Difference between revisions of "Relics"
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* [[File:Mythical Icon.png|25px]] <span style="color:#FF00FF"> Mythic </span>- Three Shard and Two Mod Slots <br> | * [[File:Mythical Icon.png|25px]] <span style="color:#FF00FF"> Mythic </span>- Three Shard and Two Mod Slots <br> | ||
* [[File:Legendary Icon.png|25px]] <span style="color:#FFFF00"> Legendary </span>- Three Shard and Mod Slots <br> | * [[File:Legendary Icon.png|25px]] <span style="color:#FFFF00"> Legendary </span>- Three Shard and Mod Slots <br> | ||
− | * [[File:Godly_Icon.png|25px]] <span style="color:#00FFFF"> Godly </span> Three Shard, Mod Slots, and Tertiary Stats <br> | + | * [[File:Godly_Icon.png|25px]] <span style="color:#00FFFF"> Godly </span> Three Shard Slots, Three Mod Slots, and Tertiary Stats <br> |
==Stat Ranges== | ==Stat Ranges== |
Revision as of 20:59, 31 October 2023
Contents
Overview
- Marks and Orbs both scale the same way like Medallions.
- Marks and Orbs no longer drop.
Orbs were removed from the drop pool during the Ancient's Prelude patch (Update 1.2) and Marks were removed during Protean Shift Expansion (3.0) - Medallions, Marks, and Orbs are best to use on DPS and buffing defenses because it has more defense power than a totem.
- Totems are best to use on Blockades because it has more defense health than Medallions, Marks, and Orbs.
Items Quality is represented by colors shown below from the worst to the best.
- Worn - No Shard and Mod Slot
- Sturdy - No Shard and Mod Slot
- Powerful - One Shard and Mod Slot
- Epic - Two Shard and Two Mod Slots
- Mythic - Three Shard and Two Mod Slots
- Legendary - Three Shard and Mod Slots
- Godly Three Shard Slots, Three Mod Slots, and Tertiary Stats
Stat Ranges
Medallions, Marks, and Orbs
Medallions | Campaign | Chaos 1 | Chaos 2 | Chaos 3 | Chaos 4 | Chaos 5 | Chaos 6 | Chaos 7 | Chaos 8 | Chaos 9 | Chaos 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Defense Power | 2,276~2,540 | 3,738~4,171 | 6,800~7,589 | 11,295~12,605 | 17,221~19,219 | 24,720~27,587 | 33,437~37,316 | 46,238~51,601 | 62,402~69,640 | 78,610~87,729 | 99,026~110,513 |
Defense Health | 633~712 | 1,039~1,168 | 1,889~2,125 | 3,138~3,530 | 4,784~5,382 | 6,867~7,725 | 9,288~10,449 | 12,844~14,450 | 17,334~19,501 | 21,836~24,566 | 27,508~30,946 |
Tertiary - Crit Chance | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Tertiary - Crit Damage | 0.8%-0.8% | 1.1%-1.4% | 1.9%-2.2% | 3.3%-3.5% | 4.9%-5.5% | 6.8%-7.6% | 9.3%-10.1% | 12.6%-14.2% | 16.9%-18.8% | 21.3%-23.8% | 27%-30% |
Tertiary - Defense Range | 13-14 | 20-23 | 37-42 | 61-68 | 94-104 | 134-150 | 181-202 | 251-279 | 338-377 | 426-475 | 536-598 |
Tertiary - Defense Resist | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Totems
Totems | Campaign | Chaos 1 | Chaos 2 | Chaos 3 | Chaos 4 | Chaos 5 | Chaos 6 | Chaos 7 | Chaos 8 | Chaos 9 | Chaos 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Defense Health | 1,518~1,694 | 2,492~2,781 | 4,534~5,060 | 7,530~8,403 | 11,481~12,813 | 16,480~18,392 | 22,292~24,877 | 30,825~34,401 | 41,601~46,427 | 52,407~58,486 | 66,018~73,676 |
Defense Power | 949~1,067 | 1,558~1,752 | 2,834~3,188 | 4,706~5,295 | 7,176~8,073 | 10,300~11,588 | 13,932~15,674 | 19,266~21,674 | 26,001~29,251 | 32,754~36,849 | 41,261~46,419 |
Tertiary - Crit Chance | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Tertiary - Crit Damage | 0.8%-0.8% | 1.1%-1.4% | 1.9%-2.2% | 3.3%-3.5% | 4.9%-5.5% | 6.8%-7.6% | 9.3%-10.1% | 12.6%-14.2% | 16.9%-18.8% | 21.3%-23.8% | 27%-30% |
Tertiary - Defense Range | 13-14 | 20-23 | 37-42 | 61-68 | 94-104 | 134-150 | 181-202 | 251-279 | 338-377 | 426-475 | 536-598 |
Tertiary - Defense Resist | 0.3%-0.3% | 0.4%-0.5% | 0.6%-0.7% | 1.1%-1.2% | 1.6%-1.8% | 2.3%-2.5% | 3.1%-3.4% | 4.2%-4.7% | 5.6%-6.2% | 7.1%-7.9% | 9%-10% |
Types of Relics
Gallery
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