Changes

Jump to: navigation, search

Mods

11,247 bytes added, 07:01, 25 August 2019
m
no edit summary
M.O.D.S (Magical Offensive/Defensive Subroutines), or simply "Mods" , are passives to on most equipment that can be moved to equipment of the same type Slot Type, eg. Helmet to helmetHelmet,weapon Weapon to any weaponWeapon, but not helmet Helmet to bootsBoots. More M.o.d.s Mods can be found throughout the game, with more available in higher chaos tiers makeing it harder to find higher quality M.o.d.s. m.o.d.s are improved with each tier of chaos however gets reset with the armor during ancient powerdifficulties.
=Armor Mods=
Mods for the 4 Gear Slots(Helmet, Chest, Gloves, and Boots), which have the Chip suffix. Their effects are additive between each Slot.
{| class===Chips==="wikitable" |-! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8|-| ABILITY BUFF CHIP || +x Ability Power while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| ABILITY CHIP || +x Ability Power || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| DAMAGE BUFF CHIP || +x Hero Damage while buffed. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8 |-| EXPLOIT WEAKNESS CHIP || +x% Damage to Weak Points. || N/A || 10.5%-40% || 15.5%-45% || 20.5%-50% || 25.5%-55% || 30.5%-60% || 35.5%-65% || 40.5-70% || C8|-| HEALTHY AP CHIP || +x Ability Power when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| HEALTHY POWER CHIP || +x Hero Damage when at 90%+ Health. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| HEAVY CHIP || +x Damage with Heavy Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| LIFEBURN ARMOR CHIP || +x Hero Armor when under 20% Health. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8|-| LIGHT CHIP || +x Damage with Light Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| MANABURN AP CHIP || Gain up to x Ability Power based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| MANABURN DAMAGE CHIP || Gain up to x Hero Damage based on the amount of missing Ability Resource. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| MEDIUM CHIP || +x Damage with Medium Weapons. || Campaign+ ||110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| NORMAL AP CHIP || +x Ability Power each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8|-| NORMAL DAMAGE CHIP || +x Hero Damage each time you do not Critical Hit. Resets on Crit. || N/A || C1 || C2 || C3 || C4 || C5 || C6 || 720-1.400 || C8|-| POWER CHIP || +x Hero Damage || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| QUINTUPLE CHIP || +x damage to Quintuple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| ROBUST CHIP || +x Hero Health. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || C8|-| SINGLE CHIP || +x damage to Single Projectile Weapons. || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|-| STEEL SKIN CHIP || +x Armor when Attacking. || N/A || 360-1,230 || 660-1,530 || 960-1,830 || 1,260-2,130 || 1,560-2,430 || 1,860-2,730 || 2,160-3,030 || C8|-| SWAP AP CHIP || +x Ability Power for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| SWAP DAMAGE CHIP || +x Hero damage for y seconds after swapping in. || N/A || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || C8|-| TENACITY CHIP || -x% duration of negative status effects. || N/A || C1 || C2 || C3 || 7.26%-18.78% || C5 || C6 || 11.93-23.44% || C8|-| TRIPLE CHIP || +x damage to Triple Projectile Weapons || Campaign+ || 110-2,255 || 660-2,805 || 1,210-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || C8|}
