Difference between revisions of "Template:Shards/Cyborg"
From Dungeon Defenders 2 Wiki
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|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Cosmic Burst}} | |{{Hero Shard|Cosmic Burst}} | ||
| − | |Increases the explosion range of Supernova by '''8-32%(40%)''' and reduces its fall-off by '''18-42%(50%)'''. | + | |Increases the explosion range of Supernova by '''8-32% (40%)''' and reduces its fall-off by '''18-42% (50%)'''. |
|{{IcoGloves}} | |{{IcoGloves}} | ||
|{{ShardPack06}} | |{{ShardPack06}} | ||
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|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Enhanced Protocols}} | |{{Hero Shard|Enhanced Protocols}} | ||
| − | |Increases the effects of Drone Overdrive by '''103-127%(135%)'''. | + | |Increases the effects of Drone Overdrive by '''103-127% (135%)'''. |
|{{IcoChest}} | |{{IcoChest}} | ||
|{{ShardPack07}} | |{{ShardPack07}} | ||
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|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Event Horizon}} | |{{Hero Shard|Event Horizon}} | ||
| − | |Increases the suction strength of Singularity Bomb by '''14-38%(50%)''' and increases the stun time by '''0.2-1(1.4)'''s. | + | |Increases the suction strength of Singularity Bomb by '''14-38% (50%)''' and increases the stun time by '''0.2-1(1.4)'''s. |
|{{IcoHelmet}} | |{{IcoHelmet}} | ||
|{{ShardPack09}} | |{{ShardPack09}} | ||
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|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Exponential Force}} | |{{Hero Shard|Exponential Force}} | ||
| − | |Primary attacks increase your homing missile's damage by '''10-29%(35%)'''. Stacks up to '''10''' times. | + | |Primary attacks increase your homing missile's damage by '''10-29% (35%)'''. Stacks up to '''10''' times. |
|{{IcoWeapon}} | |{{IcoWeapon}} | ||
|{{ShardPack01}} | |{{ShardPack01}} | ||
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|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Ignition}} | |{{Hero Shard|Ignition}} | ||
| − | |Flame Thrower and Supernova ignite enemies, making them take '''5-21%(25%)''' extra damage for 5s. | + | |Flame Thrower and Supernova ignite enemies, making them take '''5-21% (25%)''' extra damage for 5s. |
|{{IcoWeapon}} | |{{IcoWeapon}} | ||
|{{ShardPack10}} | |{{ShardPack10}} | ||
| Line 51: | Line 51: | ||
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Singularity Power}} | |{{Hero Shard|Singularity Power}} | ||
| − | |Increases the damage of Singularity Bomb by '''4-40%(52%)''', but no longer stuns when it explodes. | + | |Increases the damage of Singularity Bomb by '''4-40% (52%)''', but no longer stuns when it explodes. |
|{{IcoHelmet}} | |{{IcoHelmet}} | ||
|{{ShardPack04}} | |{{ShardPack04}} | ||
| Line 57: | Line 57: | ||
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Overclocked Drone}} | |{{Hero Shard|Overclocked Drone}} | ||
| − | |Increases the damage of the Cyborg's companion pet by '''6-24%(30%)'''. | + | |Increases the damage of the Cyborg's companion pet by '''6-24% (30%)'''. |
|{{IcoBoots}} | |{{IcoBoots}} | ||
|{{ShardPack02}} | |{{ShardPack02}} | ||
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|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Stocked Flame}} | |{{Hero Shard|Stocked Flame}} | ||
| − | |Increases the damage of Flame Thrower by '''3-39%(51%)'''. | + | |Increases the damage of Flame Thrower by '''3-39% (51%)'''. |
|{{IcoGloves}} | |{{IcoGloves}} | ||
|{{ShardPack01}} | |{{ShardPack01}} | ||
| Line 69: | Line 69: | ||
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Thermal Efficiency}} | |{{Hero Shard|Thermal Efficiency}} | ||
| − | |The cost of all Cyborg's abilities is reduced by '''4-40%(52%)'''. | + | |The cost of all Cyborg's abilities is reduced by '''4-40% (52%)'''. |
|{{IcoHelmet}} | |{{IcoHelmet}} | ||
|{{ShardPack05}} | |{{ShardPack05}} | ||
| Line 75: | Line 75: | ||
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Type III Supernova}} | |{{Hero Shard|Type III Supernova}} | ||
