Difference between revisions of "Missions"

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| Incursion Explorer || 5 ||  ||  4k gold || 1 || 1 || Play 5 Incursions ||  
 
| Incursion Explorer || 5 ||  ||  4k gold || 1 || 1 || Play 5 Incursions ||  
 
|-
 
|-
| Aura Siege || 5 || 61'500 || 2k gold  || || 1 || Defeat 1'000 Enemies with Auras ||  
+
| Aura Siege || 5 || 61'500 || 2k gold  || 1 || 1 || Defeat 1'000 Enemies with Auras ||  
 
|-
 
|-
 
| Trap Conquest ||  ||  ||  ||  ||  || Defeat 2'000 Enemies with Traps ||  
 
| Trap Conquest ||  ||  ||  ||  ||  || Defeat 2'000 Enemies with Traps ||  
 
|}
 
|}

Revision as of 15:56, 13 August 2015

In Dungeon Defenders II, players get one fresh daily missions a day, and can store up to 3 missions. You have the ability to reroll one of them each day, so your choice would be how easy it is vs reward.

When you look on dailies, you will realize that you can only see icons of the rewards, the icons means:

- Gold (Currency for pretty much everything)

- Wyvern Tokens (Currency needed for free costume items and Uber Spheres)

- Lockboxes (Open this with a key from wyvern tokens)

- Pet Consumables (Food, reroll and evolutionary items.

- Pet egg (An egg that will hatch into a pet)


Tip: If you don't know what to go for, wyvern tokens is the way to go ;)

Name Wyvern Tokens XP Gold Pet Item Lockbox Desc. Status
5 2 2 1000 Electrocute  ?
2 1 1 1000 Electrocute  ?
3 3 Maps
4 Play 8 Maps
5 Ignite 50 enemies
8 750k hero damage
5 500k hero damage
5 500k Defense damage
1 50k damage taken by defenses
6 10 Special Enemies
5 12 Onslaught rounds
Onslaught Visitor 5 1 1 4 Onslaught
1 1 1 25 Ignite
Dragonfall Native 4
Incursion Explorer 5 4k gold 1 1 Play 5 Incursions
Aura Siege 5 61'500 2k gold 1 1 Defeat 1'000 Enemies with Auras
Trap Conquest Defeat 2'000 Enemies with Traps