=Relic Mods=Mods for defenses only. Most can be identified by the Servo suffix. Elemental Mods and Boom Mods can not be stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the [[Enemies]] meet each Enemy Types).  {| class="wikitable" |-! Name !! Effect !! M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8|-| ACCUMULATOR SERVO || Deal Area Damage equal to x% damage taken in the past 10 seconds. || Chaos 1+ || 103 - 325% || 128 - 350% || 153 - 375% || 178 - 400% || 203 - 425% || 228 - 450% || 253-475% || 278-500% |-| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies. || Chaos 6+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-FROST SERVO || +x% Damage to Frosty Enemies. || Chaos 7 || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-GOBU SERVO || +x% Damage to Goblins. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-MELEE SERVO || +x% Damage to Melee Enemies. || Chaos 3+ || 9.26-32.89% || 13.13-36.76% || 17.01-40.63% || 20.88-44.51% || 24.75-48.38% || 28.63-52.25% || 32.5-56.13% || 36.37-60.00%|-| ANTI-MINIBOSS SERVO || +x% Damage to Minibosses. || Chaos 5+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-ORC SERVO || +x% Damage to Orc Enemies. || Campaign+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-RANGED SERVO || +x% Damage to Ranged Enemies. || Chaos 4+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-SKELETON SERVO || +x% Damage to Skeleton Enemies. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-SUPPORT SERVO || +x% Damage to Support Enemies. || Chaos 2+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| ANTI-WARBOAR SERVO || +x% Damage to Warboars. || Chaos 1+ || 9.06 - 32.78% || 12.94 - 36.67% || 16.83 - 40.56% || 20.72 - 44.44% || 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11% || 36.28-60.00%|-| BALLISTA BITE([[Squire]]) || +x Poison damage over y seconds when hit by [[Ballista]]. || Campaign+ (As: [[Squire]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BOAR-BOOM SERVO || Warboars explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 6+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || N/A || 9.11-27.78% || 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || 36.32-55% |-| CRIT DAMAGE SERVO || +x% Critical Damage. || Chaos 5+ || 7.44-19.44 || 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || 23-35% |-| CRITICAL SERVO || +x Defense Critical Chance. || Chaos 5+ || 2.7-14.16% || 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || N/A |-| DAMAGE BUFF SERVO || +x Defense Power while buffed. || Chaos 7 || 840-2,870 || 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || 5,740-7.770 |-| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Chaos 6+ || 6.83-18.33% || 8.5-20% || 10.17-21.67% || 11.83-23.33% || 13.5-25% || 15.17-26.67% || 16.83-28.33 || 18.5-30% |-| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Chaos 4+ || 8.06-20.56% || 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || 19.17-31.67% || 21.94-34.44% || 24.72-37.22 || 27.5-40%|-| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || Chaos 3+ || 2.1-8% || 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || N/A|-| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || Chaos 3+ || 1.47-6.89% || 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || N/A |-| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || Chaos 3+ || 456-1,558 || 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || N/A |-| DRAIN AURA([[Monk]]) || [[Boost Aura]] damages enemies for x. || Campaign+ (as: [[Monk]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 |-| EMBERMOUNT FLAMES([[Lavamancer]]) || +x second ignite duration when hit by [[Fissure of Embermount]]. || Campaign+ (As: [[Lavamancer]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 |-| FORTITUDE SERVO || +x Defense Health. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || N/A|-| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 7 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || Campaign+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| HARDENED SERVO || -x% Damage Taken when under 20% Health. || Campaign+ || 8.06-30.56% || 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || N/A|-| LINGERING HELLFIRE([[Abyss Lord]]) || +x Fire Damage for y seconds when hit by [[Skeletal Ramster]]. || Campaign+ (As: [[Abyss Lord]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 3+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || Chaos 5+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || Chaos 3+ || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%|-| PLANTERA'S BLESSING([[Dryad]]) || +x Poison Damage for y seconds when hit by [[Harpy's Perch]]. || Campaign+ (As: [[Dryad]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| POWER SERVO || +x Defense Power. || Campaign+ || 660-2,255 || 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || N/A |-| PROACTIVE TRAPS([[Huntress]]) || +x Defense Power per detonation of [[Explosive Trap]]. Up to 100 times. || Campaign+ (As: [[Huntress]],[[Barbarian]],[[Gun Witch]]) || 24-82 || 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || N/A |-| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || Chaos 1+ || 21-65% || 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || N/A|-| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 4+ || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| REFUND SERVO || Defense drops x% of its mana value when destroyed. || Chaos 3+ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| SHATTERQUAKE([[Apprentice]]) || +x Area Earth damage for y seconds when hit by [[Earthshatter Tower]]. || Campaign+ (As: [[Apprentice]],[[Barbarian]],[[Gun Witch]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A|-| SHOCKING REVELATION([[Series EV2]])) || +x Storm Damage and y% chance to stun enemies for 1 seconds when hit by [[Weapon Manufacturer]]. || Campaign+ (As:[[Series EV2]],[[Barbarian]],[[Gun witch]]) || 6,540-44,145, y-y% || 11,990-49,595, y-y% || 17,440-55,045, y-y% || 22,890-60,495, y-y% || 28,340-65,945, y-y% || 33,790-71,395, y-y% || 39,240-76,845, y-33.33% || 44,690-82,295, y-35%|-| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || Chaos 1+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || Campaign+ || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885
|-
! Name !! Effect !! Campaign !! | SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || Chaos 2+ || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1 !! Chaos ,819,821 || 1,477,478-2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8,000,001
|-
| example TENACITY SERVO || Example -x% Duration of Negative Status Effects. || Example Chaos 2+ || Example 10.5-65% || Example 15.5-70% || Example 20.5-75% || Example 35.5-80% || Example 30.5-85% || Example 35.5-90% || Example 40.5-95% || example |45.5-100%
|-
| example UNIQUE CD SERVO || Example +x% Defense Critical Damage if only one is built. || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example 25.78-37.78 || example |N/A
|-
| example UNIQUE CRITICAL SERVO || Example +x% Defense Critical Chance if only one is built. || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example 16.93-28.44 || example |N/A
|-
| example UNIQUE POWER SERVO || Example +x Defense Power if only one is built. || Example N/A || Example 2,160-7,560 || Example 3,960-9,360 || Example 5,760-11,160 || Example 7,560-12,960 || Example 9,360-14,760 || Example 11,160-16,560 || Example 12,960-18,360 || example |N/A
|-
| example VENOMOUS VIPER([[Mystic]]) || Example +x Poison damage over y seconds when hit by [[Sand Viper]]. || Example Campaign+ (As:[[Mystic]],[[Barbarian]],[[Gun Witch]]) || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || Example N/A || example |N/A
