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| | Primary Attack: Fierce serpent-imbued melee slashes dealing physical damage.
| | Secondary Attack: A ranged purple serpent-like projectile dealing magical damage.
| | Usable Weapons: Daggers
| | Lore: The Mystic possesses great power from her dark master. Instead of using mana, she must appease the Serpent God by sacrificing the souls of fallen enemies to gain powerful buffs that can increase her stats, heal her on hit, and reduces her cooldowns. When fully appeased, the Serpent God appears around her and her Obelisk unleashing devastating power. Her appeasement decreases over time and if any of her defenses are destroyed.
| | Hero Damage Scalar: 0.35
| | Hero Health Scalar: 1.3
| | Base Damage Reduction: 0%
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Overview
Speed:Depending on if the mystic has full souls or not Size:Small the best for hide and seek Primary attack:The mystic uses daggers Secondary attack: The mystics snake hand fires tiny purple bubbles that do damage so the mystic is really a ranged and meelee character
Information
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Abilities=
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Lash Out: The Mystic invokes the serpent god to lash out at enemies in front of her damaging and poisoning them. Scales with ability power.
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Call To Madness: The Mystic summons an image of the Serpent God to persist in an area causing enemies to go mad and attack one another for a duration.
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Dark Torment: The Mystic hurls a dagger that impales her target dealing damage over time and increasing all damage from the Mystic and her towers by 75% to impaled enemies. If the target dies, a defense appears and attacks enemies.
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Serpent's Coil: Summon a coiled serpent that attacks nearby enemies. Should they die, a healing orb spawns where they perish. If collected by a hero, this orb heals for 60% of their max health.
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|-|Defenses=
|-|Spheres=again there gone :P