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Heroes

1,338 bytes removed, 22:21, 14 December 2018
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In the Dungeon Defenders series, the characters with which you play are called heroes. Each hero has skills, they have several skill where you can divide them divided into [[Ability|Abilities]] (the "Action " part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the "Tower Defense " part). There are currently 2 heroes who only have [[Ability|Abilities]], the rest have both [[Ability|Abilities]] and [[Defense|Defenses]].
===Heroes===
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]
[[File:Huntress_card.png|200px|link=Huntress]]
[[File:Adept_card.png|200px|link=Adept]]
[[File:barbarian_card.png|200px|link=barbarian]]
Note : please add barbarian here, thank you
 
==Hero Stats==
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
*'''[[Armor]]''': Scalar value that affects damage taken from enemy attacks.
*'''[[Hero Health]]''': Increases the maximum health that your Hero has.
*'''[[Hero Damage]]''': Increases damage dealt with Hero Attacks.
*'''[[Ability Power]]''': Increases the damage dealt with Hero [[Abilities]]
*'''[[Movement Speed]]''': Affects how fast your character moves.
*'''[[Ability Mana]]''': The resource pool that Hero [[Abilities]] draw from.
*'''[[Hero Crit Chance]]''': A % chance that determines how likely your attacks are to be critical hits.
*'''[[Hero Crit Damage]]''': Affects how much extra % damage a critical hit does.
 
==Defense Stats==
The following [[Attributes]] apply to [[Defenses]].
*'''[[Defense Health]]''': Increases the maximum health pool of your tower.
*'''[[Defense Power]]''': Affects how much damage is dealt by the Tower's Attacks.
*'''[[Defense Range]]''': Determines how far away the Defense can attack enemies from.
*'''[[Defense Speed]]''' (a.k.a ''Attack Rate''): Affects how frequently the Defense can attack.
*'''[[Defense Crit Chance]]''': A % chance that determines how likely the Defense is to land a critical hit.
*'''[[Defense Crit Damage]]''': Affects how much extra % damage a critical hit does.
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