|-
| example WATER SERVO || Example Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || Example Campaign+ || Example 420-1,435 || Example 770-1,785 || Example 1,120-2,135 || Example 1,470-2,485 || Example 1,820-2,835 || Example 2,170-3,185 || Example 2,520-3,535 || example 2,870-3,885
|}
===Servo==Weapon Mods=Servos are M.O.D.S Mods for defenses onlythe Weapon Slot Type, which have the Chip suffix. they Elemental Mods and Boom Mods can not be identified by having stacked on a single item. Multiple sources of Anti-Mods stack Multiplicative(As long as the suffix servo and being on relics[[Enemies]] meets the Enemy Types).
{| class="wikitable"
|-
! Name !! Effect !! Campaign M.O.D.S. Location !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos Chaps 7 !! Chaos 8|-| AERIAL STRIKE CHIP ([[Adept]]) || +x% [[Arc Lightning]] Damage to Knocked Up enemies. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BOARSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| BUFFER CHIP ([[Series EV2]]) || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A |-| CHAOS CHIP || N/A || N/A || 9.06 - 32.78 || 12.94 - 36.67 || 16.83 - 40.56 || 20.72 - 44.44 || 24.61 - 48.33 || 28.5-52.22 || 32.39-56.11 || 36.28-60.00 |-| CHAOSPLOSION CHIP || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A
|-
| ACCUMULATOR SERVO CONTROLLER CHIP || Deal Area Damage equal to x% damage taken in the past 10 seconds. N/A || 78 - 300% N/A || 103 - 325% N/A || 128 - 350% N/A || 153 - 375% N/A || 178 - 400% N/A || 203 - 425% N/A || 228 - 450% N/A || 253-475% N/A || 278-500% N/A
|-
| ANTI-CHAOS SERVO CRIT DAMAGE CHIP || +x% Damage to Chaos Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-FROST SERVO CRITICAL CHIP || +x% Damage to Frosty Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-GOBU SERVO EARTH CHIP || +x% Earth Damage to Goblins. || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-MELEE SERVO EARTHEN POWER CHIP ([[Lavamancer]]) || +x% Damage to Melee Enemies. N/A || 5.39-29.01% N/A || 9.26-32.89% N/A || 13.13-36.76% N/A || 17.01-40.63% N/A || 20.88-44.51% N/A || 24.75-48.38% N/A || 28.63-52.25% N/A || 32.5-56.13% N/A || 36.37-60.00%N/A
|-
| ANTI-MINIBOSS SERVO ECHOING COMMAND CHIP ([[Abyss Lord]]) || +x% Damage to Minibosses. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-ORC SERVO EXPLODING LASHES CHIP ([[Mystic]]) || +x% Damage to Orc Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-RANGED SERVO EXPLODING VOLLEY CHIP ([[Adept]],[[Apprentice]]) || +x% Damage to Ranged Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-SKELETON SERVO FIRE CHIP || +x% Fire Damage to Skeleton Enemies. || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60%N/A
|-
| ANTI-SUPPORT SERVO FOCUSED AP CHIP || +x% Damage to Support Enemies. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| ANTI-WARBOAR SERVO FOCUSED POWER CHIP || +x% Damage to Warboars. N/A || 5.17 - 28.89% N/A || 9.06 - 32.78% N/A || 12.94 - 36.67% N/A || 16.83 - 40.56% N/A || 20.72 - 44.44% N/A || 24.61 - 48.33% N/A || 28.5-52.22% N/A || 32.39-56.11% N/A || 36.28-60.00%N/A
|-
| BALLISTA BITE(SQUIRE) FROST CHIP || +x Poison damage over y seconds when hit by Ballista% Damage to Frosty Enemies. || +x Poison damage over y seconds when hit by Ballista. Chaos 7 || ExampleC 9.06 - 32.78 || Example1 12.94 - 36.67 || Example2 16.83 - 40.56 || Example3 20.72 - 44.44 || Example4 24.61 - 48.33 || Example5 28.5-52.22 || Example6 32.39-56.11 || Example7 || example8 36.28-60.00
|-
| BOAR-BOOM SERVO FROSTSPLOSION CHIP || Warboars explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
|-
