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Mods

6,997 bytes removed, 20:24, 3 August 2021
m
Divided Armor mods and Relic Mods into two categories each for better navigation, also updated certain mods to their more current form
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.
<tabber> Standard M.O.D.S.={| class="wikitable" style="width:90%; text-align:center;"
|-
! Name !! Effect Effects !! M.O.D.S. Location Drop !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8Valid for Hero
|-
| ABILITY BUFF CHIP '''Ability Buff Chip''' || +x Ability Power while buffed. || Chaos 4+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8All
|-
| ABILITY CHIP '''Ability Chip''' || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8All
|-
| DAMAGE BUFF CHIP '''Damage Buff Chip''' || +x Hero Damage while buffed. || Chaos 4+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 All
|-
| EXPLOIT WEAKNESS CHIP '''Exploit Weakness Chip''' || +x% Damage to Weak Points. || Campaign+ || 10.5%-40% || 15.5%-45% || 20.5%-50% || 25.5%-55% || 30.5%-60% || 35.5%-65% || 40.5-70% || C8All
|-
| HEALTHY '''Healthy AP CHIP Chip''' || +x Ability Power when at 90%+ Health. || Chaos 1+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8All
|-
| HEALTHY POWER CHIP '''Healthy Power Chip''' || +x Hero Damage when at 90%+ Health. || Chaos 1+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8All
|-
| HEAVY CHIP '''Heavy Chip''' || +x Damage with Heavy Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8All
|-
| LIFEBURN ARMOR CHIP '''Lifeburn Armor Chip''' || +x Hero Armor when under 20% Health. || Chaos 7+ || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8All
|-
| LIGHT CHIP '''Light Chip''' || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8All
|-
| MANABURN '''Manaburn AP CHIP Chip''' || Gain up to x Ability Power based on the amount of missing Ability Resource. || Chaos 4+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8All
|-
| MANABURN DAMAGE CHIP '''Manaburn Damage Chip''' || Gain up to x Hero Damage based on the amount of missing Ability Resource. || Chaos 4+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8All
|-
| MEDIUM CHIP '''Medium Chip''' || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8All
|-
| NORMAL '''Normal AP CHIP Chip''' || +x Ability Power each time you do not Critical Hit. Resets on Crit. || Chaos 74+ || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8All
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| NORMAL DAMAGE CHIP '''Normal Damage Chip''' || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || Chaos 74+ || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8All
|-
| POWER CHIP '''Power Chip''' || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8All
|-
| QUINTUPLE CHIP '''Quintuple Chip''' || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8All
|-
| ROBUST CHIP '''Robust Chip''' || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8All
|-
| SINGLE CHIP '''Single Chip''' || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8All
|-
| STEEL SKIN CHIP '''Steel Skin Chip''' || +x Armor when Attacking. || Chaos 24+ || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8All
|-
| SWAP '''Swap AP CHIP Chip''' || +x Ability Power for y seconds after swapping in. || Chaos 14+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8All
|-
| SWAP DAMAGE CHIP '''Swap Damage Chip''' || +x Hero damage for y seconds after swapping in. || Chaos 14+ || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8All
|-
| SNAKE SKIN CHIP '''Tenacity Chip''' || gain +-x% Hero Health and take x% less damage duration of negative status effects. || Chaos 14+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/AAll
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| TENACITY CHIP '''Triple Chip''' || -+x% duration of negative status effects. damage to Triple Projectile Weapons || Chaos 2Campaign+ || C1 All|}| C2 -|| C3 || 7 Unique Locked M.26%-18O.78% || C5 || C6 || 11D.93-23S.44={| class="wikitable" style="width:90% ; text-align:center;"|| C8-! Name !! Effects !! Item !! Drop !! Valid for Hero
|-
| TRIPLE CHIP '''Snake Skin Armor''' || gain +x % Hero Health and take x% less damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 |[[File:Snake_Skin_Armor_Icon.png| 3,410-5,005 50px]] '''Snake Skin Armor''' || 3,960-5,555 The Wildest West || C8ALL
|}
|-|
</tabber>
 
=Relic Mods=
Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack MultiplicativeAdditively (As long as the [[Enemies]] meet each Enemy Types).
