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Mods

114 bytes added, 22 May
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Quality
===== Quality =====
* The quality of a mod ranges from 1 to 10. The highest qualities (9 and 10) are significantly more powerful than the lower qualities (1 through 8). The lower qualities are very similar in power.
* The quality of a mod can be rerolled by using mod reroll tokens. '''If you are unable to reroll the quality to a 10 after 285 rerolls, you are guaranteed a 10 on your next reroll.''' (- 286 rerolls altogether -)'''. The pity counter is universal and carries over between all mods, and the counter will reset if you reroll into a 10.* '''If you do not receive a 10/10 mod after 1705 mod drops, your next mod is guaranteed to be 10/10 quality.''' (- 1706 mod drops altogether -)'''. Each mod that is not a 10/10 increases the counter by 1(a legendary gear contains 2 mod drops for example). This counter is separate from the reroll counter and resets if you receive a 10/10 mod drop.
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* The Chaos level of a mod can only be upgraded by upgrading the item the mod is attached to to the next Chaos tier. This may change in the future.
* The only ways to decrease a mod's level is by [[Ancient Power | resetting]] or through the Blacksmith's Devolve feature.
** Ring Mods are immune to being de-leveled by Ancient Power due to rings being heirloom items. '''However''', they can still be devolved by the Blacksmith.
== Armor M.O.D.S. ==
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