Lord Malakai
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Revision as of 11:32, 29 January 2024 by Paloverde zfogshooterz (talk | contribs) (Will finish tomorrow)
Lord Malakai
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Information | |
Enemy Types | Boss |
Lane Type | Free-Roaming |
Appearances | Malakai's Manor Expeditions 6th wave |
Schedule Icon |
An ancient vampiric lord who feasts on the essence of the living, Lord Malakai is a boss only encountered in Malakai's Manor within Expeditions gamemode.
Behavior
Credits to this image from the Protobot Database for a good amount of info.
Close-combat Attacks
Malakai will perform these attacks randomly whenever a hero is right in front of him. Each of these attacks is guaranteed to deal knockback which can't be negated by Tenacity.
- Basic melee attacks - Malakai bashes any heroes with his mace knocking them back. While he can strike left or right; there are no notable differences between these attacks.
- Mace extension attack - Works similar to Malakai's basic melee attacks with the addition of the mace also able to deal some damage when retracting. However, heroes will have be in specifically close positions to even be hit from the retracting damage.
- Ground smash attack - Malakai slams his mace onto the ground knocking heroes back and producing a moderate AoE shockwave of debris. Any hero caught within the AoE will be stunned for 4 seconds. Only this stun effect can be negated by Tenacity.
- Shield bash Attack - Malakai bashes heroes with his shield knocking them back. Any towers/blockade struck will also be moved as well.
- Spinning Attack - Malakai spins in two rotations, dealing damaging knockback twice to any heroes/tower caught within his spin. At the end of the spin, a third damaging knockback will be dealt to any heroes still close enough to the boss.
Other Abilities
Aside from close combats, Malakai can also periodically perform other moves and abilities to support his attacks.
- Shield charge attack - Whenever there's distance between a hero and the boss, Malakai will eventually raise his shield and start charging towards the targeted hero as a catch up, only stopping when collided with the most frontal object collision (i.e. hero or environmental). Any nearby heroes or defenses that's not right in front will get swept to the side.
- Homing projectile attack - Projectiles fired by Malakai are able to home unto heroes and travels through terrains. The numbers of projectiles fired depends on how many heroes are present in the map.
- Damage-related buffs - Periodically, Malakai will apply a buff to himself and any nearby enemies, increasing attack damage by 20% and reducing damage taken by 25%.