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Heroes

2,245 bytes removed, 04:11, 24 October 2023
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Adding the Hunter in preparation for the new update
== Description ==In the Dungeon Defenders series2, the characters with which you play as are called heroes, they . Most heroes have several skill where you can divide them into 4 [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and 4 [[Defense|Defenses]], which you place on the ground (the Tower Defense part). The Gunwitch and Barbarian have 8 abilities and no defenses.
===Heroes===In Dungeon Defenders II there are 5 heroes, they are[[File:<div class="tabbertab-borderless"> {{#tag:tabberSquire_card.png|200px|Apprentice = {{Apprentice}} {{!}}-{{!}}Huntress={{Huntress}} {{!}}-{{!}}Monklink={{Monk}} {{!}}-{{!}}Squire={{Squire}} {{!}}-{{!}}Abyss Lord={{Abyss Lord}}}}</div>]]==Stat Build Attributes==The following [[File:Category:Stats#Build AttributesApprentice_card.png|200px|Attributeslink=Apprentice]] apply to Heroes:*Hero Power[[File: Increases damage done with any attackHuntress_card.*Hero Health: Increases max [[Healthpng|200px|link=Huntress]].*Hero Crit: The critical damage caused by hero's.*Hero Crit Chance: The chance a hero has to critically hit ??%.*Ability Power: Increases the damage/effects done by the hero's [[File:AbilityMonk_card.png|200px|Abilitieslink=Monk]].*Resistance[[File: Split into magical and physical absorbs a percentage of damage takenAbyssLord_card. png|200px|link===Hero Power===Also known as "Hero Damage", this stat affects the resulting damage from all attacks, mostly [[Primary AttacksAbyss Lord]] and [[Secondary AttacksFile:SeriesEV2_card.png|200px|link=Series EV2]], but also having a minor effect on certain [[File:AbilityGunWitch_card.png|200px|Abilitieslink=Gunwitch]]. This stat is mostly governed by the current [[File:WeaponsLavamancer_card.png|200px|Weaponlink=Lavamancer]], and weapons with an additional [[File:Category:ElementsMystic_card.png|200px|Elemental Bonuslink=Mystic]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number). ===Hero Health===Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[File:Category:Ability#Global AbilityDryad_card.png|200px|Heal Selflink=Dryad]] and Regeneration effects of [[File:Category:Relics#PassivesInitiate_card.png|200px|Passiveslink=Initiate]] & [[Serenity Aura]] remains uncertainFile:Adept_card===Hero Crit===This stat increases the damage done when a hero scores a critical hit. either via random chance or hitting a weak spot on an enemy. This applies to both primary and secondary attacks. ===Hero Crit Chance==png|200px|link=Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat can only be modified by [[Skill SpheresAdept]] or passive abilities on [[itemsFile:Barbarian_card.png|200px|link=Barbarian]]. This stat is normally represented with percent.  ===Ability Power===Ability power increases the power of hero [[File:AbilityMercenary_card.png|200px|Abilitieslink=Mercenary]] cause them to deal more damage. It also increases the effectiveness of healing abilities. ===Resistance===Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked. Magical[[File: This Resistance reduces the damage taken from magical attacks including some effects such as poisonCountess_card.  Physical: This Resistance reduces the damage taken from physical attacks.  png|200px|link===Special=======Hero Attack Speed====The Speed the Hero Attacks.Countess]]There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[File:WeaponsEngineer_card.png|200px|Weaponslink=Engineer]] are determined by the attacks per second of the hero's weapon. ====Movement Speed====How fast your Hero can move about the world.This stat is can only be modified by [[Skill Spheres]] or Passive Stats on [[BootsFile:Hunter_Card.png|200px|link=Hunter]]
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