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Items

1,801 bytes added, 31 January
Weapons
 ==Equipment Types=Relics===Default stats [[Relics]] are determined by item a type, eof equipment for your [[defenses]] to increase their stats.g. Weapons will always <br />[[Relics]] have Damage. These are different than a primary or other and secondary statsthat are listed respectively below<gallery widths=60px heights=60px perrow=4 style="text-align: Center;">:File:Medallion.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]:File:Totem.png|[[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]] <br> [[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]]:File:Orb Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]:File:Mark Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]] </gallery>
===Weapons===
[[Weapons|Weapons]] are hero-specific gear.
''Primary Stat[[Weapons]] are hero-specific gear to increase stats. <br>[[Weapons]] have a primary and secondary stats that are listed respectively below. <gallery widths=60px heights=60px perrow=1 style="text-align: Center;">:File:Ryoken Blade Icon.png|[[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] <br> [[Stats|Hero Health]] [[File: Hero_Health_Icon.png|20px]] / [[Heroes#Stats|Ability Power]] [[File:Ability_Power_Icon.png|25px]] </gallery> ===Shields=== [[Shields]] are hero-specific gear to increase stats. <br>[[Shields]] have a primary and secondary stats that are listed respectively below. <gallery widths=60px heights=60px perrow=1 style="text-align: Center;">:File:Shield.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Power (Damage)Health]] [[File:Hero Health_Icon.png|20px]]'' </gallery>
===Armor===
[[Armor|Armor]] has four different types, each having their own equipment slot.
''Primary Stat: [[Heroes#Resistance|Hero Physical/Magical ResistArmor]]'' ===Relics===is used to boost [[RelicsHeroes|Relicshero]] come in three different forms, but only one can be used at a timestats. Each Relic has its own Primary Stat. The 3 forms There is 4 pieces of a relic are [[TotemsArmor|armor]]([[Defense#Health|Defense Health]])Helmet, Chest, [[Medallions]]([[Defense#Power|Defense Power]])Gloves, and Boots). <br >[[RingsArmor]]([[Ability#Power|Ability Power]])''Primary Stat: Various (Depending on Relic Type)''have a primary and secondary stats that are listed respectively below.
<gallery widths=60px heights=Levels60px perrow=4 style="text-align: Center;">Each item has a few numbers which demonstrate what level it is at:File:Helmet. These values, along with png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:CategoryFile:PrefixesChest.png|[[Stats|prefixArmor]] quality, determines the value of its [[File:CategoryArmor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|statsHero Health]] and its sell value[[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Gloves.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Boots.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
===Item Power===The raw potential result of the specific item (iPWR)s.</gallery>
===Required LevelRings===Determines the effective [[Experience#Levels|Level]] of the item. When used in rooms with a max level lower than the required level, the item is down leveled to that room, reducing its stats.
===Upgrade Level===The amount of times [[Rings]] are equipped in the ring slot and provide addition hero stats with an item can be upgraded at the Upgrade Stationexclusive mod. Each time an item is leveled up, the player is given <br>[[Rings]] have a point to add to one of the items primary and secondary statsthat are listed respectively below.
<gallery widths=60px heights=Prefixes60px perrow=1 style="text-align: Center;">An Item's :File:Ring of Fire Icon.png|[[PrefixesStats|PrefixHero Health]] defines its stats, gg based on its type and quality, split into two key words[[File:Hero_Health_Icon.png|20px]] <br> [[Stats|Armor]] [[File:Armor_Icon.png|20px]] / [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
hi</gallery>
==Passives==
An Item's [[Passives|Passive]] offers one or two special stats, mentioned at the end of the item.
[[Category:Dungeon Defenders 2]]
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