| − | |Increases the damage of Supernova by '''3-39%(51%)'''. | + | |Increases the damage of Supernova by '''3-39% (51%)'''. |
|{{IcoHelmet}} | |{{IcoHelmet}} | ||
|{{ShardPack06}} | |{{ShardPack06}} | ||
| Line 81: | Line 81: | ||
|{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | |{{Hero Shard|[[File:Hero_Shard_Icon_Cyborg.png|48px]]}} | ||
|{{Hero Shard|Virus}} | |{{Hero Shard|Virus}} | ||
| − | |'''7-25%(25%)''' chance on hit to Virus the target, dealing '''10-90%(96%)''' of your Hero Damage stat as magical [[Elements#Storm|Storm]] damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower. | + | |'''7-25% (25%)''' chance on hit to Virus the target, dealing '''10-90% (96%)''' of your Hero Damage stat as magical [[Elements#Storm|Storm]] damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower. |
|{{IcoWeapon}} | |{{IcoWeapon}} | ||
|{{ShardPack05}} | |{{ShardPack05}} | ||
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|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
|{{Defense Shard|Chilling Pulse}} | |{{Defense Shard|Chilling Pulse}} | ||
| − | |The Biometric Scanner emits a chilling wave, making enemies move at '''95-71%(65%)''' speed when they are within the zone. | + | |The Biometric Scanner emits a chilling wave, making enemies move at '''95-71% (65%)''' speed when they are within the zone. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack07}} | |{{ShardPack07}} | ||
| Line 100: | Line 100: | ||
|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}} | ||
|{{Defense Shard|Concussive Guard}} | |{{Defense Shard|Concussive Guard}} | ||
| − | |Physical Wall has a '''4-28%(33%)''' chance to stun enemies on impact, leaving them immobilized for | + | |Physical Wall has a '''4-28% (33%)''' chance to stun enemies on impact, leaving them immobilized for 1-3 seconds. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack05}} | |{{ShardPack05}} | ||
| Line 106: | Line 106: | ||
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
|{{Defense Shard|Enhanced Reconnaissance}} | |{{Defense Shard|Enhanced Reconnaissance}} | ||
| − | |Increases the Defense Range of the Drone Defense System by '''4-20%(28%)''' and gains 100% tenacity. | + | |Increases the Defense Range of the Drone Defense System by '''4-20% (28%)''' and gains 100% tenacity. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack03}} | |{{ShardPack03}} | ||
| Line 112: | Line 112: | ||
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
|{{Defense Shard|Enhanced Scan}} | |{{Defense Shard|Enhanced Scan}} | ||
| − | |Amplifies the Biometric Scanner's effect, causing enemies to take '''4-28.2%(33%)''' more damage while in its range. | + | |Amplifies the Biometric Scanner's effect, causing enemies to take '''4-28.2% (33%)''' more damage while in its range. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack04}} | |{{ShardPack04}} | ||
| Line 118: | Line 118: | ||
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}} | ||
|{{Defense Shard|Stronghold}} | |{{Defense Shard|Stronghold}} | ||
| − | |Increases the Defense Health of the Physical Wall by '''4-25%(29%)''' and gains 100% Tenacity. | + | |Increases the Defense Health of the Physical Wall by '''4-25% (29%)''' and gains 100% Tenacity. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack00}} | |{{ShardPack00}} | ||
| Line 124: | Line 124: | ||
|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | ||
|{{Defense Shard|Plasma Burst}} | |{{Defense Shard|Plasma Burst}} | ||
| − | |When the Plasma Defense System hits a target it has a 50% chance to overload dealing '''27-65%(75%)''' damage to nearby enemies. | + | |When the Plasma Defense System hits a target it has a 50% chance to overload dealing '''27-65% (75%)''' damage to nearby enemies. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack03}} | |{{ShardPack03}} | ||
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|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}} | ||
|{{Defense Shard|Plasma Echo}} | |{{Defense Shard|Plasma Echo}} | ||
