Difference between revisions of "Heroes"
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==Stat Build Attributes== | ==Stat Build Attributes== | ||
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes: | The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes: | ||
− | *Power: Increases damage done with any attack. | + | *Hero Power: Increases damage done with any attack. |
− | *Health: Increases max [[Health]]. | + | *Hero Health: Increases max [[Health]]. |
− | * | + | *Hero Crit: The critical damage caused by hero's |
+ | *Ability Power: Increases the damage/effects done by the hero's [[:Category:Ability|Abilities]]. | ||
===Power=== | ===Power=== |
Revision as of 06:29, 4 November 2015
Contents
Description
In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into Abilities (Action part) where they're linked to the hero's combat and Defenses, which you place on the ground (the Tower Defense part)
Main Story Heroes
In Dungeon Defenders II there are 4 story heroes. The 4 main heroes are:
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Stat Build Attributes
The following Attributes apply to Heroes:
- Hero Power: Increases damage done with any attack.
- Hero Health: Increases max Health.
- Hero Crit: The critical damage caused by hero's
- Ability Power: Increases the damage/effects done by the hero's Abilities.
Power
Also known as "Hero Damage", this stat affects the resulting damage from all attacks, mostly Primary Attacks and Secondary Attacks, but also having a minor effect on certain Abilities. This stat is mostly governed by the current Weapon, and weapons with an additional Elemental Bonus will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).
Health
Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of Heal Self and Regeneration effects of Passives & Serenity Aura remains uncertain.
Speed
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific Weapons share the exact same attack speed.
Movement Speed
How fast as your Hero can move about the world. This stat is can only be modified by Skill Spheres or Passive Stats on Boots
Special
Resistance
Critical Rate
The % chance of hitting a critical. Damage is increased based on critical damage.