 <tabber> Standard M.O.D.S.={| class="wikitable" style="width:90%; text-align:center;"
|-
! Name !! Effect !! M.O.D.S. Location Drop !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8Valid for Hero
|-
| ACCUMULATOR SERVO '''Accumulator Servo''' || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1I+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% All
|-
| ANTI'''Anti-CHAOS SERVO Chaos Servo''' || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-FROST SERVO Frost Servo''' || +x% Damage to Frosty Enemies. || Chaos 7 + || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-GOBU SERVO Gobu Servo''' || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-MELEE SERVO Melee Servo''' || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%All
|-
| ANTI'''Anti-MINIBOSS SERVO Miniboss Servo''' || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-ORC SERVO Orc Servo''' || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-RANGED SERVO Ranged Servo''' || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-SKELETON SERVO Skeleton Servo''' || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-SUPPORT SERVO Support Servo''' || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| ANTI'''Anti-WARBOAR SERVO Warboar Servo''' || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%All
|-
| BALLISTA BITE([[Squire]]) '''Boar-Boom Servo''' || +x Poison Warboars explode when killed dealing around X area damage over y seconds when hit by [[Ballista]], depending on enemy type. || CampaignChaos 1+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A All
|-
| BOAR'''Chaos-BOOM SERVO Boom Servo''' || Warboars Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 16+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 All
|-
| CHAOS-BOOM SERVO '''Controller Servo''' || Chaos enemies explode when killed dealing around X area damage, depending on enemy type+x% Damage to Crowd Controlled Enemies. || Chaos 65+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 All
|-
| CONTROLLER SERVO '''Crit Damage Servo''' || +x% Critical Damage to Crowd Controlled Enemies. || Chaos 5+ || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% All
|-
| CRIT DAMAGE SERVO '''Critical Servo''' || +x% Defense Critical DamageChance. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% All
|-
| CRITICAL SERVO '''Damage Buff Servo''' || +x Defense Critical ChancePower while buffed. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A All
|-
| DAMAGE BUFF SERVO '''Defense Range Servo''' || +x % Defense Power while buffedAttack Range. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 + || 5,740-7.770 All
|-
| DEFENSE RANGE SERVO '''Defense Rate Servo''' || +x% Defense Attack RangeRate. || Chaos 64+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67% || 16.83-28.33 || 18.5-30% All
|-
| DEFENSE RATE SERVO '''Diverse CD Servo''' || +x% Defense Attack RateCritical Damage for each unique Defense nearby. || Chaos 43+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%All
|-
| DIVERSE CD SERVO '''Diverse Critical Servo''' || +x% Defense Critical Damage Chance for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/AAll
|-
| DIVERSE CRITICAL SERVO '''Diverse Power Servo''' || +x% Defense Critical Chance Power for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A All
|-
| DIVERSE POWER SERVO '''Earth Servo''' || +x Attunes a non-elemental Tower to Earth and increases Defense Power for each unique Defense nearbyby x. || Chaos 3Campaign+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A All
|-
| DRAIN AURA([[Monk]]) '''Fire Servo''' || [[Boost Aura]] damages enemies for Attunes a non-elemental Tower to Fire and increases Defense Power by x (per second). || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/AAll
|-
| EARTH SERVO '''Fortitude Servo''' || Attunes a non-elemental Tower to Earth and increases +x Defense Power by xHealth. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 All
|-
| EMBERMOUNT FLAMES([[Lavamancer]]) '''Frosty Boom Servo''' || +x second ignite duration Frost enemies explode when hit by [[Fissure of Embermount]]killed dealing around X area damage, depending on enemy type. || CampaignChaos 7+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/AAll
|-
| FIRE SERVO '''Gobu-Boom Servo''' || Attunes a non-elemental Tower to Fire and increases Defense Power by xGoblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 All
|-
| FORTITUDE SERVO '''Hardened Servo''' || +-x Defense % Damage Taken when under 20% Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/AAll
|-
| FROSTY'''Melee-BOOM SERVO Boom Servo''' || Frost Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 3+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 All
|-
| GOBU'''Miniboss-BOOM SERVO Boom Servo''' || Goblins Minibosses explode when killed dealing around X area damage, depending on enemy type. || CampaignChaos 5+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 All
|-
| HARDENED SERVO '''Piercer Servo''' || -Defense projectiles pierce shields and do x% Damage Taken when under 20% Healthof their damage. || CampaignChaos 3+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/AAll
|-
| LINGERING HELLFIRE([[Abyss Lord]]) '''Power Servo''' || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]Defense Power. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/AAll
|-
| MELEE-BOOM SERVO '''Poison Servo''' || Melee enemies explode when killed dealing around X area damageAttunes a non-elemental Tower to Poison, depending on enemy typecausing targets to take 5% Defense Power per second for x seconds and increases Defense Power by y. || Chaos 37+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 All
|-
| MINIBOSS-BOOM SERVO '''Protective Downgrade Servo''' || Minibosses explode when killed dealing around X area damageInstead of being destroyed, depending on enemy typethe defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 51+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 All
|-
