Difference between revisions of "Template:Shards/Mystic"
From Dungeon Defenders 2 Wiki
(updated shard table with icons and new format.) |
(Pretty-fied the list!) |
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! colspan="2" style="width:12%; text-align:center;" | Item | ! colspan="2" style="width:12%; text-align:center;" | Item | ||
|- | |- | ||
− | ! style="width:3%;" | GearSlot || Shard Pack | + | ! style="width:3%;" | GearSlot||Shard Pack |
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}} |
+ | |{{Hero Shard|Constrictor}} | ||
+ | |Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that [[Status Effects|stun]] nearby targets for '''1-5''' seconds. While stunned, enemies take '''50-450% (530%)''' Ability Power as magical damage each second for 3 seconds. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack07}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_17.png|48px]]}} |
+ | |{{Hero Shard|Debilitating Madness}} | ||
+ | |[[Call To Madness]] increase the target's damage taken by '''2-16% (20%)'''. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack05}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} |
+ | |{{Hero Shard|Enduring Effigy}} | ||
+ | |Increases the lifespan of the [[Dark Torment]] serpent by '''4-16 (20)''' seconds, and increase its damage by '''4-40% (52%)'''. | ||
+ | |{{IcoChest}} | ||
+ | |{{ShardPack10}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} |
+ | |{{Hero Shard|Enduring Lash}} | ||
+ | |Increases [[Lash Out]] [[Elements|poison]] duration by '''0.5-4.5 (6.5)''' seconds. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack04}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} |
+ | |{{Hero Shard|Hemolytic Poison}} | ||
+ | |[[Lash Out]] cooldown increased to '''200-159% (152%)''' of what it was but allows it to stack '''0-2''' times and increases its duration by '''3-7 (8)''' seconds. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack04}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} |
+ | |{{Hero Shard|Lashing Power}} | ||
+ | |Increases [[Lash Out]] damage by '''4-46% (60%)'''. | ||
+ | |{{IcoChest}} | ||
+ | |{{ShardPack01}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}} |
+ | |{{Hero Shard|Madness’ Embrace}} | ||
+ | |Increases [[Call To Madness]] duration by '''1-3 (3.2)''' seconds. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack05}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} |
+ | |{{Hero Shard|Nightmare Fuel}} | ||
+ | |Enemies affected by [[Lash Out]] [[Elements|poison]] take '''20-320% (380%)''' Hero Damage as magical damage when hit by [[Dark Torment]]. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack06}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}} |
+ | |{{Hero Shard|Serpent’s Appeasement}} | ||
+ | |Increases [[Mystic|Appeasement]] gained by '''60-300% (380%)'''. | ||
+ | |{{IcoHelmet}} | ||
+ | |{{ShardPack02}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}} |
+ | |{{Hero Shard|Serpent’s Kiss}} | ||
+ | |Secondary Attacks inflict [[Elements|poison]] on enemies, dealing '''10-210% (250%)''' of Hero Health as damage per second for '''1-5''' seconds. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack07}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} |
+ | |{{Hero Shard|Snake Bomb}} | ||
+ | |When a [[Dark Torment]] serpent expires, it explodes dealing '''20-1,020% (1220%)''' Ability Power as magical damage to nearby enemies. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack08}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}} |
+ | |{{Hero Shard|Tempered Anger}} | ||
+ | |[[Mystic]] loses appeasement '''3-39% (52%)''' slower and take '''0-100%''' less appeasement damage when at 0 appeasement. | ||
+ | |{{IcoChest}} | ||
+ | |{{ShardPack08}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_8.png|48px]]}} |
+ | |{{Hero Shard|Thundering Call}} | ||
+ | |Increases [[Call To Madness]] range by '''4-40% (52%)'''. | ||
+ | |{{IcoWeapon}} | ||
+ | |{{ShardPack01}} | ||
|- | |- | ||
− | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} | + | |{{Hero Shard|[[File:Hero_Shard_Icon_Mystic.png|48px]]}} |
+ | |{{Hero Shard|Tormented Power}} | ||
+ | |Increases [[Dark Torment]] damage by '''3-39% (52%)'''. | ||
+ | |{{IcoGloves}} | ||
+ | |{{ShardPack03}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}} |
+ | |{{Defense Shard|Bubble Beam}} | ||
+ | |[[Sand Vipers]] have an '''11-25% (29%)''' chance on hit to [[Status Effects|bubble]] the target for '''2-4 (5)''' seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack09}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} |
+ | |{{Defense Shard|Combined Power}} | ||
+ | |[[Serpent's Coil]] deals '''9-45% (53%)''' Defense Damage as magical damage each second when an enemy is also affected by [[Sand Viper]]. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack02}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} |
+ | |{{Defense Shard|Empowering Blasphemy}} | ||
