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Attack Styles

8,972 bytes added, 25 July
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Correct me if there are a few differences
{{ {{PAGENAME}} }}==Information==This page is still in edit. Every assistance will be appreciated.
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AbilitiesSquire=Right click and hold mouse button to block incoming attacks.<br>List of primary attack styles:{|class="wikitable" style="text-align:center"!rowspan="2" | Attack style!rowspan="2" | Description!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)|- !#1!#2!#3!#4!#5!#6!#7
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|{{:Flame Thrower}}Light || Fast swings but small AoE. || 1x || 1x || 1.5x || 1.5x || 1.8x || 1.8x || 2x
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|{{:Singularity Bomb}}Medium || Medium attack speed medium range. || 1x || 2x || 3x || 4.5x || - || - || -
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|{{:Drone Overdrive}}Heavy || Huge AoE but slow attacks. || 1.3x || 2x || 3x || 3x || 4.5x || - || -
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|{{:Supernova}}
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 |-|DefensesHuntress&Hunter=Fully charged secondary attack knockback enemy and deals 300% of Hero Damage stats as physical damage to one enemy.<br>Primary attack styles:{|class="wikitable" style="text-align:center"!Attack style!Description!Attack speed!Number of projectiles
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|{{:Drone Defense System}}Standard shot || A simple shot towards the enemies || (x-y)/s || z
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|{{:Physical Wall}}Burst shot || All projectiles are focused in one point || (x-y)/s || z
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|Scatter shot || Short-range, spreaded projectiles (shotgun style) || (x-y)/s || z|-|Falcon shot || A homing projectiles || (x-y)/s || z|-|Double shot || Special behaviour, accurate shot || (x-y)/s || 6|-|Dart shot || Straight shot 3 projectiles in first row and 3 in the second || (x-y)/s || 6|-|Jester Arrows || A couple of arrows that can pierce up to 5 targets || (x-y)/s || z|-|} |-|Apprentice&Adept={| class="wikitable" style="text-align:center"!Attack style!Description!Attack speed!Number of projectiles|-| || || (x-y)/s || z|- |-|Monk&Initiate=Secondary attack deals 100% of Hero Damage stats as [[magical]] damage to one enemy.<br>List of primary attack styles:{| class="wikitable" style="text-align:center"!rowspan="2" | Attack style!rowspan="2" | Description!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)|- !#1!#2!#3!#4!#5|-|Light || Very fast attack speed || 1x*3 || 1.5x || 1.5x || 2x || 3x |-|Medium || Slow attacks but high damage. || 1x || 1.5x || 2.8x || - || - |-|Heavy || Slow attacks medium AoE. || 1.25x || 2x || 2.5x || 3.5x || - |-|} |-|Abyss Lord=Abyss Lord have only one attack style at the moment. High range and arc, huge AoE auto-attack.<br>Secondary attack casts ghost towards the enemies dealing 100% of Ability Power stats as [[magical]] damage.<br>Fully charged secondary attack spawns ghost knight that deals 500% of your Ability Power stats to all<br> enemies he'll come through as [[magical]] damage. |-|EV2=Every attack style has different primary and secondary attack as well.<br>List of attack styles:{| class="wikitable" style="text-align:center"!colspan="2" rowspan="2" | Attack style!rowspan="2" | Attack speed!rowspan="2" | Bullets!colspan="2" | Description|-!Primary attack || Secondary attack|-|rowspan="2" | Polearm Canister || I || 1.7/s || 3 || rowspan="2" | fires slow moving green projectiles in a flat line || rowspan="2" | makes a green explosion where you are standing|-| II || 1.3/s || 9|-|rowspan="2" | Staff Canister || I || 0.8/s || 1 || rowspan="2" | fires vere fast moving blue projectiles in a tube shape in front of you || rowspan="2" | fires a big blue slow moving projectile that pierces through enemies|-| II || 1.1/s || 2|-|rowspan="2" | Sword Canister || I || 1.3/s || 8 || rowspan="2" | fires fast moving red projectiles in a cone shape in front of you, they will stop shortly after firing and explode in a small AOE attack || rowspan="2" | creates an explosion a few steps in front of you|-| II || x/s || z|-|rowspan="2" | Tome Canister || I || 1/s || 1 || rowspan="2" | fires purple projectiles that explode, they are affected by gravity || rowspan="2" | fires a fast moving exploding projectile which will knockback enemies.