| CHAOS-BOOM SERVO FROSTY SHARD CHIP ([[Gun Witch]]) || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. N/A || 18,019-279,279 N/A || 108,108-369,370 N/A || 198,198-459,460 N/A || 288,288-549,550 N/A || 378,379-639,640 N/A || 468,469-729,730 N/A || 558,559-819,820 N/A || 648,649-909,910 N/A || 738,739-1,000,000 N/A
|-
| CONTROLLER SERVO FROZEN PATH || +x% Damage to Crowd Controlled Enemies. N/A || Examplec N/A || 9.11-27.78% N/A || 13-31.67% N/A || 16.89-35.56% N/A || 20.78-39.44% N/A || 24.67-43.33% N/A || 28.56-47.22% N/A || 32.44-51.11% N/A || example8 N/A
|-
| CRIT DAMAGE SERVO GOBLIN CHIP || +x% Critical Damageto Goblins. || ExampleC N/A || 79.4406 -1932.44 78 || 9,6712.94 -2136.67% || 1116.8983 -2340.89% 56 || 1420.1172 -2644.11% 44 || 1624.3361 -2848.33% || 1828.565-3052.56% 22 || 2032.7839-3256.78% 11 || example8 36.28-60.00
|-
| CRITICAL SERVO GOBSPLOSION CHIP || +x Defense Critical Chance. N/A || ExampleC N/A || 2.7-14.16% N/A || 4.25-15.71% N/A || 5.8-17.26% N/A || 7.35-18.81% N/A || 8.9-20.35% N/A || 10.45-21.9% N/A || 11.99-23.45% N/A || example8 N/A
|-
| DAMAGE BUFF SERVO LAST STAND CHIP || +x Defense Power while buffed. N/A || ExampleC N/A || 840-2,870 N/A || 1,540-3,570 N/A || 2,240-4,270 N/A || 2,940-4,970 N/A || 3,640-5,670 N/A || 4,340-6,370 N/A || 5,040-7,070 N/A || example8 N/A
|-
| DEFENSE RANGE SERVO LIFEBURN CD CHIP || +x% Defense Attack Range. N/A || Examplec N/A || 6.83-18.33% N/A || 8.5-20% N/A || 10.17-21.67% N/A || 11.83-23.33% N/A || Example5 N/A || Example6 N/A || 16.83-28.33 N/A || example8 N/A
|-
| DEFENSE RATE SERVO LIFEBURN CRITICAL CHIP || +x% Defense Attack Rate. N/A || Examplec N/A || 8.06-20.56% N/A || 10.83-23.33% N/A || 13.61-26.11% N/A || 16.39-28.89% N/A || Example5 N/A || Example6 N/A || 24.72-37.22 N/A || Example8 N/A
|-
| DIVERSE CD SERVO MANA COMMAND CHIP ([[Abyss Lord]]) || +x% Defense Critical Damage for each unique Defense nearby. N/A || ExampleC N/A || 2.1-8% N/A || 3.1-9% N/A || 4.1-10% N/A || 5.1-11% N/A || 6.1-12% N/A || 7.1-13% N/A || 8.1-14% N/A || example8 N/A
|-
| DIVERSE CRITICAL SERVO MANA GAIN CHIP || +x% Defense Critical Chance for each unique Defense nearby. N/A || ExampleC N/A || 1.47-6.89% N/A || 1.91-7.33% N/A || 2.36-7.78% N/A || 2.8-8.22% N/A || 3.24-8.67% N/A || 3.69-9.11% N/A || 4.13-9.56% N/A || example8 N/A
|-
| DIVERSE POWER SERVO MANA GROWTH CHIP || +x Defense Power for each unique Defense nearbyMana per second while inactive. || ExampleC N/A || 4568-1,558 20 || 83610-1,938 22 || 1,21612-2,318 24 || 1,59614-2,698 26 || 1,97616-3,078 28 || 2,35618-3,458 30 || 2,73620-3,838 32 || example8 C8
|-
| DRAIN AURAMARKNADO CHIP (MONK[[Adept]],[[Apprentice]]) || Boost Aura damages enemies for x. N/A || ExampleC prestigious || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
|-
| EARTH SERVO MELEE CHIP || Attunes a non-elemental Tower to Earth and increases Defense Power by x. N/A || 70-1,085 N/A || 4209.06 -1,435 32.78 || 77012.94 -1,785 36.67 || 1,12016.83 -2,135 40.56 || 1,47020.72 -2,485 44.44 || 1,82024.61 -2,835 48.33 || 2,17028.5-3,185 52.22 || 2,52032.39-3,535 56.11 || 2,87036.28-3,885 60.00
|-
| EMBERMOUNT FLAMES MELEESPLOSION CHIP || ExampleD Melee enemies explode when killed dealing around x as area damage, depending on enemy type. || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 378,379-639,640 || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
|-
| FIRE SERVO MELTDOWN CHIP ([[Series EV2]]) || Attunes a non-elemental Tower to Fire and increases Defense Power by x. N/A || 70-1,085 N/A || 420-1,435 N/A || 770-1,785 N/A || 1,120-2,135 N/A || 1,470-2,485 N/A || 1,820-2,835 N/A || 2,170-3,185 N/A || 2,520-3,535 N/A || 2,870-3,885 N/A
|-
| FORTITUDE SERVO MINIBOSS CHIP || +x Defense Health. N/A || ExampleC N/A || 6609.06 -2,255 32.78 || 1,21012.94 -2,805 36.67 || 1,76016.83 -3,355 40.56 || 2,31020.72 -3,905 44.44 || 2,86024.61 -4,455 48.33 || 3,41028.5-5,005 52.22 || 3,96032.39-5,555 56.11 || example8 36.28-60.00