+ | |[[Obelisk]] Hero Stat boost increased to '''10-50% (66%)''' and [[Status Effects|polymorph]] duration increased by '''1-6''' seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack03}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} |
+ | |{{Defense Shard|Enduring Bubble}} | ||
+ | |Increases [[Viper's Fangs]] [[Status Effects|bubble]] duration by '''1-2 (2.4)''' seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack08}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} |
+ | |{{Defense Shard|Focused Vipers}} | ||
+ | |Reduce the number of beams of [[Sand Viper]] by 2, but increase Defense Damage by '''50-82% (90%)'''. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack05}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}} |
+ | |{{Defense Shard|Obelisk Shield}} | ||
+ | |[[Obelisk]] Shield absorption increased to '''10-70% (86%)'''. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack07}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}} |
+ | |{{Defense Shard|Ramping Beam}} | ||
+ | |[[Sand Viper]] Damage Ramp up per stack is increased by '''3-8% (10%)'''. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack10}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} |
+ | |{{Defense Shard|Sandstorm Warrior}} | ||
+ | |The [[Snaking Sands]] sandstorm increases Hero Damage and Ability Power by '''1-25%''' for '''1-25 (33)''' seconds. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack04}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}} |
+ | |{{Defense Shard|Serpent God’s Protection}} | ||
+ | |Towers and Blockades near the [[Obelisk]] take '''1%-10% (14%)''' less damage. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack06}} | ||
|- | |- | ||
− | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | + | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} |
+ | |{{Defense Shard|Snakes on a plane}} | ||
+ | |[[Obelisk]] spawns a snake every 3 seconds that flies into an enemy dealing '''100-325% (370%)''' Defense Damage as magical [[Elements|Earth]] damage. | ||
+ | |{{IcoRelic}} | ||
+ | |{{ShardPack08}} | ||
|- | |- | ||
|} | |} |
Latest revision as of 16:29, 25 July 2024
List of Mystic-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
---|---|---|---|---|
GearSlot | Shard Pack | |||
Constrictor | Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 1-5 seconds. While stunned, enemies take 50-450% (530%) Ability Power as magical damage each second for 3 seconds. | |||
Debilitating Madness | Call To Madness increase the target's damage taken by 2-16% (20%). | |||
Enduring Effigy | Increases the lifespan of the Dark Torment serpent by 4-16 (20) seconds, and increase its damage by 4-40% (52%). | |||
Enduring Lash | Increases Lash Out poison duration by 0.5-4.5 (6.5) seconds. | |||
Hemolytic Poison | Lash Out cooldown increased to 200-159% (152%) of what it was but allows it to stack 0-2 times and increases its duration by 3-7 (8) seconds. | |||
Lashing Power | Increases Lash Out damage by 4-46% (60%). | |||
Madness’ Embrace | Increases Call To Madness duration by 1-3 (3.2) seconds. | |||
Nightmare Fuel | Enemies affected by Lash Out poison take 20-320% (380%) Hero Damage as magical damage when hit by Dark Torment. | |||
Serpent’s Appeasement | Increases Appeasement gained by 60-300% (380%). | |||
Serpent’s Kiss | Secondary Attacks inflict poison on enemies, dealing 10-210% (250%) of Hero Health as damage per second for 1-5 seconds. | |||
Snake Bomb | When a Dark Torment serpent expires, it explodes dealing 20-1,020% (1220%) Ability Power as magical damage to nearby enemies. | |||
Tempered Anger | Mystic loses appeasement 3-39% (52%) slower and take 0-100% less appeasement damage when at 0 appeasement. | |||
Thundering Call | Increases Call To Madness range by 4-40% (52%). | |||
Tormented Power | Increases Dark Torment damage by 3-39% (52%). | |||
Bubble Beam | Sand Vipers have an 11-25% (29%) chance on hit to bubble the target for 2-4 (5) seconds. | |||
Combined Power | Serpent's Coil deals 9-45% (53%) Defense Damage as magical damage each second when an enemy is also affected by Sand Viper. | |||
Empowering Blasphemy | Obelisk Hero Stat boost increased to 10-50% (66%) and polymorph duration increased by 1-6 seconds. | |||
Enduring Bubble | Increases Viper's Fangs bubble duration by 1-2 (2.4) seconds. | |||
Focused Vipers | Reduce the number of beams of Sand Viper by 2, but increase Defense Damage by 50-82% (90%). | |||
Obelisk Shield | Obelisk Shield absorption increased to 10-70% (86%). | |||
Ramping Beam | Sand Viper Damage Ramp up per stack is increased by 3-8% (10%). | |||
Sandstorm Warrior | The Snaking Sands sandstorm increases Hero Damage and Ability Power by 1-25% for 1-25 (33) seconds. | |||
Serpent God’s Protection | Towers and Blockades near the Obelisk take 1%-10% (14%) less damage. | |||
Snakes on a plane | Obelisk spawns a snake every 3 seconds that flies into an enemy dealing 100-325% (370%) Defense Damage as magical Earth damage. |