Changes

Jump to: navigation, search

Items

997 bytes removed, 31 January
Weapons
==Equipment Types==
Default stats are determined by item type, e.g. Weapons will always have Damage. These are different than primary or other stats.
 
===Weapons===
[[Weapons|Weapons]] are hero-specific gear.
 
''Primary Stat: [[Heroes#Power|Hero Power (Damage)]]''
 
===Armor===
[[Armor|Armor]] has four different types, each having their own equipment slot.
 
''Primary Stat: [[Heroes#Resistance|Hero Physical/Magical Resist]]''
===Relics===
[[Relics|Relics]] come in three different forms, but only one can be used at a time. Each Relic has its own Primary Stat. The 3 forms of a relic are [[Totems]]([[Defense#Health|Defense Health]]), [[Medallions]]([[Defense#Power|Defense Power]]), and [[Rings]]([[Ability#Power|Ability Power]])
''Primary Stat: Various (Depending on Relic Type)''
==Levels==Each item has a few numbers which demonstrate what level it is at. These values, along with [[:Category:Prefixes|prefixRelics]] quality, determines the value are a type of its equipment for your [[:Category:Stats|defenses]] to increase their stats. <br />[[Relics]] have a primary and its sell valuesecondary stats that are listed respectively below.
<gallery widths=60px heights=60px perrow=Item 4 style="text-align: Center;">:File:Medallion.png|[[Stats|Defense Power===]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]:File:Totem.png|[[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]] <br> [[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]]:File:Orb Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]The raw potential result of the specific item (iPWR)s:File:Mark Fridge.png|[[Stats|Defense Power]] [[File:Defense_Power_Icon.png|20px]] <br> [[Stats|Defense Health]] [[File:Defense_Health_Icon.png|20px]]
===Required Level===Determines the effective [[Experience#Levels|Level]] of the item. When used in rooms with a max level lower than the required level, the item is down leveled to that room, reducing its stats.</gallery>
===Upgrade LevelWeapons===The amount of times an item can be upgraded at the Upgrade Station. Each time an item is leveled up, the player is given a point to add to one of the items stats
==Prefixes==An Item's [[Prefixes|PrefixWeapons]] defines its are hero-specific gear to increase stats, gg . <br>based on its type [[Weapons]] have a primary and quality, split into two key wordssecondary stats that are listed respectively below.
<gallery widths=60px heights=Passives60px perrow=1 style="text-align: Center;">An Item's :File:Ryoken Blade Icon.png|[[PassivesStats|PassiveHero Damage]] offers one or two special stats, mentioned at the end of the item[[File:Hero_Damage_Icon.png|20px]] <br> [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|25px]]
==Unique Items==Certain unique items exist for each of the four starter classes. They are 100% guaranteed from the Victory Chest unless otherwise stated. The drop locations are as follows:</gallery>
*Siphon Site D: Huntress Harbinger Bow (Defense)===Shields===
*Dragonfall Sewers: Monk Harbinger Polearm (Defense)[[Shields]] are hero-specific gear to increase stats. <br>[[Shields]] have a primary and secondary stats that are listed respectively below.
*Forgotten Ruins<gallery widths=60px heights=60px perrow=1 style="text-align: Center;">:File:Shield.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Health]] [[File: Squire Harbinger Sword (Hero)Health_Icon.png|20px]]
*The Ramparts: Monk Harbinger Polearm (Hero)</gallery>
*Ramparts Siege: Huntress Harbinger Bow (Hero) *Liferoot Forest: Apprentice Harbinger Staff (Hero) *The Wyvern Den : All Betsy Weapons (100% for one weapon when Betsy is slain) *The Dead Road: Squire Harbinger Sword (Defense) *Temple of the Necrotic: Apprentice Harbinger Staff (Defense) (Spooky Weapons also drop here. You must perform the Spooky Secret. The weapons are not guaranteed to drop at all and do cannot be obtained from the Victory Chest) *Harbinger’s Warship: Squire Harbinger Shield *Nimbus Reach: Storm Boots *Greystone Plaza: Storm Chest *Assault on Throne Room: Storm Gloves *Buried Bastille: Storm Helm *Wyvern Enthusiasts Incursion: Huntress Phantom Phoenix Bow *Griblok’s Horde Incursion: Squire Impaling Cutter Sword *Chrome Enemies Incursion: Huntress Toxic Shock Bow *Forest Poachers Incursion: Apprentice Chilling Touch Staff *Unholy Catacombs Incursion: Squire Sword of Unholy Fire *Kobold Bling King Incursion: Huntress Bling O’ Midas Bow *Bastille Master Incursion: Apprentice Ghastly Halberd Staff *Power Surge Incursion: Monk Glaive of the Storms Polearm *Malthius Incursion: Monk Infernal Combustor Polearm (Chance to get either Apprentice Armageddon Staff, Squire Scarlet Enforcer Sword or Huntress Armored Cleanser Bow from Malthius in addition to the Victory Chest drop)===Armor===
*Maldonis Incursion: Wailing Glaive[[Armor]] is used to boost [[Heroes|hero]] stats. There is 4 pieces of [[Armor|armor]] (Helmet, Raven StaffChest, PumpkinatorGloves, Howling Reaver (100% for one weapon directly from Maldonis when slainand Boots). <br >[[Armor]] have a primary and secondary stats that are listed respectively below.
(Maldonis is the only way to get the 710<gallery widths=60px heights=60px perrow=4 style="text-750 ipwr Spooky Weapons in Nm4align: Center;">:File:Helmet. You can also obtain the Spooky Weapons from slaying the Skeletal Heroes that spawnpng|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Chest.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Gloves.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]:File:Boots.png|[[Stats|Armor]] [[File:Armor_Icon.png|20px]] <br> [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
*Dawn of the Bloodmoon Incursion: All Spooky Weaponry</gallery>
(Skeletal versions of the 4 heroes will occasionally spawn and slaying them has a chance to drop the Spooky Weaponry. You can also obtain Soul of Night here from the Victory Chest to buy the Terraria weapons.===Rings===
(This map drops Soul of Night which can also be used to purchase Terraria Weaponry[[Rings]] are equipped in the ring slot and provide addition hero stats with an exclusive mod. <br>[[Rings]] have a primary and secondary stats that are listed respectively below.
*The Demon’s Lair Incursion<gallery widths=60px heights=60px perrow=1 style="text-align: Abyss Lord Molten TomeCenter;">:File:Ring of Fire Icon.png|[[Stats|Hero Health]] [[File:Hero_Health_Icon.png|20px]] <br> [[Stats|Armor]] [[File:Armor_Icon.png|20px]] / [[Stats|Hero Damage]] [[File:Hero_Damage_Icon.png|20px]] / [[Stats|Ability Power]] [[File:Ability_Power_Icon.png|20px]]
==ipower 750 Items==The following items have a chance to drop at 700 - 750 ilevel on the specified maps on Nightmare IV difficulty. The Prefixes will be random.</gallery>
*Helm: Bastille Master Incursion
*Chest: Unholy Catacombs Incursion
*Boots: Power Surge Incursion
*Gloves: Kobold Bling King Incursion
*Medallion: The Demon's Lair Incursion
*Ring: Altar of the Althame Incursion
[[Category:Dungeon Defenders 2]]
WikiDefender
365
edits

Navigation menu