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Health

63 bytes added, 17:49, 2 May 2015
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The defenses the [[Squire|Squire]] and the [[Apprentice]] can place have health points like the hero does and when depleted it is destroyed and must be replaced for it to work again.
The defenses the [[Monk]] and the [[Huntress]] can place are mainly different and while they do have health points they are displayed differently than the other two heros.
The [[Huntress]] can place down traps that use charges. When enemies activate the traps it looses one charge, until it depletes. Poison Dart Tower is an exception while it works like other towers.
The [[Monk]] places auras that depletes deplete over time, until it reaches they reach 0%and disappear. Then it Sky Guard Tower is destroyed and must be replaced for it to work againan exception while.
===Enemy Health Bars===
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