|-| II || x/s || z|-|rowspan="2" | Bow Canister || I || 1.3/s || 1 || rowspan="2" | fires a fast moving yellow projectile in a straight line in front of you || rowspan="2" | fires a fast moving explosive projectile|-| II || 2.2/s || 1|-|colspan="2" | Mcdooger's Rapid Shooter || 5/s || 1 || a faster version of the bow canister || see bow canister|-|colspan="2" | Meg'Manus Projector || 2/s || 3 || a bit faster and +1 projectile of the staff canister || see staff canister|-|colspan="2" | Tinker's Mirvatronic Burster || 0.5/s || 30 || a slower but a lot more projectiles of the sword canister || see sword canister|-|colspan="2" | Tinkerer's Protonic Diffuser || 0.3/s || 24 || a slower but a lot more projectiles of the tomb canister || see tomb canister|-|colspan="2" | Gibler's 45th Gridlocker || 0.3/s || 45 || a slower but a lot more projectiles (in square shape) of the polearm canister || see polearm canister|-|colspan="2" | Celebration!!! || 2/s || 2 || fires two homing projectiles that detonate in a festive explosion dealing 72% Hero Damage over a small area || fires a fast moving projectile|-|} |-|Gunwitch=Right mouse click change to sniper mode.<br>List of primary attack styles:{| class="wikitable" style="text-align:center"!colspan="2" | Attack style!Attack speed!Bullets!Description|-|rowspan="3" | Controlled Burst || I || 1.3/s || 3 || rowspan="3" | Rifle with series attack.|-| II || 1.7/s || 3|-| III || 2.5/s || 3|-|rowspan="3" | Double Tap || I || 1/s || 3*2 times || rowspan="3" | Shotgun style.|-| II || 1.5/s || 3*2 times|-| III || 2/s || 3*2 times|-|rowspan="3" | Hammer || I || 1/s || 1 || rowspan="3" | Powerful attack with one bullet.|-| II || 1.1/s || 1|-| III || 1.3/s || 1|-|rowspan="3" | Rail Round || I || 1.3/s || 1 || rowspan="3" | Straight attack can pierce up to 3 enemies with 100% dmg to first enemy,<br> 87,5% dmg as second hit and 75% as third.|-| II || 1.4/s || 1|-| III || 1.7/s || 1|-|colspan="2" | Meteor Bullets || 8/s || 1 || Super fast machine gun + ricochet that pierce enemy or reflect from surface dealing 50% dmg.|} |-|Lavamancer=Right mouse click and hold button to charge forward the enemies dealing damage and stunning them.<br>Fully charged secondary attack deals 250% of your Hero Damage as [[magical]] damage to all enemies in front of Lavamancer in a short range.{| class="wikitable" style="text-align:center"!rowspan="2" | Attack style!rowspan="2" | Description!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)|- !#1!#2!#3!#4!#5!#6|-|Light || Fast attacks || 1.1x || 1.2x || 1.5x || 2.5x || 1.5x || 3.5x|-|Medium || Medium attack speed || 2x || 1.5x || 1.5x || 3x || 1.5x || 4x|-|Heavy || Slow but powerful attacks || 2x || 3.5x || 2x || 5x +knockback || - || -|-|} |-|Mystic=Mystic basic primary attacks have the biggest AoE from all heroes especially heavy attack style.<br>List of primary attacks:{| class="wikitable" style="text-align:center"!rowspan="2" | Primary attack style!rowspan="2" | Description!colspan="4" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)|- !#1!#2!#3!#4|-|Light || Very fast attack speed but small AoE || 1x || 2x || 2.5x || 3x |-|Medium || Medium AoE and medium attack speed || 1.5x || 2x || 3.5x || 6x |-|Heavy || Huge AoE and high damage but slow attacks || 2x || 3x || 4.5x || 11x|-|}Every secondary attack can have:*Attack speed: 1.4/s , 2/s or 4/s.*Number of projectiles: 5 or 6.<br>List of secondary attacks:{| class="wikitable" style="text-align:center"! Secondary attack style! Description|-| Shotgun || Short range, spreaded bullets |-| Standard || Projectiles in one row |-| Multi-shot || Rain of projectiles |-| Burst shot || Series attacks |-|} |-|Dryad=Secondary attack change her form to corrupted adding to her abilities special effects.<br>Poison damage = 40% of your Hero Damage stats and poison can stack 2 times max 80% Hero Damage per second.{| class="wikitable" style="text-align:Biometric Scannercenter"!rowspan="2" | Attack style!rowspan="2" | Description!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)|- !#1!#2!#3!#4!#5!#6|-|Light || Fast attacks and poison 2 times || 1x || 3x+poison || 3x || 4x || 4x || 5x+poison|-|Medium || Little faster than heavy but less damage || 2x || 3x || 4x+poison || - || - || -|-|Heavy || Little slower than medium style || 2x || 3x || 5x+poison || - || - || -|-||-|Barbarian=Secondary Attack Charges an Jump, Range depends on Charging Time.<br>{| class="wikitable" style="text-align:center"!rowspan="2" | Attack style!rowspan="2" | Description!colspan="6" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)|- !#1!#2!#3!#4!#5!#6!#7!#8|-|Light || Small AOE and Very Fast Attacks || 3.6x || 4x || 4.4x || 6.6x || 3.6x || 4x || 4.4x || 7x|-|Medium || Fast Attack Speed and Medium AOE || - || - || - || - || - || - || - || -|-|Heavy || Slow Attacks and Medium AOE, High Damage || - || - || - || - || - || - || - || -|-|}|-| Mercenary={| class="wikitable" style="text-align:center;"|-|+ Shots per second and projectiles don't affect the [[Mercenary]].! Weight !! Swing 1 !! Swing 2 !! Swing 3 !! Swing 4 !! Swings per Second|-| Light || 0.56x || 0.7x || 0.98x || 1.4x || 2|-| Medium || 0.7x || 1.05x || 1.75x || 2.8x || 1.6|-| Heavy || 0.84x || 1.4x || 2.1x || 3.5x || 1.4
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|{{:Plasma Defense System}}
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|-|Shards=
{{Datafield|Shards/Cyborg|swap}}
|-|Mods=
{{Datafield|Passives/Cyborg|swap}}
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