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Heroes

164 bytes added, 13:55, 4 November 2015
Stat Build Attributes
*Hero Crit: The critical damage caused by hero's.
*Hero Crit Chance: The chance a hero has to critically hit ??%.
*Ability Power: Increases the damage/effects done by the hero's [[:Category:Ability|Abilities]].
*Resistance: Split into magical and physical absorbs a percentage of damage taken.
===Hero Power===
Also known as "Hero Damage", this stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Category:Ability|Abilities]]. This stat is mostly governed by the current [[:Weapons|Weapon]], and weapons with an additional [[:Category:Elements|Elemental Bonus]] will amplify the effect of this stat (for Basic Attacks only, displayed as a purple number).
===Hero Health===
===Hero Crit Chance===
Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat can only be modified by [[Skill Spheres]] or passive abilities on items. This stat is normally represented with percent.
===Ability Power===
{{stub}}Ability power increases the power of hero abilities cause them to deal more damage. It also increases the effectiveness of healing abilities. 
===Resistance===
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.
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