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Effects

4,510 bytes removed, 02:14, 23 May 2023
Redirected page to Status Effects
'''''<u>NOTE : THIS PAGE IS STILL UNDER CONSTRUCTION. THIS IS NOT FINAL. THERE WILL BE UPDATES EVENTUALLY. </u>''''' {|class="wikitable" style="display:; text-align:center;"|-! Combo Starter !! Combo Finisher !! Result|-|Poison || Earth || Petrify|-|Drench || Storm || Electrocute|-|Drench || Frost || Freeze|-| Oil || Fire || Ignite|-| Freeze || Earth || Shatter|}=Elemental Combos= ===Petrify===[[File:Petrify.gif|300px|right]]Petrify is a stun that turns [[enemies]] into stone when earth damage comes in contact with poisoned [[Enemies|enemy]].* It's approximately a 6s stun.* Petrified flying mobs drop out of the air and instantly die if they land in a void, This does not work for [[Dark Assassin|Dark Assassins]].* Causes the [[Enemies#Bosses|Drakenlord]] to take full damage whilst petrified even if his shield hasn't been disabled by ignite or [[Shards|burning strikes]] first.* Has the best body block, petrified mobs form a physical barrier which prevents un-petrified [[Enemies|mobs]] from walking past (to a degree).* Counts towards [[Mods|controller mods]].* Has diminishing returns (DR). <br><br><br>===Electrocute===[[File:Electrocute.gif|300px|right]] Electrocute is a stun that shocks [[enemies]] when storm damage comes in contact with a drenched [[Enemies|enemy]].* It's approximately a 6s stun.* Has body block, but the body block is worse than petrify.* Counts towards [[Mods|controller mods]].* Counts towards [[Mutators|Controlled Burn Mutator]].* Has diminishing returns (DR). <br><br><br>===Ignite===[[File:Ignite.gif|300px|right]] * Causes [[Enemies|mobs]] to take 25% more damage from all sources while ignited* Burn is not ignite, [[Mods|embermount flames mod]], [[Shards|burning strikes shard]], etc are burn and do not provide the damage bonus.* Oil type [[defenses]] inherently slows [[Enemies|mobs]] by a %, since the status disappears when a combo occurs , you'll lose oil and the slow once ignite procs.* Ignite can't be applied to [[Enemies#Bosses|Phoenix]] or Redirect [[Enemies#Bosses|Genie King Bosses]], [[Shards|Melting Point]] can.* [[Shards|Melting point]] ([[Countess]] [[shards|shard]]) is a separate form of ignite that applies a 30%~35% debuff and stacks with standard ignite. <br><br><br>===Freeze===[[File:Freeze.gif|300px|right]] * It's approximately a 4s stun.* Slows [[Enemies|mobs]] by 40% for 2 seconds after the end of the stun.* Cannot be applied to [[Enemies#Special Level Enemies|frost mobs]].* Can drop flying mobs & void-kill like petrify. The kill does not Work against [[Dark Assassin|Dark Assassins]].* Counts towards [[Mods|controller mods]].* Counts towards [[Mutators|Controlled Burn Mutator]].* Has diminishing returns (DR). <br><br><br>===Shatter===[[File:Shatter.gif|300px|right]] * The earth damage providing the shatter will deal 50% more damage.* Slows [[Enemies|mobs]] by 40% for 2 seconds after the end of the stun.* Is a 2.5s stun.* Does not have DR on it's own but will get affect from it on any other stun.* Counts towards [[Mods|controller mods]]. =Status Effects= ===Chill===[[File:Chill.gif|300px|right]] * Counts towards [[Mutators|Controlled Burn Mutator]].* Doesn't work on unslowable [[enemies]]. <br><br><br>===Taunt===[[File:Taunt.gif|300px|right]]Taunt is an effect that makes surrounding [[enemies]] agro the player.* Counts towards [[Mods|controller mods]].* Counts towards [[Mutators|Controlled Burn Mutator]]. <br><br><br>===Confuse===Confuse is similar to taunt but the effect makes surrounding [[enemies]] attack one another.[[File:Confuse.gif|300px|right]] * Counts towards [[Mods|controller mods]].* Counts towards [[Mutators|Controlled Burn Mutator]]. <br><br><br>===Drench===[[File:Drench.gif|300px|right]] * Counts towards [[Mutators|Controlled Burn Mutator]]. <br><br><br>===Knockback===[[File:Knockback.gif|300px|right]] Knockback is an effect that pushes [[enemies]] away from the [[Defenses|defenses']]/player's position.  <br><br><br>===Knock Up===[[File:Knockup.gif|300px|right]]Knockup is an effect that lifts [[enemies]] into the air briefly, disabling their movement.* Counts towards [[Mutators|Controlled Burn Mutator]].* Knocked up [[enemies]] will be targeted by anti-air [[defenses]] such as the [[Sky_Guard_Tower|Sky Guard Tower]].* Doesn't work against flying [[enemies]].<!--- Unsure about the DR --->  <br><br><br>===Stun===[[File:Stun.gif|300px|right]] * Counts towards [[Mutators|Controlled Burn Mutator]].* Has diminishing returns (DR).
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