MediaWiki:Common.js
From Dungeon Defenders 2 Wiki
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/* Any JavaScript here will be loaded for all users on every page load. */ /* Replaces currency keywords (gold, gems, defender medals) with their icon in texts which include currency costs */ Array.from(document.getElementsByClassName('currency-included')).forEach(function (element) { element.innerHTML = element.innerHTML.replace(/gems?\s*?([\d,]+)|([\d,]+)\s*?gems?/gi, '<a href="/wiki/File:Gem_Icon.png" class="image"><img alt="Gem Icon.png" src="/images/8/8d/Gem_Icon.png" width="18"></a> $1$2') element.innerHTML = element.innerHTML.replace(/gold\s*?([\d,]+)|([\d,]+)\s*?gold/gi, '<a href="/wiki/File:Gold_Icon.png" class="image"><img alt="Gold Icon.png" src="/images/2/26/Gold_Icon.png" width="18"></a> $1$2') element.innerHTML = element.innerHTML.replace(/defender medals?\s*?([\d,]+)|([\d,]+)\s*?defender medals?/gi, '<a href="/wiki/File:Defender_Medal_Icon.png" class="image"><img alt="Defender Medal Icon.png" src="/images/a/a7/Defender_Medal_Icon.png" width="18"></a> $1$2') }) window.tooltips_config = { waitForImages: true, noCSS: true, }; window.tooltips_list = [ { classname: 'unit-tooltip', parse: '{'+'{<#unit#>|rank=<#rank#>|size=<#size#>|upgrade=<#upgrade#>|upgrades=<#upgrades#>|upgraded=<#upgraded#>|race=<#race#>|tt=<#tt#>|show=no}}', //onShow: function() { if ((this).getElementsByClassName('template-unit')[0]) {Unit = (this).getElementsByClassName('template-unit')[0]; console.info("Onshow var =",Unit); processunit (Unit);} }, }, { classname: 'spell-tooltip', parse: '{'+'{<#spell#>|magnitude=<#magnitude#>|tt=<#tt#>}}', }, { classname: 'ability-tooltip', parse: '{'+'{<#ability#>|<#magnitude#>|duration=<#duration#>|tt=<#tt#>|show=no}}', }, { classname: 'structure-tooltip', parse: '{'+'{<#structure#>}}', }, { classname: 'building-tooltip', parse: '{'+'{<#building#>}}', }, { classname: 'damageability-tooltip', parse: '{'+'{<#ability#>|physical=<#physical#>|spirit=<#spirit#>|blight=<#blight#>|fire=<#fire#>|frost=<#frost#>|shock=<#shock#>|tt=<#tt#>|show=no}}', onShow: function(handle) { a = handle; writeloc = (this).getElementsByClassName('writedamage')[0]; damagesource = a.parentElement; unitloc = damagesource.parentElement.parentElement; damageCalc (writeloc, damagesource, unitloc); }, }, { classname: 'protection-tooltip', parse: '{'+'{Prottable|<#magnitude#>|<#element#>}}', }, { classname: 'weakness-tooltip', parse: '{'+'{Weaktable|<#magnitude#>|<#element#>}}', } ];