Template:Shards/Aquarion
From Dungeon Defenders 2 Wiki
List of Aquarion-specific Item Shards:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Helmet | Chest | Boots | Gloves | Relic | |||
Quick Orbs | Increases the spin rate of Water Orbs by 10-x%. | |||||||
Current Trade-Off | Whirlpool no longer displaces enemies, however damage is increased by 4-x%. | |||||||
Empowered Bulwark | Increases the damage of Bubble Bulwark by 3-x%. | |||||||
Enduring Orbs | Decreases the mana cost of Water Orbs by 1-x mana per-second. | |||||||
Greater Rift | Increases the damage of Oceanic Rift by 3-x%. | |||||||
Hailstorm Cascade | Ice Shards has an 18-x% chance to spawn an additional shard dealing 500-y% of your hero's damage stat. | |||||||
Hard Water | Increases the damage of Water Orbs by 3-x%. | |||||||
Enhanced Bulwark | Increases the healing of the Bubble Bulwark by 4-x%. | |||||||
Heavy Current | Increases the damage of Whirlpool by 3-x%. | |||||||
Sharpened Ice | Ice Shards piercing damage reduction per enemy hit is reduced by 1-x%. | |||||||
Permafrost Punisher | Increases Ice Shards crit Damage by 5-x%, and crit chance of Ice Shards 2-y%. | |||||||
Restoring Ice | Ice Shard critical hits restore 3-x mana. | |||||||
Superheated Water | Oceanic Rift has an 10-x% chance to unleash superheated water, igniting targets and causing them to take 20% extra damage for 5 seconds. | |||||||
Water Warrior | Increases the Aquarion's melee damage by 20-x%, but reduces the damage of Ice Shards by 30%. | |||||||
Caustic Venom | Increases the poison damage of the PufferFish defense by 10-x%, but reduces its defense damage by 20%. | |||||||
Escalation | When the Water Sprite Tower's attacks damage an enemy, the Water Sprite's defense damage is increased by 1-x% for 2s. This effect can stack up to 3 times. | |||||||
Focused Current | Increases the defense damage of the JellyFish defense by 25%-x%, but reduces the maximum number of chained targets by 5. | |||||||
Giant Shells | Increases the projectile damage radius of the Artillery Crab Tower defense by 6-x%, and increases its defense damage by 8-y%. | |||||||
Nerve Shock | The JellyFish defense paralyzes enemies with its attacks for 8s. Paralyzed enemies have an 5-x% chance to deal 80% less damage with their attacks. | |||||||
Puff Up | When the PufferFish defense takes damage, it temporarily bulks up, gaining 9-x% defense damage and taking 9-y% less damage for 5s. | |||||||
Spiritual Focus | Increases the projectile damage radius of the Water Sprite Tower by 16-x%, and increases defense range by 3-y%. |