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Defense Health

594 bytes added, 16:33, 13 April 2015
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==Defense Health ratios==
{[ | class=wikitable|+Tower Health
!Defense
!Tier 1
|14.75
|17
|+
|[[Poison Dart Tower]]
|11
|13.75
|16.5
|19.25
|22
|}
 
 
{| class=wikitable
|+Trap charge count
!Defense
!Tier 1
!Tier 2
!Tier 3
!Tier 4
!Tier 5
|+
|[[Explosive Trap]]
|0.160
|0.176
|0.192
|0.208
|0.224
|+
|[[Geyser Trap]]
|0.105
|0.115
|0.125
|0.135
|0.145
|+
|[[Blaze Balloon]]
|0.042
|0.046
|0.050
|0.054
|0.058
|}
 
====Aura Battery Life====
At this point it is unclear the exact values of the Battery life of Auras. It is assumed that the number of uses scales up linearly with defense health. Example: an Aura from a 500 DH Monk will have twice as many uses as an Aura from a 250 DH Monk.
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