| PIERCER SERVO '''Range-Boom Servo''' || Defense projectiles pierce shields and do x% of their Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 34+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%All
|-
| PLANTERA'S BLESSING([[Dryad]]) ''Refund Servo''' || +Defense drops x Poison Damage for y seconds % of its mana value when hit by [[Harpy's Perch]]destroyed. || CampaignChaos 3+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/AAll
|-
| POWER SERVO || +x Defense Power. || Campaign+ || 660'''Skele-2,255 Boom Servo''' || 1Skeletons explode when killed dealing around X area damage,210-2,805 depending on enemy type. || Chaos 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 + || N/A All
|-
| POISON SERVO '''Storm Servo''' || Attunes a non-elemental Tower to Poison, causing targets to take 5% Defense Power per second for x seconds Storm and increases Defense Power by yx. || Chaos 7Campaign+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A All
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| PROACTIVE TRAPS([[Huntress]]) '''Support-Boom Servo''' || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 timesSupport enemies explode when killed dealing around X area damage, depending on enemy type. || CampaignChaos 2+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A All
|-
| PROTECTIVE DOWNGRADE SERVO '''Tenacity Servo''' || Instead of being destroyed, the defense will decrease one upgrade level at -x% Health. Once per Combat PhaseDuration of Negative Status Effects. || Chaos 12+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/AAll
|-
| RANGE-BOOM SERVO '''Unique CD Servo''' || Ranged enemies explode when killed dealing around X area damage, depending on enemy type+x% Defense Critical Damage if only one is built. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 ??? || 738,739-1,000,000 All
|-
| REFUND SERVO '''Unique Critical Servo''' || Defense drops +x% of its mana value when destroyedDefense Critical Chance if only one is built. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A ??? || N/AAll
|-
| SHATTERQUAKE([[Apprentice]]) '''Unique Power Servo''' || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]Defense Power if only one is built. || CampaignChaos 2+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/AAll
|-
| SHOCKING REVELATION([[Series EV2]])) '''Water Servo''' || +x Storm Damage and y% chance Attunes a non-elemental Tower to stun enemies Water, drenching targets for 1 9[seconds when hit ] and increases Defense Power by [[Weapon Manufacturer]]x. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% All |}| 11,990-49,595, y-y% | Unique Hero M.O.D.S.={| 17,440-55,045, y-yclass="wikitable" style="width:90% || 22,890; text-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%align:center;"
|-
| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 ! Name !! Effect !! Drop !! Valid for Hero
|-
| STORM SERVO '''Burning Bolts''' || Attunes a non-elemental Tower +x extra Fire damage over y seconds when hit by [[Ballista]] and attunes the tower to Storm and increases Defense Power by xFire. || Campaign+ (As [[Squire]]) || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 |[[File:Squire_icon_trans.png| 2,870-3,885 35px]]
|-
| SUPPORT-BOOM SERVO '''Drain Aura''' || Support [[Boost Aura]] damages enemies explode when killed dealing around X area damage, depending on enemy typefor x (per second). || Chaos 2Campaign+ (As [[Monk]]) || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756[[File:Monk_icon_trans.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 |png| 1,477,478-2,000,001 35px]]
|-
| TENACITY SERVO '''Embermount Flames''' || -+x% Duration second ignite duration when hit by [[Fissure of Negative Status EffectsEmbermount]]. || Chaos 2Campaign+ (As [[Lavamancer]]) || 10.5-65% || 15[[File:Lavamancer_icon_trans.5-70% png|| 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%35px]]
|-
| UNIQUE CD SERVO '''Lingering Helfire''' || +x% Defense Critical Damage if only one is builtextra Fire damage over y seconds when hit by [[Skeletal Ramster]] and attunes the tower to Fire. || N/A || N/A || N/A || N/A Campaign+ (As [[Abyss Lord]] || N/A || N/A || N/A || 25[[File:AbyssLord_icon_trans.78-37.78 |png| N/A 35px]]
|-
| UNIQUE CRITICAL SERVO '''Fireblossom Blessing''' || +x% Defense Critical Chance if only one is builtextra Fire damage over y seconds when hit by [[Harpy's Perch]] and attunes the tower to Fire. || N/A || N/A || N/A || N/A Campaign+ (As [[Dryad]]} || N/A || N/A || N/A || 16[[File:Dryad_icon_trans.93-28.44 |png| N/A 35px]]
|-
| UNIQUE POWER SERVO '''Proactive Traps''' || +x Defense Power if only one is builtper detonation of [[Explosive Trap]]. Up to 100 times. || Chaos 2Campaign+ (As [[Huntress]]) || 2,160-7,560 || 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 |[[File:Huntress_icon_trans.png| N/A 35px]]
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| VENOMOUS VIPER([[Mystic]]) '''Shatterquake''' || +x Poison Area Earth damage over for y seconds when hit by [[Sand ViperEarthshatter Tower]]. || Campaign+ (As:[[MysticApprentice]],) || [[Barbarian]],[[Gun WitchFile:Apprentice_icon_trans.png|35px]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A
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| WATER SERVO '''Stunning Revelations''' || Attunes a non-elemental Tower +x Magic Damage and y% chance to Water, drenching targets stun enemies for 92 seconds when hit by [[secondsWeapon Manufacturer]] and increases Defense Power by x. || Campaign+ (As [[Series EV2]]) || 420-1,435 [[File:SeriesEV2_icon_trans.png|35px]]| 770-1,785 |'''Fiery Fangs''' | 1,120-2,135 |+x extra Fire damage over y seconds when hit by [[Sand Viper]] and attunes the tower to Fire. | 1,470-2,485 || 1,820-2,835 Campaign+ (As [[Mystic]) || 2,170-3,185 [[File:Mystic_icon_trans.png|35px]]| 2,520-3,535 || 2,870-3,885 |}</tabber>
=Weapon Mods=
Mods for the Weapon Slot Type, which have the Chip suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack MultiplicativeAdditively (As long as the [[Enemies]] meets the Enemy Types).
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