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Heroes

2,245 bytes removed, 04:11, 24 October 2023
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Adding the Hunter in preparation for the new update
== Description ==In the Dungeon Defenders series2, the characters with which you play as are called heroes, they . Most heroes have several skill where you can divide them into 4 [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and 4 [[Defense|Defenses]], which you place on the ground (the Tower Defense part). The Gunwitch and Barbarian have 8 abilities and no defenses.
===Main Story Heroes===In Dungeon Defenders II there are 4 story heroes[[File:Squire_card. The 4 main heroes are:<div class="tabbertab-borderless"> {{#tag:tabberpng|200px|SCHEISSKIND link= {{Apprentice}} {{!}}-{{!}}HURENSOHN={{Huntress}} {{!}}-{{!}}DICKHEAD={{Monk}} {{!}}-{{!}}SPASSSST={{Squire}}}}</div> ==Stat Build Attributes==]]The following [[File:Category:Stats#Build AttributesApprentice_card.png|200px|Attributeslink=Apprentice]] apply to Heroes:*Hero Power[[File: Increases damage done with any attackHuntress_card.*Hero Health: Increases max [[Healthpng|200px|link=Huntress]].*Hero Crit: The critical damage caused by hero's.*Hero Crit Chance: The chance a hero has to critically hit ??%.*Ability Power: Increases the damage/effects done by the hero's [[File:AbilityMonk_card.png|Abilities200px|link=Monk]].*Resistance[[File: Split into magical and physical absorbs a percentage of damage takenAbyssLord_card. ==png|200px|link=Hero Power===Also known as "Hero Damage", this stat affects the resulting damage from all attacks, mostly [[Primary AttacksAbyss Lord]] and [[Secondary AttacksFile:SeriesEV2_card.png|200px|link=Series EV2]], but also having a minor effect on certain [[File:AbilityGunWitch_card.png|Abilities200px|link=Gunwitch]]. This stat is mostly governed by the current [[File:WeaponsLavamancer_card.png|200px|Weaponlink=Lavamancer]], and weapons with an additional [[File:Category:ElementsMystic_card.png|200px|Elemental Bonuslink=Mystic]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number). ===Hero Health===Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[File:Category:Ability#Global AbilityDryad_card.png|200px|Heal Selflink=Dryad]] and Regeneration effects of [[File:Category:Relics#PassivesInitiate_card.png|200px|Passiveslink=Initiate]] & [[Serenity Aura]] remains uncertainFile:Adept_cardpng|200px|link===Hero Crit===This stat increases the damage done when a hero scores a critical hit. either via random chance or hitting a weak spot on an enemy. This applies to both primary and secondary attacks. ===Hero Crit Chance===Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat can only be modified by [[Skill SpheresAdept]] or passive abilities on [[itemsFile:Barbarian_card.png|200px|link=Barbarian]]. This stat is normally represented with percent.  ===Ability Power===Ability power increases the power of hero [[File:AbilityMercenary_card.png|200px|Abilitieslink=Mercenary]] cause them to deal more damage. It also increases the effectiveness of healing abilities. ===Resistance===Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked. Magical[[File: This Resistance reduces the damage taken from magical attacks including some effects such as poisonCountess_card.  Physical: This Resistance reduces the damage taken from physical attacks.  ===Special=======Hero Attack Speed===png|200px|link=Countess]]The Speed the Hero Attacks.There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[File:WeaponsEngineer_card.png|Weapons200px|link=Engineer]] are determined by the attacks per second of the hero's weapon. ====Movement Speed====How fast your Hero can move about the world.This stat is can only be modified by [[Skill Spheres]] or Passive Stats on [[BootsFile:Hunter_Card.png|200px|link=Hunter]]
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