs]] by 40% for 2 seconds after the end of the stun.
 
* Slows [[Enemies|mobs]] by 40% for 2 seconds after the end of the stun.
* Has diminishing returns (DR).
 
 
* Cannot be applied to [[Enemies#Special Level Enemies|frost mobs]].
 
* Cannot be applied to [[Enemies#Special Level Enemies|frost mobs]].
 
* Can drop flying mobs & void-kill like petrify. The kill does not Work against [[Dark Assassin|Dark Assassins]].
 
* Can drop flying mobs & void-kill like petrify. The kill does not Work against [[Dark Assassin|Dark Assassins]].
 
* Counts towards [[Mods|controller mods]].
 
* Counts towards [[Mods|controller mods]].
 
* Counts towards [[Mutators|Controlled Burn Mutator]].
 
* Counts towards [[Mutators|Controlled Burn Mutator]].
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* Has diminishing returns (DR).
  
 
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* Counts towards [[Mutators|Controlled Burn Mutator]].
 
* Counts towards [[Mutators|Controlled Burn Mutator]].
* Doesn't work on unslowable enemies.
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* Doesn't work on unslowable [[enemies]].
  
 
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Knockback is an effect that pushes [[enemies]] away from the [[Defenses|defenses']]/player's position.
 
Knockback is an effect that pushes [[enemies]] away from the [[Defenses|defenses']]/player's position.
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===Knockup===
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===Knock Up===
 
[[File:Knockup.gif|300px|right]]
 
[[File:Knockup.gif|300px|right]]
 
Knockup is an effect that lifts [[enemies]] into the air briefly, disabling their movement.
 
Knockup is an effect that lifts [[enemies]] into the air briefly, disabling their movement.
 
* Counts towards [[Mutators|Controlled Burn Mutator]].
 
* Counts towards [[Mutators|Controlled Burn Mutator]].
 
* Knocked up [[enemies]] will be targeted by anti-air [[defenses]] such as the [[Sky_Guard_Tower|Sky Guard Tower]].
 
* Knocked up [[enemies]] will be targeted by anti-air [[defenses]] such as the [[Sky_Guard_Tower|Sky Guard Tower]].
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* Doesn't work against flying [[enemies]].
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<!--- Unsure about the DR  --->
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Revision as of 23:42, 20 May 2023

NOTE : THIS PAGE IS STILL UNDER CONSTRUCTION. THIS IS NOT FINAL. THERE WILL BE UPDATES EVENTUALLY.

Combo Starter Combo Finisher Result
Poison Earth Petrify
Drench Storm Electrocute
Drench Frost Freeze
Oil Fire Ignite
Freeze Earth Shatter

Elemental Combos

Petrify

Petrify.gif

Petrify is a stun that turns enemies into stone when earth damage comes in contact with poisoned enemy.

  • It's approximately a 6s stun.
  • Petrified flying mobs drop out of the air and instantly die if they land in a void, This does not work for Dark Assassins.
  • Causes the Drakenlord to take full damage whilst petrified even if his shield hasn't been disabled by ignite or burning strikes first.
  • Has the best body block, petrified mobs form a physical barrier which prevents un-petrified mobs from walking past (to a degree).
  • Counts towards controller mods.
  • Has diminishing returns (DR).




Electrocute

Electrocute.gif

Electrocute is a stun that shocks enemies when storm damage comes in contact with a drenched enemy.

  • It's approximately a 6s stun.
  • Has body block, but the body block is worse than petrify.
  • Counts towards controller mods.
  • Counts towards Controlled Burn Mutator.
  • Has diminishing returns (DR).




Ignite

Ignite.gif




Freeze

Freeze.gif




Shatter

Shatter.gif
  • The earth damage providing the shatter will deal 50% more damage.
  • Slows mobs by 40% for 2 seconds after the end of the stun.
  • Is a 2.5s stun.
  • Does not have DR on it's own but will get affect from it on any other stun.
  • Counts towards controller mods.

Effects

Chill




Taunt

Taunt.gif

Taunt is an effect that makes surrounding enemies agro the player.




Confuse

Confuse is similar to taunt but the effect makes surrounding enemies attack one another.

Confuse.gif




Drench




Knockback

Knockback.gif

Knockback is an effect that pushes enemies away from the defenses'/player's position.





Knock Up

Knockup.gif

Knockup is an effect that lifts enemies into the air briefly, disabling their movement.





Stun

Stun.gif