Ancient Power Calculations

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Revision as of 14:27, 10 October 2018 by Lawlta (talk | contribs) (Minimum Ascension)

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Ancient Power Floor Scaling

Ancient Power Level Ancient Power Base Floor Ancient Power Floor Goal
0 0 30
1 5 30
2 10 31
3 12 31
4 14 32
5 16 32
6 18 33
7 19 34
8 20 35
9 21 36
10 22 37
11 23 38
12 24 39
13 25 40
14 26 42
15 28 45
16 30 50
17 35 52
18 36 54
19 37 56
20 38 58
21 39 60
22 40 62
23 41 64
24 42 66
25 43 68
26 44 70
27 45 72
28 46 74
29 47 76
30 48 78
31 50 80


Talent Cap Increases

Talent Cap increases are done by adding together increases from your floor progression, and from your ascension:

Floor Progression — (Onslaught Floor Reached - Original Target Onslaught Floor) * 4.16

Ascension Increase — (Ascension Level / 50)

So if you were on Onslaught Floor 78, with a Original Target Onslaught Floor of 30 (it will always be this value), and 500 Ascension Levels, the calculation looks like this:

(78 - 30) * 4.16 + (500/50) = 48 * 4.16 + 10 = 210

This means your Talent Caps would be raised by 210.

These cap raises do not affect all talents, and the cap that the affected ones can reach is 999.

Minimum Ascension

((Max Onslaught Floor Reached Ever - Original Target Onslaught Floor) x 4.16 + (Max Ascension Level Reached ever / 50) ) x 3.

So if your highest Onslaught Floor reached was 100, with your Original Target Onslaught Floor (this value will always be 30), and 500 Ascension Levels, the calculation looks like this:

((100 - 30) * 4.16 + (500/50)) * 3 = (52 * 4.16 + 10) * 3 = 903.6

So your Minimum Ascension with the above amounts would be set to 904. This only increases if you've surpassed your previous highest Onslaught Floor.