|-
| FROSTY-BOOM SERVO MINIBOSSPLOSION CHIP || Frost enemies explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
|-
| GOBU-BOOM SERVO OIL CHIP || Goblins explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
|-
| HARDENED SERVO ORC CHIP || -+x% Damage Taken when under 20% Health. to Orcs || ExampleC N/A || 89.06-3032.56% 78 || 1012.8394 -3336.33% 67 || 1316.6183 -3640.11 56 || 1620.3972 -3844.89% 44 || 1924.1761 -4148.67% 33 || 2128.945-4452.44% 22 || 2432.7239-4756.22% 11 || example8 36.28-60.00
|-
| LINGERING HELLFIRE(ABYSS LORD) ORCSPLOSION CHIP || +x Fire Damage for y seconds when hit by Skeletal Ramster. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
|-
| MELEE-BOOM SERVO PIERCER CHIP || Melee enemies explode when killed dealing around X area Hero projectiles pierce shields and do x% of their damage, depending on enemy type. || 18,019-279,279 N/A || 108,108-369,370 N/A || 198,198-459,460 N/A || 288,288-549,550 N/A || 378,379-639,640 N/A || 468,469-729,730 N/A || 558,559-819,820 N/A || 648,649-909,910 N/A || 738,739-1,000,000 N/A
|-
| MINIBOSS-BOOM SERVO PIERCING ICE CHIP ([[Gun Witch]]) || Minibosses explode when killed dealing around X area damage, depending on enemy type. N/A || 18,019-279,279 N/A || 108,108-369,370 N/A || 198,198-459,460 N/A || 288,288-549,550 N/A || 378,379-639,640 N/A || 468,469-729,730 N/A || 558,559-819,820 N/A || 648,649-909,910 N/A || 738,739-1,000,000 N/A
|-
| PIERCER SERVO PRICKLY SHIELD CHIP ([[Squire]]) || Defense projectiles pierce shields and do x% of their damage. N/A || 5.5-60% N/A || 10.5-65% N/A || 15.5-70% N/A || 20.5-75% N/A || 35.5-80% N/A || 30.5-85% N/A || 35.5-90% N/A || 40.5-95% N/A || 45.5-100%N/A
|-
| PLANTERA'S BLESSING(DRYAD) RANGED CHIP || +x Poison % Damage for y seconds when hit by Harpiesto Ranged enemies. || ExampleC N/A || Example1 9.06 - 32.78 || Example2 12.94 - 36.67 || Example3 16.83 - 40.56 || Example4 20.72 - 44.44 || Example5 24.61 - 48.33 || Example6 28.5-52.22 || Example7 32.39-56.11 || example8 36.28-60.00
|-
| POWER SERVO RANGESPLOSION CHIP || +x Defense Power. N/A || ExampleC N/A || 660-2,255 N/A || 1,210-2,805 N/A || 1,760-3,355 N/A || 2,310-3,905 N/A || 2,860-4,455 N/A || 3,410-4,004 N/A || 3,960-5,555 N/A || example8 N/A
|-
| PROACTIVE TRAPSSEARING FLAMES CHIP (HUNTRESS[[Huntress]]) || +x Defense Power per detonation of Explosive traps. Up to 100 times. N/A || ExampleC N/A || 24-82 N/A || 44-102 N/A || 64-122 N/A || 84-142 N/A || 104-162 N/A || 124-182 N/A || 144-202 N/A || example8 N/A
|-
| PROTECTIVE DOWNGRADE SERVO SEISMIC LAUNCH CHIP ([[Squire]]) || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. N/A || ExampleC N/A || 21-65% N/A || 26-70% N/A || 31-75% N/A || 36-80% N/A || 41-85% N/A || 46-90% N/A || 51-95% N/A || example8 N/A
|-
| RANGE-BOOM SERVO SHROOMITE CHIP ([[Dryad]]) || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. N/A || 18,019-279,279 N/A || 108,108-369,370 N/A || 198,198-459,460 N/A || 288,288-549,550 N/A || 378,379-639,640 N/A || 468,469-729,730 N/A || 558,559-819,820 N/A || 648,649-909,910 N/A || 738,739-1,000,000 N/A
|-
| REFUND SERVO SKELETON CHIP || Defense drops +x% of its mana value when destroyedDamage to Skeletons. || ExampleC N/A || Example1 9.06 - 32.78 || Example2 12.94 - 36.67 || Example3 16.83 - 40.56 || Example4 20.72 - 44.44 || Example5 24.61 - 48.33 || Example6 28.5-52.22 || Example7 32.39-56.11 || example8 36.28-60.00
|-
| SEISMIC FLAMES(LAVAMANCER) SKELSPLOSION CHIP || +Skeleton enemies explode when killed dealing around x second ignite duration when hit by Fissureas area damage, depending on enemy type. || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 756,757-1,279,280 || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
