|Overview=Sand Viper deals damage to one enemy. His attack damage starts at 1x dmg and every next tick done on the same target deals 1510% more damage up to 8 ticks (21.2x 8x damage). Can be expanded by Slow Death sphere that will low Sand Viper initial damage by 10% but it will increase With the shard Ramping Beam, every next tick damage by 25done on the same target deals 20% more damage up to 8 ticks (3x at max)2. Can also be upgraded by Slip Vipers sphere that split up one beam to three beams but no longer deals increased 6x damage over time).
|Description=The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.