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Heroes

2,206 bytes removed, 04:11, 24 October 2023
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Adding the Hunter in preparation for the new update
In the Dungeon Defenders series2, the characters with which you play as are called heroes, they . Most heroes have several skill where you can divide them into 4 [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and 4 [[Defense|Defenses]], which you place on the ground (the Tower Defense part). The Gunwitch and Barbarian have 8 abilities and no defenses.
===Heroes===Main heroes available for march 2017* [[File:Squire_card.png|200px|link=Squire]]* [[File:Apprentice_card.png|200px|link=Apprentice]]* [[File:Huntress_card.png|200px|link=Huntress]]* [[File:Monk_card.png|200px|link=Monk]]* [[File:AbyssLord_card.png|200px|link=Abyss Lord]]* [[File:SeriesEV2_card.png|200px|link=Series EV2]]* [[Gun WitchFile:GunWitch_card.png|200px|link=Gunwitch]]* [[File:Lavamancer_card.png|200px|link=Lavamancer]]* [[File:Mystic_card.png|200px|link=Mystic]]* [[File:Dryad_card.png|200px|link=Dryad]] ==Stat Build Attributes==The following [[File:Category:Stats#Build AttributesInitiate_card.png|200px|Attributeslink=Initiate]] apply to Heroes:*Hero Damage: Increases damage done with any attack.*Hero Health: Increases max [[Health]].*Hero CritFile: The critical damage caused by hero'sAdept_card.*Hero Crit Chance: The chance a hero has to critically hit up to 40%.*Ability Power: Increases the damage/effects done by the hero's [[:Abilitypng|200px|Abilitieslink=Adept]].*Resistance[[File: Split into magical and physical absorbs a percentage of damage takenBarbarian_card. =png|200px|link==Hero Damage===Also known as "Hero Damage", the Hero Power stat affects the resulting damage from all attacks, mostly [[Primary AttacksBarbarian]] and [[Secondary Attacks]], but also having a minor effect on certain [[File:Ability|Abilities]]Mercenary_card. Hero Power is mostly governed by the current [[:Weaponspng|Weapon]], and weapons with an additional [[:Category:Elements200px|Elemental Bonuslink=Mercenary]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number). ===Hero Health===Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. The rate which this affects the recovery rate of [[File:Category:Ability#Global AbilityCountess_card.png|Heal Self]] and Regeneration effects of [[:Category:Relics#Passives200px|Passives]] & [[Serenity Aura]] remains uncertain. ===Hero Crit===This stat increases the damage done when a hero scores a critical hit. either via random chance or hitting a weak spot on an enemy. This applies to both primary and secondary attacks. ===Hero Crit Chance==link=Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat can only be modified by [[Skill Spheres]] or passive abilities on [[itemsCountess]]. This stat is normally represented with percent.  ===Ability Power===Ability power increases the power of hero [[File:AbilityEngineer_card.png|200px|Abilitieslink=Engineer]] cause them to deal more damage. It also increases the effectiveness of healing abilities. ===Resistance===Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked. Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison.  Physical: This Resistance reduces the damage taken from physical attacks.  ===Special=======Hero Attack Speed====The Speed the Hero Attacks.There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[File:WeaponsHunter_Card.png|200px|Weapons]] are determined by the attacks per second of the hero's weapon. ====Movement Speed==link==How fast your Hero can move about the world.This stat is can only be modified by [[Shards]Hunter] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).
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