|-
| SHATTERQUAKESNAKE ZEALOT CHIP (APPRENTICE[[Mystic]]) || +x Area Earth damage for y seconds when hit by Earthshatter. Can Place X Serpant Coils || ExampleC prestigious || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
|-
| SHOCKING REVELATIONSTANCE DANCER CHIP (SERIES EV2[[Barbarian]]) || ExampleD X Hero damage for 5 seconds each time you switch stances. stack 3 times || ExampleC prestigious || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
|-
| SKELE-BOOM SERVO STOMP STRIKE CHIP ([[Initiate]]) || Skeletons explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,216-738,739 N/A || 397,397-918.919 N/A || 576,577-1,009,100 N/A || 756.757-1,279,280 N/A || 926.937-1,459,460 N/A || 1,117,118-1,639,640 N/A || 1,297,298-1,819,821 N/A || 1,477,478-2,000,001 N/A
|-
| STORM SERVO CHIP || Attunes a non-elemental Tower to +x Storm and increases Defense Power by xDamage. || 70-1,085 N/A || 420-1,435 N/A || 7705,600-110,785 675 || 1,120-2,135 N/A || 1,470-2,485 N/A || 1,820-2,835 N/A || 2,170-3,185 N/A || 2,520-3,535 N/A || 2,870-3,885 N/A
|-
| SUPPORT-BOOM SERVO CHIP || Support enemies explode when killed dealing around X area damage, depending on enemy type. N/A || 36,036-558,559 N/A || 216,2169.06 -738,739 32.78 || 397,39712.94 -91836.919 67 || 576,57716.83 -1,009,100 40.56 || 75620.75772 -1,279,280 44.44 || 92624.93761 -1,459,460 48.33 || 1,117,11828.5-1,639,640 52.22 || 1,297,29832.39-1,819,821 56.11 || 1,477,47836.28-2,000,001 60.00
|-
| TENACITY SERVO SUPPSPLOSION CHIP || -x% Duration of Negative Status Effects. N/A || 5.5-60% N/A || 10.5-65% N/A || 15.5-70% N/A || 20.5-75% N/A || 35.5-80% N/A || 30.5-85% N/A || 35.5-90% N/A || 40.5-95% N/A || 45.5-100%N/A
|-
| UNIQUE CD SERVO THUNDERING STOMP CHIP ([[Initiate]]) || +x% Defense Critical Damage if only one is built. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || 25.78-37.78 N/A || example8 N/A
|-
| UNIQUE CRITICAL SERVO TIDAL WAVE CHIP ([[Monk]]) || +x% Defense Critical Chance if only one is built. N/A || ExampleC N/A || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || 16.93-28.44 N/A || example8 N/A
|-
| UNIQUE POWER SERVO TOE ROASTER CHIP ([[Lavamancer]]) || +x Defense Power if only one is built. N/A || ExampleC N/A || 2,160-7,560 N/A || 3,960-9,360 N/A || 5,760-11,160 N/A || 7,560-12,960 N/A || 9,360-14,760 N/A || 11,160-16,560 N/A || 12,960-18,360 N/A || example8 N/A
|-
| VENOMOUS VIPER(MAYSTIC) TORCH BEARER || +x Poison damage over y seconds when hit by Sand Viper. N/A || ExampleC drakenfrost keep || Example1 N/A || Example2 N/A || Example3 N/A || Example4 N/A || Example5 N/A || Example6 N/A || Example7 N/A || example8 N/A
|-
| WATER SERVO WARBOAR CHIP || N/A || N/A || Attunes a non9.06 -elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x32. 78 || 7012.94 -1,085 36.67 || 42016.83 -1,435 40.56 || 77020.72 -1,785 44.44 || 1,12024.61 -2,135 48.33 || 1,47028.5-2,485 52.22 || 1,82032.39-2,835 56.11 || 2,17036.28-60.00 |-3,185 | WATER CHIP || N/A || N/A || N/A || N/A || N/A ||N/A | 2,520-3,535 | N/A || N/A || N/A || 2,870-3,885 N/A
|}
===Weapon Mods (Fixed M.O.D.S)===Incursion Weapons with fixed M.O.DMods that can't be removed or replaced.S. that Some are sold by by the [[The Wayfarer]] for 500 for 500 [[Defender Medals]]. The other type of fixed mods belong to the drakenfrost maps which have a frost mod on the weapon.the weapon that have this mod changes each week.
{| class="wikitable"
|-
|-
| tsunami jester || Example || Example
|-
|captains fury || barbarian || increases barbarian's hero damage by +X and increases hero damage in and AOE around the barbarian by +y
|-
|}
43
edits

Navigation menu