| − | |Your Plasma Defense has a '''15-45%(51%)''' chance to attack twice. | + | |Your Plasma Defense has a '''15-45% (51%)''' chance to attack twice. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack10}} | |{{ShardPack10}} | ||
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|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}} | ||
|{{Defense Shard|Static Charge}} | |{{Defense Shard|Static Charge}} | ||
| − | |Plasma Defense System has a '''12-42%(50%)''' chance on hit to deal '''15-60%(72%)''' extra [[Elements#Storm|Storm]] damage. | + | |Plasma Defense System has a '''12-42% (50%)''' chance on hit to deal '''15-60% (72%)''' extra [[Elements#Storm|Storm]] damage. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPackSurv}} | |{{ShardPackSurv}} | ||
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|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}} | ||
|{{Defense Shard|Upgraded Targeting}} | |{{Defense Shard|Upgraded Targeting}} | ||
| − | |Increases the number of targets for the Drone Defense System Aura by 2, but does '''35-25%(21%)''' less damage. | + | |Increases the number of targets for the Drone Defense System Aura by 2, but does '''35-25% (21%)''' less damage. |
|{{IcoRelic}} | |{{IcoRelic}} | ||
|{{ShardPack09}} | |{{ShardPack09}} | ||
Latest revision as of 07:50, 16 April 2026
List of Cyborg-specific Item Shards:
| Name | Effect (Gilded value in brackets) | Item | ||
|---|---|---|---|---|
| GearSlot | Shard Pack | |||
| |
Amplified Singularity | Increases the damage of Singularity Bomb by 3-39% (51%). | ||
| |
Cosmic Burst | Increases the explosion range of Supernova by 8-32% (40%) and reduces its fall-off by 18-42% (50%). | ||
| |
Enhanced Protocols | Increases the effects of Drone Overdrive by 103-127% (135%). | ||
| |
Event Horizon | Increases the suction strength of Singularity Bomb by 14-38% (50%) and increases the stun time by 0.2-1(1.4)s. | ||
| |
Exponential Force | Primary attacks increase your homing missile's damage by 10-29% (35%). Stacks up to 10 times. | ||
| |
Extended Charge | Drone Overdrive duration increased by 0.5-5(6.2)s. | ||
| |
Ignition | Flame Thrower and Supernova ignite enemies, making them take 5-21% (25%) extra damage for 5s. | ||
| |
Singularity Power | Increases the damage of Singularity Bomb by 4-40% (52%), but no longer stuns when it explodes. | ||
| |
Overclocked Drone | Increases the damage of the Cyborg's companion pet by 6-24% (30%). | ||
| |
Stocked Flame | Increases the damage of Flame Thrower by 3-39% (51%). | ||
| |
Thermal Efficiency | The cost of all Cyborg's abilities is reduced by 4-40% (52%). | ||
| |
Type III Supernova | Increases the damage of Supernova by 3-39% (51%). | ||
| |
Virus | 7-25% (25%) chance on hit to Virus the target, dealing 10-90% (96%) of your Hero Damage stat as magical Storm damage each second for 3 seconds. Virus enemies take 15% more damage and move 25% slower. | ||
| |
Water Cooler | Cool down your core! While Drone Overdrive is active, restore 1-11(15) heat per second. | ||
| |
Chilling Pulse | The Biometric Scanner emits a chilling wave, making enemies move at 95-71% (65%) speed when they are within the zone. | ||
| |
Concussive Guard | Physical Wall has a 4-28% (33%) chance to stun enemies on impact, leaving them immobilized for 1-3 seconds. | ||
| |
Enhanced Reconnaissance | Increases the Defense Range of the Drone Defense System by 4-20% (28%) and gains 100% tenacity. | ||
| |
Enhanced Scan | Amplifies the Biometric Scanner's effect, causing enemies to take 4-28.2% (33%) more damage while in its range. | ||
| |
Stronghold | Increases the Defense Health of the Physical Wall by 4-25% (29%) and gains 100% Tenacity. | ||
| |
Plasma Burst | When the Plasma Defense System hits a target it has a 50% chance to overload dealing 27-65% (75%) damage to nearby enemies. | ||
| |
Plasma Echo | Your Plasma Defense has a 15-45% (51%) chance to attack twice. | ||
| |
Static Charge | Plasma Defense System has a 12-42% (50%) chance on hit to deal 15-60% (72%) extra Storm damage. | ||
| |
Upgraded Targeting | Increases the number of targets for the Drone Defense System Aura by 2, but does 35-25% (21%) less damage. | ||