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3,872 bytes added, 05:09, 14 December 2023
Dragonfall Castle
{{MapInfoBox|MapName=The Gates Dungeon Defenders II is set in the fictional world of Dragonfall|Description=A cart transporting an Eternia Crystal has collapsed outside Etheria, specifically within the gates Kingdom of Dragonfall. Now those gates are closedStarting from The Private [[Tavern]] or in The Heroes [[Marketplace]] - the outdoor HUB, players will be able to head into various locations broken down into playable maps to explore and defend by accessing the Old Ones' armies seek to destroy the CrystalWartable.|MCores=1|SCores=0|GLanes=3 |ALanes=2|DU=600|Region=Dragonfall Town}}
==[[Campaign]]What does a map contain ==* The first mission in the campaign.
==[[Incursions]]==* [[Incursions#Griblok's_Horde|Griblok's Horde]]* [[Prime_Incursions#Prime_I_Group|Prime I Griblok's Horde]]==[[Mastery]]=={| class="wikitable" style="display: inline-table; width:15%; text-align:center;"! Chaos 1|-| Protect Your Jewels|-| Careful Planning|-| Under Pressure|}Each map is an instance laid out like an arena containing lanes leading to objectives which will be required to defend.
{| class="wikitable" style="display* '''Lanes''': inline-table; width:15%; text-align:center;"! Chaos 2|-| Equal Opportunity|This is how most enemies travels within a map. Each lane starts from an enemy spawner and ends where an objective is. While most lanes are separated to a singular path, some lanes will converge creating a chokepoint. There are two types of enemy lanes -| Protect Your Jewels|a ground lane for most regular enemies and a flyer lane for flying-| State of Decay|}type enemies.
{| class="wikitable" style="display: inline-table; width* '''Objectives''':15%; text-align:center;"! Chaos 3|Objectives are the main thing to defend in every map of Dungeon Defenders 2. Each core has a specific amount of health, so they can be damaged by enemies. There are two types of objectives -| Master Strategist|the main core (game over when destroyed) and a sub-| Equal Opportunity|-| EMP Active|}objective (opening new lanes or disabling environmental traps when destroyed). Maps can either contain only main cores or both types of objectives.
{| class="wikitable" style="display: inline-table; width:15%; text-align* '''Environmental Traps''':center;"! Chaos 4|-| Equal Opportunity|-| All Lanes Open|-| Protect Your Jewels|}
{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"! Chaos 5|-| Equal Opportunity|-| Under Pressure|-| Careful Planning|}Maps==
{| class="wikitable" style="display=Dragonfall Town=== [[File: inline-table; width:15%; text-align:center;"! Chaos 6Dragonfall_Town_Region_Icon.png|-| Protect Your Jewels|-| Immortal|-| EMP Activeright|}100px]]
{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"
! Chaos 7
|-
| EMP Active
|-
| Diversity
|-
| Goodbye Blue Sky
|}
{| class<gallery widths=100px heights="wikitable" style120px mode="display: inline-table; width:15%; text-align:center;packed">! Chaos 8File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''File:DragonfallBazaar_MapIcon.png|left|-link=Dragonfall Bazaar| Entrapment''[[Dragonfall Bazaar]]''File:GreystonePlaza_MapIcon.png|-link=Greystone Plaza| Diversity''[[Greystone Plaza]]''File:LittleHornValley_MapIcon.png|link=Little-Horn Valley| Goodbye Blue Sky''[[Little-Horn Valley]]''|}</gallery>
{| class="wikitable" style="display=Dragonfall Castle===[[File: inline-table; width:15%; text-align:center;"! Chaos 9Dragonfall_Castle_Region_Icon.png|-| Entrapment|-| Diversity|-| Goodbye Blue Skyright|}100px]]
{<gallery widths=100px heights=120px mode="packed">File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''File:Malakai's Sewer MapIcon.png|link=Malakai's Sewer|''[[Malakai's Sewer]]''File:Malakai's Manor MapIcon.png|link=Malakai's Manor|''[[Malakai's Manor]]''</gallery> ===The Liferoot===[[File:The_Liferoot_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="packed">File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''File:Forest_Biome_IconLowRes.png|link=Forest Biome|''[[Forest Biome]]''</gallery> ===Ancient Ruins===[[File:Ancient_Ruins_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="packed">File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''File:NimbusReach_MapIcon.png| classlink=Nimbus Reach|''[[Nimbus Reach]]''</gallery> ===Rotting Ravine===[[File:Rotting_Ravine_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="wikitablepacked" style>File:SiphonSiteD_MapIcon.png|link=Siphon Site D|''[[Siphon Site D]]''File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''</gallery> ===Lost Dungeons===[[File:Lost_Dungeons_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="packed"display>File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried Bastille]]''File: inline-table; widthMoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''File:15Crumbled_Bulwark_IconLowRes.png|link=Crumbled Bulwark|''[[Crumbled Bulwark]]''File:Embermount_Volcano_IconLowRes.png|link=Embermount Volcano|''[[Embermount Volcano]]''</gallery> ===The High Seas===[[File:The_High_Seas_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="packed">File:The_Jacked_Sparrow_Icon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''File:Plunderer%; text-align27s_Paradise_IconLowRes.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''</gallery> ===Drakenfrost===[[File:center;Drakenfrost_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="packed">! Chaos 10File:Drakenfrost_Resort_Icon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''File:Drakenfrost_Keep_IconLowRes.png|link=Drakenfrost Keep|-''[[Drakenfrost Keep]]''</gallery> ===The Wild West===[[File:The_Wild_West_Region_Icon.png| All Lanes Openright|100px]]  <gallery widths=100px heights=120px mode="packed">File:Wildest_West_IconLowRes.png|link=Wildest West|-''[[Wildest West]]''File:Wild_Westival_Icon.png| Protect Your Jewelslink=Wild Westival|''[[Wild Westival]]''</gallery> ===Tornado Valley===[[File:Tornado_Valley_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="packed">File:Tornado_Canyons_IconLowRes.png|link=Tornado Canyons|''[[Tornado Canyon]]''File:Tornado_Highlands_IconLowRes.png|link=Tornado Highlands|''[[Tornado Highlands]]''</gallery> ===Hidden Caverns===[[File:Hidden_Caverns_Region_Icon.png|right|100px]]  <gallery widths=100px heights=120px mode="packed">File:Crystal Mine Icon.png|link=Crystal Mine|''[[Crystal Mine]]''File:Lava Caverns Icon.png|link=Lava Caverns|''[[Lava Caverns]]''</gallery> ===Others===''These maps are available only in very specific gamemodes unlike most common maps.''<gallery widths=100px heights=120px mode="packed">File:TheWyvernDen_MapIcon.png|link=The Wyvern Den|-''[[The Wyvern Den]]''File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship| Under Pressure''[[Harbinger's Warship]]''File:TheLostTemple_MapIcon.png|}link=The Lost Temple|''[[The Lost Temple]]''</gallery> [[Category:Dungeon Defenders 2]]
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